Player Matchup

Chiron
Chiron
Moonboy420999
Chiron
Level 122
God Stats
4W - 7L
1,359 SR
Queue Stats
316W - 436L
1,296 Elo+
Party 2
Heimdallr
Heimdallr
MrNimbus3sm
Heimdallr
Level 159
God Stats
9W - 12L
1,363 SR
Queue Stats
836W - 888L
1,495 Elo+
Solo
Mercury
Mercury
Sidegambler
Mercury
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,382 Elo+
Solo
Chaac
Chaac
theganjaman4420
Chaac
Level 71
God Stats
2W - 0L
1,761 SR
Queue Stats
97W - 167L
1,320 Elo+
Party 2
Ravana
Ravana
干爹的诱惑
Ravana
Level 143
God Stats
3W - 3L
1,196 SR
Queue Stats
333W - 337L
1,601 Elo+
Solo
Team Averages
Level 120
1,436 SR
1,419 Elo+

VS

Team Averages
Level 136
1,403 SR
1,481 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CJGarcia37
Nox
Level 149
God Stats
8W - 6L
1,506 SR
Queue Stats
637W - 650L
1,534 Elo+
Solo
Zeus
Zeus
ChronicGamer129
Zeus
Level 158
God Stats
3W - 3L
1,382 SR
Queue Stats
147W - 153L
1,439 Elo+
Party 1
Thanatos
Thanatos
LieutenantMerc
Thanatos
Level 135
God Stats
0W - 3L
1,126 SR
Queue Stats
264W - 262L
1,490 Elo+
Party 1
Hun Batz
Hun Batz
VendorOfNachos
Hun Batz
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 153L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
8,276
828
6,961
8,500
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
MrNimbus3sm
Heimdallr
15
0 / 2 / 10
8,138
814
4,491
5,464
2,999
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
Sidegambler
Mercury
14
3 / 4 / 4
8,576
858
5,754
8,580
2,748
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 9
8,724
872
6,763
12,727
10,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
8 / 1 / 3
10,012
1,001
8,774
5,497
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 1 / 8
8,534
853
9,157
6,613
2,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 8
7,846
785
6,219
7,292
2,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 5
8,652
865
11,194
8,206
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
15
5 / 4 / 7
8,188
819
7,429
12,772
14,530
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Hun Batz
1
0 / 0 / 0
2,724
272
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
13
Kills
11
12
Deaths
13
33
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
8
6
L
1
4
8
1.25
L
3
4
5
1.38
L
Thanatos
5
4
7
2.13
W
1
3
7
1.5
W
Heimdallr
MrNimbus3sm
Heimdallr
0
2
10
2.5
W
Mercury
Sidegambler
Mercury
3
4
4
1.25
L
Hun Batz
0
0
0
0
W
1
2
9
2.75
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,743
Damage
33,999
40,768
Taken
34,883
21,336
Mitigated
22,577
16,641
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,157
441
122
411
6,613
2,266
0
0
6,613
23,209
474
L
6,219
482
887
1,882
7,292
2,835
0
0
7,292
14,798
0
L
11,194
1,297
288
1,829
8,206
2,946
0
146
8,060
26,868
0
L
Thanatos
7,429
1,522
423
4,540
12,772
14,530
0
64
12,708
0
11,068
W
6,961
1,215
1,224
2,019
8,500
2,549
116
6,668
1,712
0
17,703
W
Heimdallr
MrNimbus3sm
Heimdallr
4,491
779
108
833
5,464
2,999
0
3,995
1,469
0
15,584
W
Mercury
Sidegambler
Mercury
5,754
1,771
750
2,154
8,580
2,748
53
5,820
2,714
0
12,620
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
6,763
709
781
6,510
12,727
10,732
48
7,327
5,024
289
19,823
W
8,774
2,247
663
1,599
5,497
2,308
588
2,565
2,706
0
16,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,726
Gold Earned
35,944
113
Minions Killed
96
0
Camps Cleared
0
1,062,165
Distance Traveled
832,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,534
853
36
4
0
235,698
0
L
Nox
7,846
785
16
2
0
203,508
0
L
Zeus
8,652
865
37
4
0
164,120
0
L
Thanatos
8,188
819
7
1
0
229,564
0
W
Chiron
8,276
828
35
4
0
213,749
0
W
Heimdallr
8,138
814
23
2
0
182,706
0
W
Mercury
8,576
858
16
2
0
249,790
0
L
Hun Batz
2,724
272
0
0
0
0
0
W
Chaac
8,724
872
15
2
0
201,112
0
W
Ravana
10,012
1,001
24
2
0
214,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role