Player Matchup

Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
 
Ah Muzen Cab
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum I
CruelOrphan
Mulan
Platinum I
Level 198
God Stats
7W - 9L
1,729 SR
Queue Stats
94W - 81L
1,894 MMR
Solo
Nu Wa
Nu Wa
Platinum III
Mihai06
Nu Wa
Platinum III
Level 148
God Stats
24W - 13L
1,695 SR
Queue Stats
188W - 181L
1,827 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,585 SR
1,644 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,580 SR
1,913 MMR
Fenrir
Fenrir
Diamond II
Abduzkan
Fenrir
Diamond II
Level 125
God Stats
3W - 6L
1,506 SR
Queue Stats
207W - 176L
2,126 MMR
Solo
Chang'e
Chang'e
Gold II
FlaaZiKa
Chang'e
Gold II
Level 154
God Stats
9W - 4L
1,674 SR
Queue Stats
37W - 25L
1,802 MMR
Solo
Xbalanque
Xbalanque
Diamond V
bambilionar
Xbalanque
Diamond V
Level 138
God Stats
19W - 17L
1,596 SR
Queue Stats
563W - 568L
1,948 MMR
Solo
Hel
Hel
Platinum I
iZorTenRojo
Hel
Platinum I
Level 147
God Stats
1W - 0L
1,338 SR
Queue Stats
186W - 161L
1,905 MMR
Solo
Bacchus
Bacchus
Platinum III
zoroter
Bacchus
Platinum III
Level 178
God Stats
7W - 1L
1,786 SR
Queue Stats
192W - 188L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 0 / 0
5,569
557
4,351
9,057
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 1 / 0
5,374
537
4,190
5,044
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
 
Janus
6
0 / 2 / 0
4,306
431
1,399
2,626
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 2 / 1
4,994
499
4,198
7,845
5,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Mihai06
Nu Wa
9
0 / 4 / 2
5,113
511
1,827
4,833
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
King ArthurAgniSerqetAres

VS

Bans
SusanoAo KuangAnubisVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abduzkan
Fenrir
11
3 / 0 / 1
5,949
595
6,218
8,462
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
FlaaZiKa
Chang'e
12
3 / 0 / 1
6,898
690
3,002
5,380
1,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
bambilionar
Xbalanque
11
2 / 2 / 0
5,988
599
4,804
6,486
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 3
6,087
609
3,613
5,037
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
zoroter
Bacchus
9
1 / 2 / 2
5,560
556
2,749
7,733
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
9
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
0
0
2
L
Ah Muzen Cab
 
Ah Muzen Cab
2
1
0
2
L
Janus
 
Janus
0
2
0
0
W
Fenrir
Abduzkan
Fenrir
3
0
1
3.5
L
0
2
1
0.25
W
Chang'e
FlaaZiKa
Chang'e
3
0
1
3.5
L
Nu Wa
Mihai06
Nu Wa
0
4
2
0.25
W
Xbalanque
bambilionar
Xbalanque
2
2
0
1
W
0
1
3
1.5
W
Bacchus
zoroter
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,965
Damage
20,386
29,405
Taken
33,098
11,860
Mitigated
13,526
6,741
Healing
17,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,351
1,277
0
2,178
9,057
3,468
0
2,055
7,002
0
40,707
L
Ah Muzen Cab
 
Ah Muzen Cab
4,190
1,276
0
485
5,044
1,313
0
814
4,230
0
40,842
L
Janus
 
Janus
1,399
43
0
760
2,626
609
0
1,188
1,438
17,082
0
W
Fenrir
Abduzkan
Fenrir
6,218
2,327
0
1,898
8,462
3,226
0
856
7,458
0
45,153
L
4,198
395
0
2,818
7,845
5,001
0
1,137
6,708
0
19,079
W
Chang'e
FlaaZiKa
Chang'e
3,002
249
469
4,564
5,380
1,510
0
845
4,339
50,248
1,943
L
Nu Wa
Mihai06
Nu Wa
1,827
310
0
500
4,833
1,469
0
3,944
889
27,215
0
W
Xbalanque
bambilionar
Xbalanque
4,804
1,751
0
3,390
6,486
1,985
0
95
6,375
0
43,728
W
3,613
334
2,001
2,790
5,037
1,474
27
819
4,112
48,338
1,446
W
Bacchus
zoroter
Bacchus
2,749
372
0
2,061
7,733
5,331
0
211
7,478
12,733
2,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
30,482
292
Minions Killed
360
0
Camps Cleared
0
917,161
Distance Traveled
1,021,015
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,569
557
75
8
0
238,259
0
L
Ah Muzen Cab
5,374
537
86
9
0
190,807
1
L
Janus
4,306
431
42
4
0
111,895
0
W
Fenrir
5,949
595
80
8
0
245,949
0
L
Mulan
4,994
499
28
3
0
189,578
4
W
Chang'e
6,898
690
100
10
0
188,341
0
L
Nu Wa
5,113
511
61
6
0
186,622
1
W
Xbalanque
5,988
599
77
8
0
177,218
2
W
Hel
6,087
609
85
9
0
210,909
0
W
Bacchus
5,560
556
18
2
0
198,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role