Player Matchup

Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum III
 
Vulcan
Platinum III
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Bixinha
Kukulkan
Bronze III
Level 87
God Stats
0W - 1L
1,774 SR
Queue Stats
2W - 2L
1,598 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
CaptainVanchu
Cu Chulainn
Platinum I
Level 225
God Stats
10W - 7L
1,722 SR
Queue Stats
194W - 186L
2,032 MMR
Solo
Izanami
Izanami
Gold V
Im69
Izanami
Gold V
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,607 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,599 SR
1,648 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,521 SR
1,727 MMR
Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold I
Gh0st0fNight
Sylvanus
Gold I
Level 139
God Stats
4W - 4L
1,490 SR
Queue Stats
38W - 35L
1,537 MMR
Party 1
Fenrir
Fenrir
Gold III
ILUC4SI
Fenrir
Gold III
Level 156
God Stats
1W - 0L
1,747 SR
Queue Stats
30W - 28L
1,545 MMR
Party 2
Janus
Janus
Masters
JhonFINALBOSS
Janus
Masters
Level 157
God Stats
7W - 12L
1,448 SR
Queue Stats
195W - 172L
2,568 MMR
Solo
Tyr
Tyr
Gold V
ZhaiFel
Tyr
Gold V
Level 156
God Stats
2W - 2L
1,422 SR
Queue Stats
14W - 16L
1,486 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
4
0 / 1 / 0
3,357
671
915
3,148
2,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
 
Vulcan
5
0 / 0 / 0
3,084
617
313
966
190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kukulkan
Bixinha
Kukulkan
5
0 / 1 / 0
3,056
611
278
928
191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
CaptainVanchu
Cu Chulainn
6
1 / 1 / 0
3,742
748
1,728
3,293
1,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Im69
Izanami
6
0 / 1 / 0
3,401
680
1,329
2,114
509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
ChironAthenaAo KuangGilgamesh

VS

Bans
PeleLokiAnhurAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
2 / 0 / 0
4,087
817
1,941
1,675
480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
Gh0st0fNight
Sylvanus
7
0 / 0 / 2
3,556
711
1,101
2,749
996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
ILUC4SI
Fenrir
7
0 / 0 / 0
3,561
712
229
3,765
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
3,988
798
1,302
2,366
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
7
1 / 0 / 1
4,439
888
948
2,929
962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
0
0
L
Vulcan
 
Vulcan
0
0
0
0
W
Rama
 
Rama
2
0
0
2
L
Kukulkan
Bixinha
Kukulkan
0
1
0
0
L
Cu Chulainn
CaptainVanchu
Cu Chulainn
1
1
0
1
W
Sylvanus
Gh0st0fNight
Sylvanus
0
0
2
1
W
Fenrir
ILUC4SI
Fenrir
0
0
0
0
L
Izanami
Im69
Izanami
0
1
0
0
W
1
1
0
1
W
Tyr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,563
Damage
5,521
10,449
Taken
13,484
4,380
Mitigated
3,985
3,576
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
915
96
0
1,261
3,148
2,209
0
711
2,437
2,789
0
L
Vulcan
 
Vulcan
313
86
0
355
966
190
0
0
966
8,522
0
W
Rama
 
Rama
1,941
1,660
0
581
1,675
480
0
546
1,129
0
22,801
L
Kukulkan
Bixinha
Kukulkan
278
70
0
0
928
191
0
0
928
9,713
240
L
Cu Chulainn
CaptainVanchu
Cu Chulainn
1,728
222
0
1,271
3,293
1,281
0
1,155
1,991
528
14,930
W
Sylvanus
Gh0st0fNight
Sylvanus
1,101
732
468
1,018
2,749
996
0
369
2,380
10,892
4,305
W
Fenrir
ILUC4SI
Fenrir
229
0
0
2,992
3,765
1,000
0
269
3,496
0
20,900
L
Izanami
Im69
Izanami
1,329
1,153
0
689
2,114
509
0
277
1,837
0
23,902
W
1,302
164
0
683
2,366
547
0
66
2,112
21,775
0
W
Tyr
948
341
0
1,152
2,929
962
0
237
2,636
0
22,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,640
Gold Earned
19,631
125
Minions Killed
213
0
Camps Cleared
0
493,956
Distance Traveled
617,555
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,357
671
5
1
0
110,634
1
L
Vulcan
3,084
617
27
5
0
58,799
0
W
Rama
4,087
817
46
9
0
117,491
2
L
Kukulkan
3,056
611
16
3
0
98,112
0
L
Cu Chulainn
3,742
748
31
6
0
110,349
0
W
Sylvanus
3,556
711
29
6
0
107,403
1
W
Fenrir
3,561
712
42
8
0
131,093
2
L
Izanami
3,401
680
46
9
0
116,062
0
W
Janus
3,988
798
53
11
0
136,908
0
W
Tyr
4,439
888
43
9
0
124,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role