Player Matchup

Ravana
Ravana
ExpertCrab4
Ravana
Level 149
God Stats
32W - 23L
1,650 SR
Queue Stats
443W - 428L
1,494 Elo+
Party 1
Ymir
Ymir
GustCost
Ymir
Level 105
God Stats
1W - 1L
1,759 SR
Queue Stats
134W - 135L
1,492 Elo+
Party 1
Thoth
Thoth
Reaper91793
Thoth
Level 147
God Stats
28W - 12L
1,697 SR
Queue Stats
167W - 169L
1,468 Elo+
Solo
Khepri
Khepri
Traumatized XI
Khepri
Level 174
God Stats
5W - 4L
1,512 SR
Queue Stats
445W - 434L
1,584 Elo+
Solo
Hou Yi
Hou Yi
heitbern
Hou Yi
Level 148
God Stats
23W - 26L
1,544 SR
Queue Stats
325W - 317L
1,521 Elo+
Party 1
Team Averages
Level 145
1,633 SR
1,512 Elo+

VS

Team Averages
Level 112
1,541 SR
1,513 Elo+
Loki
Loki
 
Loki
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DolphinCaviar12
Ymir
Level 49
God Stats
26W - 27L
1,523 SR
Queue Stats
202W - 199L
1,493 Elo+
Party 2
Anubis
Anubis
TOOBEAST_83
Anubis
Level 178
God Stats
36W - 34L
1,572 SR
Queue Stats
288W - 288L
1,511 Elo+
Solo
Rama
Rama
WorldEater337
Rama
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
318W - 275L
1,543 Elo+
Party 2
Chang'e
Chang'e
lhxo__
Chang'e
Level 64
God Stats
11W - 10L
1,612 SR
Queue Stats
66W - 58L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 4 / 3
6,712
516
4,530
8,596
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
0 / 3 / 0
6,330
487
2,710
13,051
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 7 / 0
7,146
550
9,218
8,697
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 1
6,825
525
3,918
9,952
8,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
heitbern
Hou Yi
12
1 / 2 / 1
6,997
538
8,656
8,393
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
9 / 0 / 8
8,792
676
10,419
9,743
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
3 / 0 / 4
7,217
555
4,345
8,457
4,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
13
7 / 4 / 2
7,856
604
6,794
10,344
3,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 3
6,744
519
3,970
8,063
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
lhxo__
Chang'e
13
2 / 2 / 4
7,706
593
5,548
8,415
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
21
21
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
0
8
13
W
3
0
4
5
L
Ravana
1
4
3
0.63
L
Ymir
0
3
0
0
L
4
7
0
0.57
W
Anubis
7
4
2
2
L
2
5
1
0.5
W
0
2
3
0.75
L
Hou Yi
heitbern
Hou Yi
1
2
1
0.75
W
Chang'e
lhxo__
Chang'e
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
31,076
48,689
Taken
45,022
27,413
Mitigated
17,021
8,803
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,419
3,035
0
3,624
9,743
2,984
0
2,895
6,769
0
57,891
W
4,345
1,307
2,086
2,831
8,457
4,255
0
2,910
5,547
26,698
0
L
Ravana
4,530
1,217
0
1,807
8,596
3,174
0
2,533
6,063
0
45,345
L
Ymir
2,710
296
0
2,860
13,051
11,043
14
4,355
8,696
18,448
577
L
9,218
161
0
538
8,697
1,963
0
2,449
6,248
41,582
0
W
Anubis
6,794
89
85
3,855
10,344
3,373
0
5,664
4,680
50,536
783
L
3,918
503
0
625
9,952
8,353
0
5,731
4,221
33,875
0
W
3,970
3,311
0
1,760
8,063
2,494
0
359
7,704
0
47,566
L
Hou Yi
heitbern
Hou Yi
8,656
3,565
0
2,973
8,393
2,880
26
1,565
6,828
0
59,131
W
Chang'e
lhxo__
Chang'e
5,548
724
786
4,670
8,415
3,915
96
3,195
4,524
47,939
1,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
38,315
349
Minions Killed
369
0
Camps Cleared
0
1,294,064
Distance Traveled
1,359,230
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,792
676
87
7
0
323,878
4
W
Ymir
7,217
555
36
3
0
257,161
0
L
Ravana
6,712
516
83
6
0
279,169
2
L
Ymir
6,330
487
37
3
0
275,563
4
L
Thoth
7,146
550
57
4
0
249,268
3
W
Anubis
7,856
604
71
5
0
275,939
4
L
Khepri
6,825
525
70
5
0
244,918
5
W
Rama
6,744
519
92
7
0
258,486
0
L
Hou Yi
6,997
538
102
8
0
245,146
4
W
Chang'e
7,706
593
83
6
0
243,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role