Player Matchup

Anubis
Anubis
CaptJukes
Anubis
Level 210
God Stats
6W - 2L
1,606 SR
Queue Stats
238W - 109L
1,730 Elo+
Party 1
Serqet
Serqet
LantsWRLD
Serqet
Level 123
God Stats
3W - 1L
1,768 SR
Queue Stats
135W - 68L
1,703 Elo+
Party 1
Ymir
Ymir
iSeegs
Ymir
Level 154
God Stats
3W - 0L
1,827 SR
Queue Stats
74W - 34L
1,728 Elo+
Party 1
Team Averages
Level 162
1,734 SR
1,720 Elo+

VS

Team Averages
Level 160
1,448 SR
1,454 Elo+
Neith
Neith
 
Neith
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ObeyMaurice9
Discordia
Level 145
God Stats
11W - 19L
1,345 SR
Queue Stats
315W - 335L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CaptJukes
Anubis
15
3 / 2 / 1
8,189
819
6,243
6,320
3,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
LantsWRLD
Serqet
14
1 / 2 / 1
7,866
787
5,307
5,578
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ymir
iSeegs
Ymir
14
1 / 2 / 2
7,751
775
6,800
8,696
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 3 / 2
8,280
828
7,369
6,905
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
 
Cerberus
12
1 / 1 / 3
7,550
755
3,641
11,856
11,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
ObeyMaurice9
Discordia
13
1 / 1 / 4
7,675
768
2,430
4,473
1,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
6
6
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
2
1.67
L
Cerberus
 
Cerberus
1
1
3
2.5
W
Anubis
CaptJukes
Anubis
3
2
1
1.75
W
Serqet
LantsWRLD
Serqet
1
2
1
0.75
L
Discordia
ObeyMaurice9
Discordia
1
1
4
3
W
Ymir
iSeegs
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
13,440
20,594
Taken
23,234
11,692
Mitigated
14,893
5,372
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,369
1,987
0
1,739
6,905
2,014
90
3,654
2,789
0
25,724
L
Cerberus
 
Cerberus
3,641
132
0
2,195
11,856
11,160
0
5,664
5,230
15,850
0
W
Anubis
CaptJukes
Anubis
6,243
258
0
2,433
6,320
3,085
913
3,104
3,216
30,244
0
W
Serqet
LantsWRLD
Serqet
5,307
712
0
1,078
5,578
2,302
96
532
5,046
0
20,810
L
Discordia
ObeyMaurice9
Discordia
2,430
32
0
108
4,473
1,719
0
2,254
1,766
16,206
0
W
Ymir
iSeegs
Ymir
6,800
2,147
0
1,861
8,696
6,305
412
2,477
6,219
25,881
527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,806
Gold Earned
23,505
134
Minions Killed
101
0
Camps Cleared
0
538,556
Distance Traveled
443,160
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,280
828
49
5
0
133,934
0
L
Cerberus
7,550
755
29
3
0
164,390
5
W
Anubis
8,189
819
55
6
0
165,829
0
W
Serqet
7,866
787
44
4
0
209,912
0
L
Discordia
7,675
768
23
2
0
144,836
0
W
Ymir
7,751
775
35
4
0
162,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role