Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Chicaqox
Mulan
Level 156
God Stats
27W - 23L
1,583 SR
Queue Stats
568W - 531L
1,570 Elo+
Solo
Hun Batz
Hun Batz
ItzFluffy No TP
Hun Batz
Level 129
God Stats
4W - 3L
1,587 SR
Queue Stats
185W - 157L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
KingXMeliodas
Kuzenbo
Level 109
God Stats
2W - 2L
1,212 SR
Queue Stats
230W - 204L
1,484 Elo+
Solo
Arachne
Arachne
MrYoungblood
Arachne
Level 141
God Stats
3W - 1L
1,651 SR
Queue Stats
116W - 91L
1,457 Elo+
Solo
Team Averages
Level 138
1,507 SR
1,501 Elo+

VS

Team Averages
Level 98
1,646 SR
1,540 Elo+
Terra
Terra
Jyx Psycho
Terra
Level 128
God Stats
1W - 1L
1,896 SR
Queue Stats
98W - 81L
1,689 Elo+
Party 1
Bastet
Bastet
Zukecake
Bastet
Level 44
God Stats
1W - 6L
1,308 SR
Queue Stats
172W - 200L
1,403 Elo+
Party 1
Chiron
Chiron
droptongun21
Chiron
Level 44
God Stats
10W - 10L
1,839 SR
Queue Stats
87W - 80L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
javel4life
Nu Wa
Level 155
God Stats
228W - 188L
1,636 SR
Queue Stats
244W - 224L
1,575 Elo+
Solo
The Morrigan
The Morrigan
xXeCkOXx Al3XB
The Morrigan
Level 117
God Stats
4W - 4L
1,549 SR
Queue Stats
521W - 504L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 1 / 5
9,470
631
12,783
7,040
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
Chicaqox
Mulan
16
7 / 3 / 3
10,290
686
14,781
28,112
21,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
17
7 / 2 / 4
9,634
642
11,208
14,588
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
11
1 / 4 / 2
7,186
479
4,886
15,001
13,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
MrYoungblood
Arachne
13
2 / 5 / 2
8,222
548
6,581
13,639
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
4 / 2 / 5
9,203
614
6,180
13,340
13,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
Zukecake
Bastet
12
3 / 6 / 1
7,073
472
6,297
15,955
5,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chiron
14
4 / 1 / 3
8,267
551
9,832
11,198
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
14
4 / 6 / 1
8,280
552
18,783
14,912
4,917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
xXeCkOXx Al3XB
The Morrigan
12
0 / 6 / 3
6,810
454
5,526
9,696
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
21
Kills
15
15
Deaths
21
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
5
6.5
W
Mulan
Chicaqox
Mulan
7
3
3
2.83
W
Hun Batz
7
2
4
4.5
L
Terra
4
2
5
3.25
W
Kuzenbo
1
4
2
0.5
W
Arachne
MrYoungblood
Arachne
2
5
2
0.6
L
Bastet
Zukecake
Bastet
3
6
1
0.58
L
Chiron
4
1
3
5.5
L
Nu Wa
4
6
1
0.75
L
The Morrigan
xXeCkOXx Al3XB
The Morrigan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,239
Damage
46,618
78,380
Taken
65,101
47,899
Mitigated
32,151
29,504
Healing
20,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,783
4,478
0
958
7,040
2,235
1,321
2,881
4,159
67,262
4,075
W
Mulan
Chicaqox
Mulan
14,781
1,729
0
17,166
28,112
21,278
403
15,491
12,621
0
91,782
W
Hun Batz
11,208
2,378
0
4,977
14,588
5,764
35
4,053
10,535
0
93,021
L
Terra
6,180
1,450
4,126
4,545
13,340
13,938
196
3,844
9,496
44,832
5,117
W
Kuzenbo
4,886
1,985
0
1,569
15,001
13,998
90
3,563
11,438
24,299
0
W
Arachne
MrYoungblood
Arachne
6,581
5,134
0
4,834
13,639
4,624
240
3,582
10,057
0
52,608
L
Bastet
Zukecake
Bastet
6,297
1,379
0
2,298
15,955
5,987
0
4,188
11,767
0
46,740
L
Chiron
9,832
2,498
301
2,586
11,198
4,245
440
3,115
8,083
0
76,545
L
Nu Wa
18,783
9,248
0
6,493
14,912
4,917
0
536
14,376
58,233
1,261
L
The Morrigan
xXeCkOXx Al3XB
The Morrigan
5,526
1,234
0
642
9,696
3,064
0
5,620
4,074
54,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,802
Gold Earned
39,633
504
Minions Killed
453
0
Camps Cleared
0
1,614,764
Distance Traveled
1,474,148
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,470
631
114
8
0
319,226
0
W
Mulan
10,290
686
142
9
0
289,719
0
W
Hun Batz
9,634
642
138
9
0
362,087
4
L
Terra
9,203
614
81
5
0
325,763
0
W
Kuzenbo
7,186
479
22
1
0
323,302
0
W
Arachne
8,222
548
88
6
0
320,430
1
L
Bastet
7,073
472
74
5
0
314,088
0
L
Chiron
8,267
551
136
9
0
295,101
0
L
Nu Wa
8,280
552
75
5
0
267,999
0
L
The Morrigan
6,810
454
87
6
0
271,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role