Player Matchup

Fenrir
Fenrir
Foxthulhu
Fenrir
Level 32
God Stats
1W - 2L
1,735 SR
Queue Stats
55W - 69L
1,374 Elo+
Party 1
Ao Kuang
Ao Kuang
Lemons18
Ao Kuang
Level 124
God Stats
7W - 9L
1,455 SR
Queue Stats
227W - 238L
1,488 Elo+
Solo
Lancelot
Lancelot
Spearon
Lancelot
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 233L
1,477 Elo+
Solo
Bakasura
Bakasura
Take-A-Liking
Bakasura
Level 152
God Stats
1W - 1L
1,715 SR
Queue Stats
281W - 282L
1,545 Elo+
Solo
Ah Puch
Ah Puch
nacho_1284
Ah Puch
Level 122
God Stats
1W - 1L
1,704 SR
Queue Stats
118W - 139L
1,364 Elo+
Party 1
Team Averages
Level 116
1,622 SR
1,450 Elo+

VS

Team Averages
Level 123
1,587 SR
1,491 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DasMONZ
Cabrakan
Level 107
God Stats
7W - 3L
1,630 SR
Queue Stats
100W - 94L
1,535 Elo+
Solo
Surtr
Surtr
MANWAKO017050
Surtr
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,405 Elo+
Solo
Atlas
Atlas
WolfxPack00
Atlas
Level 106
God Stats
15W - 10L
1,765 SR
Queue Stats
461W - 479L
1,507 Elo+
Solo
Camazotz
Camazotz
darkir1
Camazotz
Level 210
God Stats
7W - 6L
1,541 SR
Queue Stats
885W - 890L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Foxthulhu
Fenrir
10
1 / 5 / 6
5,433
906
5,307
9,306
7,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Lemons18
Ao Kuang
11
5 / 4 / 3
6,407
1,068
3,193
6,972
4,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
Spearon
Lancelot
11
3 / 5 / 5
6,123
1,021
5,370
9,022
4,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Take-A-Liking
Bakasura
12
2 / 4 / 6
6,284
1,047
5,212
6,527
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
nacho_1284
Ah Puch
8
0 / 2 / 1
5,337
890
2,466
2,356
502
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 3 / 5
7,203
1,201
8,982
4,175
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
DasMONZ
Cabrakan
11
1 / 4 / 13
6,587
1,098
3,682
6,950
5,215
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 10
6,964
1,161
3,883
6,543
5,647
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 2 / 11
7,306
1,218
6,394
5,563
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
darkir1
Camazotz
15
9 / 0 / 8
8,683
1,447
7,161
8,813
4,431
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
11
Kills
20
20
Deaths
11
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
5
2.5
W
Cabrakan
DasMONZ
Cabrakan
1
4
13
1.88
L
Fenrir
Foxthulhu
Fenrir
1
5
6
0.8
L
Ao Kuang
Lemons18
Ao Kuang
5
4
3
1.63
W
2
2
10
3.5
L
Lancelot
Spearon
Lancelot
3
5
5
1.1
L
Bakasura
Take-A-Liking
Bakasura
2
4
6
1.25
W
3
2
11
4.25
W
Camazotz
darkir1
Camazotz
9
0
8
13
L
Ah Puch
nacho_1284
Ah Puch
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,548
Damage
30,102
34,183
Taken
32,044
23,166
Mitigated
19,181
4,620
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,982
518
0
80
4,175
1,256
68
727
2,878
16,514
131
W
Cabrakan
DasMONZ
Cabrakan
3,682
514
427
429
6,950
5,215
83
949
5,426
6,480
815
L
Fenrir
Foxthulhu
Fenrir
5,307
1,057
197
1,152
9,306
7,606
0
5,835
3,471
0
6,627
L
Ao Kuang
Lemons18
Ao Kuang
3,193
1,256
146
1,099
6,972
4,489
0
2,623
4,349
8,305
0
W
3,883
1,217
499
693
6,543
5,647
271
1,582
4,789
221
10,514
L
Lancelot
Spearon
Lancelot
5,370
291
234
121
9,022
4,996
0
4,452
4,570
0
10,922
L
Bakasura
Take-A-Liking
Bakasura
5,212
2,689
269
912
6,527
5,573
0
4,294
2,233
0
5,817
W
6,394
1,638
403
865
5,563
2,632
435
911
4,297
16,305
0
W
Camazotz
darkir1
Camazotz
7,161
2,061
1,236
6,966
8,813
4,431
556
1,150
7,098
0
16,158
L
Ah Puch
nacho_1284
Ah Puch
2,466
59
351
139
2,356
502
0
1,793
563
8,467
57

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
36,743
60
Minions Killed
82
0
Camps Cleared
0
526,424
Distance Traveled
634,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,203
1,201
24
4
0
100,263
0
W
Cabrakan
6,587
1,098
6
1
0
129,517
0
L
Fenrir
5,433
906
4
1
0
136,121
0
L
Ao Kuang
6,407
1,068
8
1
0
86,040
0
W
Surtr
6,964
1,161
14
2
0
150,002
0
L
Lancelot
6,123
1,021
11
2
0
109,617
0
L
Bakasura
6,284
1,047
17
3
0
144,060
0
W
Atlas
7,306
1,218
19
3
0
127,584
0
W
Camazotz
8,683
1,447
19
3
0
127,607
0
L
Ah Puch
5,337
890
20
3
0
50,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role