Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DumbZu
Artemis
Level 170
God Stats
3W - 2L
1,724 SR
Queue Stats
114W - 108L
1,622 Elo+
Party 2
Janus
Janus
JustXpired
Janus
Level 212
God Stats
23W - 14L
1,582 SR
Queue Stats
1,365W - 1,379L
1,502 Elo+
Solo
Hachiman
Hachiman
Juuboxx
Hachiman
Level 216
God Stats
9W - 14L
1,439 SR
Queue Stats
430W - 431L
1,640 Elo+
Party 2
Olorun
Olorun
xXTheImmortalXx
Olorun
Level 152
God Stats
10W - 15L
1,512 SR
Queue Stats
973W - 989L
1,526 Elo+
Solo
Team Averages
Level 181
1,551 SR
1,558 Elo+

VS

Team Averages
Level 157
1,562 SR
1,578 Elo+
Zeus
Zeus
Luxxnn
Zeus
Level 120
God Stats
2W - 0L
1,699 SR
Queue Stats
65W - 48L
1,589 Elo+
Party 1
Shiva
Shiva
Phil725
Shiva
Level 151
God Stats
7W - 5L
1,518 SR
Queue Stats
356W - 318L
1,567 Elo+
Solo
Danzaburou
Danzaburou
crryanmagician21
Danzaburou
Level 106
God Stats
8W - 2L
1,707 SR
Queue Stats
106W - 76L
1,623 Elo+
Party 1
Artio
Artio
ervdyt
Artio
Level 219
God Stats
3W - 2L
1,512 SR
Queue Stats
112W - 112L
1,538 Elo+
Solo
Ah Puch
Ah Puch
metroidhunter77
Ah Puch
Level 189
God Stats
2W - 2L
1,373 SR
Queue Stats
185W - 176L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 1 / 0
4,614
923
369
2,114
1,414
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artemis
DumbZu
Artemis
10
1 / 5 / 2
5,671
1,134
4,424
6,431
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
10
1 / 4 / 2
5,496
1,099
2,411
4,878
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Juuboxx
Hachiman
12
2 / 2 / 1
5,912
1,182
4,288
3,707
1,095
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
0 / 3 / 3
5,071
1,014
3,628
4,850
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Luxxnn
Zeus
10
2 / 2 / 9
6,343
1,269
5,400
3,226
1,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Phil725
Shiva
11
4 / 1 / 11
6,672
1,334
4,630
7,981
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
crryanmagician21
Danzaburou
12
4 / 1 / 11
7,178
1,436
5,697
6,369
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
ervdyt
Artio
11
2 / 1 / 9
6,799
1,360
830
6,619
4,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 9
6,493
1,299
3,973
4,721
1,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
4
Kills
15
15
Deaths
7
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
L
Artemis
DumbZu
Artemis
1
5
2
0.4
L
Janus
1
4
2
0.5
L
Hachiman
Juuboxx
Hachiman
2
2
1
1.25
W
Zeus
Luxxnn
Zeus
2
2
9
3.25
W
Shiva
Phil725
Shiva
4
1
11
9.5
W
Danzaburou
crryanmagician21
Danzaburou
4
1
11
9.5
W
Artio
ervdyt
Artio
2
1
9
6.5
W
3
2
9
3.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,120
Damage
20,530
21,980
Taken
28,916
7,501
Mitigated
16,089
4,286
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
369
36
231
524
2,114
1,414
0
1,070
1,010
369
0
L
Artemis
DumbZu
Artemis
4,424
1,000
0
0
6,431
1,934
0
3,088
3,228
0
6,178
L
Janus
2,411
53
784
968
4,878
1,389
0
1,764
2,872
12,757
0
L
Hachiman
Juuboxx
Hachiman
4,288
1,891
0
0
3,707
1,095
0
2,029
1,638
0
9,249
W
Zeus
Luxxnn
Zeus
5,400
498
121
113
3,226
1,149
761
236
2,990
9,869
0
W
Shiva
Phil725
Shiva
4,630
330
340
1,600
7,981
6,232
125
848
7,133
0
6,598
W
Danzaburou
crryanmagician21
Danzaburou
5,697
1,448
846
1,043
6,369
2,494
995
1,955
4,302
0
20,232
W
Artio
ervdyt
Artio
830
0
3,116
2,989
6,619
4,528
326
1,547
5,036
1,713
0
W
3,973
180
707
1,306
4,721
1,686
80
1,533
3,148
13,405
0
L
3,628
1,013
832
947
4,850
1,669
0
2,252
2,500
6,596
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,764
Gold Earned
33,485
52
Minions Killed
73
0
Camps Cleared
0
403,543
Distance Traveled
556,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,614
923
0
0
0
32,608
0
L
Artemis
5,671
1,134
5
1
0
92,080
0
L
Janus
5,496
1,099
17
3
0
100,193
0
L
Hachiman
5,912
1,182
17
3
0
90,812
0
W
Zeus
6,343
1,269
15
3
0
95,941
0
W
Shiva
6,672
1,334
3
1
0
130,312
0
W
Danzaburou
7,178
1,436
36
7
0
128,790
0
W
Artio
6,799
1,360
0
0
0
94,989
0
W
Ah Puch
6,493
1,299
19
4
0
106,181
0
L
Olorun
5,071
1,014
13
3
0
87,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role