Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
Anhur-_4
Cu Chulainn
Diamond I
Level 156
God Stats
5W - 5L
1,703 SR
Queue Stats
186W - 190L
2,424 MMR
Solo
Ymir
Ymir
Diamond I
Gizmob
Ymir
Diamond I
Level 208
God Stats
2W - 1L
2,008 SR
Queue Stats
93W - 64L
2,468 MMR
Party 2
Scylla
Scylla
Diamond IV
MrBingaling1105
Scylla
Diamond IV
Level 159
God Stats
84W - 55L
1,675 SR
Queue Stats
259W - 238L
2,183 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 174
1,677 SR
2,015 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,559 SR
2,126 MMR
Terra
Terra
Masters
 
Terra
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
BiggyDoinks
Gilgamesh
Masters
Level 163
God Stats
5W - 7L
1,345 SR
Queue Stats
506W - 429L
2,604 MMR
Party 1
Awilix
Awilix
Diamond III
Domkiss
Awilix
Diamond III
Level 159
God Stats
6W - 1L
1,865 SR
Queue Stats
100W - 77L
2,185 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Panzouille
Xbalanque
Diamond V
Level 60
God Stats
20W - 25L
1,585 SR
Queue Stats
130W - 122L
2,012 MMR
Solo
Agni
Agni
Masters
ťαηjirō
Agni
Masters
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
2,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
2 / 2 / 1
3,649
730
3,008
3,557
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
4
0 / 2 / 1
2,948
590
1,645
3,545
729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
Anhur-_4
Cu Chulainn
3
0 / 3 / 0
2,817
563
382
3,262
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Gizmob
Ymir
5
0 / 1 / 0
2,913
583
782
2,787
656
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
2 / 2 / 1
3,928
786
1,893
2,494
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
SobekKumbhakarnaSusanoAphrodite

VS

Bans
MedusaGebPeleAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
0 / 1 / 4
3,681
736
1,148
3,874
1,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
BiggyDoinks
Gilgamesh
8
3 / 0 / 0
4,758
952
2,235
3,252
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Awilix
Domkiss
Awilix
6
4 / 2 / 1
3,922
784
2,131
3,780
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Panzouille
Xbalanque
5
2 / 1 / 1
3,486
697
3,406
3,006
737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
1 / 0 / 4
3,768
754
2,707
2,111
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
1
1.25
L
Rama
 
Rama
0
2
1
0.25
W
Terra
 
Terra
0
1
4
2
L
Cu Chulainn
Anhur-_4
Cu Chulainn
0
3
0
0
W
Gilgamesh
BiggyDoinks
Gilgamesh
3
0
0
3
W
Awilix
Domkiss
Awilix
4
2
1
2.25
L
Ymir
Gizmob
Ymir
0
1
0
0
L
2
2
1
1.25
W
Xbalanque
Panzouille
Xbalanque
2
1
1
2.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,710
Damage
11,627
15,645
Taken
16,023
4,319
Mitigated
4,383
4,470
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,008
1,771
0
1,407
3,557
1,129
0
991
2,566
0
14,173
L
Rama
 
Rama
1,645
1,464
0
937
3,545
729
0
1,206
2,339
0
10,220
W
Terra
 
Terra
1,148
73
728
963
3,874
1,175
0
781
3,037
7,723
0
L
Cu Chulainn
Anhur-_4
Cu Chulainn
382
222
0
458
3,262
1,153
0
0
3,262
0
7,520
W
Gilgamesh
BiggyDoinks
Gilgamesh
2,235
896
0
1,032
3,252
979
0
0
3,252
219
26,789
W
Awilix
Domkiss
Awilix
2,131
969
0
425
3,780
1,034
0
586
3,118
0
13,606
L
Ymir
Gizmob
Ymir
782
160
0
968
2,787
656
0
227
2,560
8,228
0
L
1,893
350
0
700
2,494
652
0
1,402
1,092
14,980
0
W
Xbalanque
Panzouille
Xbalanque
3,406
670
0
746
3,006
737
0
501
2,505
0
14,620
W
2,707
343
0
617
2,111
458
0
601
1,436
11,943
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,255
Gold Earned
19,615
129
Minions Killed
133
0
Camps Cleared
0
491,582
Distance Traveled
572,371
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,649
730
33
7
0
115,400
0
L
Rama
2,948
590
18
4
0
103,374
0
W
Terra
3,681
736
10
2
0
107,074
2
L
Cu Chulainn
2,817
563
17
3
0
73,089
0
W
Gilgamesh
4,758
952
51
10
0
116,096
0
W
Awilix
3,922
784
26
5
0
123,973
1
L
Ymir
2,913
583
16
3
0
100,418
0
L
Scylla
3,928
786
45
9
0
99,301
0
W
Xbalanque
3,486
697
24
5
0
99,908
0
W
Agni
3,768
754
22
4
0
125,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role