Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Awarenesss
Skadi
Level 29
God Stats
2W - 1L
1,285 SR
Queue Stats
12W - 14L
1,510 Elo+
Solo
Osiris
Osiris
CREATINEWITHWHEY
Osiris
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 37L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
DmgGanesha
Zhong Kui
Level 149
God Stats
2W - 0L
1,743 SR
Queue Stats
160W - 155L
1,555 Elo+
Solo
Scylla
Scylla
ThatOneDorito
Scylla
Level 159
God Stats
3W - 1L
1,624 SR
Queue Stats
91W - 69L
1,561 Elo+
Solo
Team Averages
Level 131
1,530 SR
1,542 Elo+

VS

Team Averages
Level 151
1,549 SR
1,528 Elo+
Merlin
Merlin
A0EGAMER
Merlin
Level 160
God Stats
0W - 2L
1,539 SR
Queue Stats
16W - 27L
1,459 Elo+
Solo
Agni
Agni
Dennyosia
Agni
Level 167
God Stats
5W - 7L
1,375 SR
Queue Stats
266W - 250L
1,566 Elo+
Party 1
Chang'e
Chang'e
HardGamingOW
Chang'e
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 96L
1,515 Elo+
Solo
Jormungandr
Jormungandr
Huntezuma
Jormungandr
Level 159
God Stats
3W - 2L
1,693 SR
Queue Stats
87W - 77L
1,600 Elo+
Party 1
Nemesis
Nemesis
bodyqc
Nemesis
Level 109
God Stats
4W - 5L
1,636 SR
Queue Stats
413W - 417L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 2 / 7
8,081
735
2,077
13,218
13,744
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
16
4 / 1 / 6
9,909
901
9,881
8,612
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 6
8,871
806
13,037
17,336
14,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
DmgGanesha
Zhong Kui
13
2 / 3 / 4
8,229
748
8,812
10,223
9,745
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 3
8,831
803
8,800
7,197
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A0EGAMER
Merlin
15
4 / 2 / 3
8,570
779
9,369
5,858
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
13
0 / 3 / 4
7,562
687
9,944
7,953
2,757
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
HardGamingOW
Chang'e
13
0 / 1 / 4
7,307
664
7,380
8,928
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
Huntezuma
Jormungandr
14
0 / 2 / 6
7,699
700
11,224
11,714
9,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
bodyqc
Nemesis
14
3 / 3 / 1
8,194
745
6,770
10,737
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
11
Kills
7
9
Deaths
11
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
2
7
1.75
L
Merlin
A0EGAMER
Merlin
4
2
3
2.75
W
Skadi
4
1
6
7
W
1
2
6
2
L
Agni
0
3
4
0.67
W
Zhong Kui
DmgGanesha
Zhong Kui
2
3
4
1.33
L
Chang'e
HardGamingOW
Chang'e
0
1
4
2
L
Jormungandr
Huntezuma
Jormungandr
0
2
6
1.5
W
4
1
3
5.5
L
Nemesis
bodyqc
Nemesis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,607
Damage
44,687
56,586
Taken
45,190
43,584
Mitigated
26,675
28,273
Healing
24,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,077
210
7,459
5,923
13,218
13,744
383
8,328
4,811
0
4,431
L
Merlin
A0EGAMER
Merlin
9,369
224
0
600
5,858
2,314
0
715
4,978
35,057
0
W
Skadi
9,881
2,011
102
594
8,612
3,085
1,805
6,830
1,743
0
35,225
W
13,037
956
174
6,675
17,336
14,802
375
10,785
6,163
0
27,554
L
Agni
9,944
884
1,229
877
7,953
2,757
0
3,639
3,960
18,027
0
W
Zhong Kui
DmgGanesha
Zhong Kui
8,812
353
1,710
3,572
10,223
9,745
1,944
6,032
3,890
14,514
0
L
Chang'e
HardGamingOW
Chang'e
7,380
901
9,379
5,532
8,928
3,804
0
2,957
5,534
14,909
343
L
Jormungandr
Huntezuma
Jormungandr
11,224
1,629
1,429
2,277
11,714
9,246
0
5,412
5,692
20,985
0
W
8,800
698
356
1,708
7,197
2,208
1,096
5,671
1,444
16,447
0
L
Nemesis
bodyqc
Nemesis
6,770
1,693
708
2,234
10,737
8,554
0
3,657
6,351
0
7,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
39,332
142
Minions Killed
120
0
Camps Cleared
0
1,020,715
Distance Traveled
1,042,365
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,081
735
4
0
0
224,537
0
L
Merlin
8,570
779
56
5
0
206,773
0
W
Skadi
9,909
901
68
6
0
185,388
0
W
Osiris
8,871
806
29
3
0
217,784
0
L
Agni
7,562
687
24
2
0
187,415
1
W
Zhong Kui
8,229
748
23
2
0
189,617
0
L
Chang'e
7,307
664
18
2
0
229,776
0
L
Jormungandr
7,699
700
16
1
0
202,127
0
W
Scylla
8,831
803
18
2
0
203,389
0
L
Nemesis
8,194
745
6
1
0
216,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role