Player Matchup

Maui
Maui
 
Maui
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
FreezingSerch
Kukulkan
Level 145
God Stats
5W - 2L
1,584 SR
Queue Stats
369W - 338L
1,512 Elo+
Solo
Arachne
Arachne
GrindingGears22
Arachne
Level 148
God Stats
7W - 8L
1,426 SR
Queue Stats
183W - 165L
1,558 Elo+
Party 3
Medusa
Medusa
MooKBleedEm
Medusa
Level 153
God Stats
29W - 20L
1,614 SR
Queue Stats
302W - 278L
1,536 Elo+
Solo
Sylvanus
Sylvanus
TwidlyWinks
Sylvanus
Level 169
God Stats
11W - 4L
1,775 SR
Queue Stats
235W - 224L
1,523 Elo+
Solo
Team Averages
Level 165
1,580 SR
1,526 Elo+

VS

Team Averages
Level 153
1,629 SR
1,524 Elo+
Ishtar
Ishtar
Bow2KingSwing
Ishtar
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,473 Elo+
Party 2
Anubis
Anubis
Gotchyooh
Anubis
Level 164
God Stats
4W - 5L
1,552 SR
Queue Stats
86W - 91L
1,508 Elo+
Party 2
Mulan
Mulan
RichTickler15
Mulan
Level 159
God Stats
6W - 8L
1,509 SR
Queue Stats
676W - 643L
1,541 Elo+
Solo
Discordia
Discordia
aprilfool98
Discordia
Level 149
God Stats
4W - 5L
1,788 SR
Queue Stats
717W - 695L
1,553 Elo+
Party 1
Ullr
Ullr
snk33yb33ky
Ullr
Level 120
God Stats
4W - 2L
1,797 SR
Queue Stats
235W - 248L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 5 / 3
6,430
536
2,842
11,499
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
FreezingSerch
Kukulkan
12
0 / 2 / 0
6,656
555
1,342
6,324
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 0
5,709
476
2,602
8,656
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
10
2 / 1 / 3
6,309
526
8,578
7,732
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TwidlyWinks
Sylvanus
14
8 / 0 / 0
8,931
744
10,835
7,871
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,517
543
7,582
8,163
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Gotchyooh
Anubis
9
1 / 2 / 6
6,361
530
3,486
8,172
5,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 8 / 0
4,996
416
4,683
13,180
5,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
aprilfool98
Discordia
13
3 / 0 / 0
6,797
566
8,011
3,444
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 0
5,770
481
3,203
8,908
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
13
Kills
9
9
Deaths
13
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
5
3
0.5
L
3
3
3
1.5
W
Kukulkan
FreezingSerch
Kukulkan
0
2
0
0
L
Anubis
Gotchyooh
Anubis
1
2
6
2
W
2
1
0
2
W
Medusa
2
1
3
3.5
L
0
8
0
0
W
Sylvanus
TwidlyWinks
Sylvanus
8
0
0
8
L
Discordia
aprilfool98
Discordia
3
0
0
3
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,199
Damage
26,965
42,082
Taken
41,867
18,841
Mitigated
16,937
13,314
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,842
1,178
90
1,722
11,499
7,775
0
2,079
9,420
18,007
0
L
7,582
5,314
0
2,290
8,163
2,406
0
1,726
6,437
0
51,632
W
Kukulkan
FreezingSerch
Kukulkan
1,342
0
0
1,385
6,324
1,380
0
5,564
760
43,682
495
L
Anubis
Gotchyooh
Anubis
3,486
213
1,875
1,586
8,172
5,286
0
1,276
6,896
16,388
0
W
2,602
1,684
0
2,324
8,656
2,734
0
1,527
7,129
0
29,969
W
Medusa
8,578
3,046
0
2,833
7,732
2,204
0
1,902
5,830
0
51,859
L
4,683
1,532
0
1,993
13,180
5,718
0
8,701
4,479
0
31,269
W
Sylvanus
TwidlyWinks
Sylvanus
10,835
3,605
0
4,960
7,871
4,748
42
425
7,446
55,693
13,213
L
Discordia
aprilfool98
Discordia
8,011
0
0
538
3,444
911
0
934
2,510
51,694
0
L
3,203
860
0
3,446
8,908
2,616
0
1,440
7,468
0
39,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
30,441
347
Minions Killed
350
0
Camps Cleared
0
1,218,709
Distance Traveled
1,166,631
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,430
536
13
1
0
244,179
5
L
Ishtar
6,517
543
106
9
0
224,004
3
W
Kukulkan
6,656
555
84
7
0
235,532
0
L
Anubis
6,361
530
18
2
0
231,658
0
W
Arachne
5,709
476
53
4
0
303,110
0
W
Medusa
6,309
526
90
8
0
239,589
5
L
Mulan
4,996
416
48
4
0
211,693
0
W
Sylvanus
8,931
744
107
9
0
196,299
0
L
Discordia
6,797
566
95
8
0
247,464
0
L
Ullr
5,770
481
83
7
0
251,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role