Player Matchup

Nu Wa
Nu Wa
MagistrHaose
Nu Wa
Level 65
God Stats
8W - 18L
1,209 SR
Queue Stats
173W - 207L
1,383 Elo+
Party 2
Sol
Sol
MhyriamCanaria
Sol
Level 154
God Stats
5W - 3L
1,725 SR
Queue Stats
259W - 272L
1,448 Elo+
Party 1
Amaterasu
Amaterasu
ShoGarroth
Amaterasu
Level 49
God Stats
37W - 35L
1,482 SR
Queue Stats
156W - 193L
1,396 Elo+
Party 2
Horus
Horus
iTz_YiiSuS
Horus
Level 156
God Stats
3W - 3L
1,482 SR
Queue Stats
145W - 131L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
tastyBreadXD
Sylvanus
Level 36
God Stats
28W - 30L
1,456 SR
Queue Stats
95W - 105L
1,408 Elo+
Party 2
Team Averages
Level 92
1,471 SR
1,423 Elo+

VS

Team Averages
Level 115
1,519 SR
1,480 Elo+
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ArielleSr
Scylla
Level 143
God Stats
8W - 7L
1,592 SR
Queue Stats
364W - 376L
1,467 Elo+
Solo
Cerberus
Cerberus
RoyalRainbow395
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,391 Elo+
Solo
Jormungandr
Jormungandr
Savvysatsuma760
Jormungandr
Level 82
God Stats
6W - 5L
1,546 SR
Queue Stats
276W - 256L
1,497 Elo+
Solo
Rama
Rama
TurntaiI
Rama
Level 141
God Stats
3W - 4L
1,458 SR
Queue Stats
243W - 250L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
7,848
491
6,638
6,549
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 2 / 0
9,479
592
11,995
12,233
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ShoGarroth
Amaterasu
13
1 / 2 / 1
7,309
457
6,101
15,731
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Horus
13
4 / 1 / 5
8,994
562
7,242
13,237
9,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
tastyBreadXD
Sylvanus
12
1 / 3 / 3
7,275
455
7,064
11,623
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 1 / 2
8,109
507
8,935
13,347
12,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
ArielleSr
Scylla
16
2 / 2 / 1
8,722
545
7,013
7,616
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
10
0 / 5 / 3
6,786
424
6,480
19,345
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Savvysatsuma760
Jormungandr
14
4 / 2 / 1
8,131
508
6,218
10,574
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Rama
16
3 / 4 / 0
9,359
585
8,216
12,151
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
14
Kills
11
11
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
2
3
L
Scylla
ArielleSr
Scylla
2
2
1
1.25
W
2
3
1
0.83
W
6
2
0
3
L
Cerberus
0
5
3
0.3
L
Jormungandr
Savvysatsuma760
Jormungandr
4
2
1
2.25
W
Amaterasu
ShoGarroth
Amaterasu
1
2
1
0.75
L
Rama
3
4
0
0.75
W
Horus
4
1
5
6.5
W
Sylvanus
tastyBreadXD
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,040
Damage
36,862
59,373
Taken
63,033
32,693
Mitigated
34,928
25,330
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,935
2,782
0
5,520
13,347
12,152
0
2,306
10,377
0
51,673
L
Scylla
ArielleSr
Scylla
7,013
266
0
1,237
7,616
2,228
0
4,040
3,576
69,870
2,041
W
6,638
2,905
0
1,402
6,549
1,759
369
5,196
1,353
48,716
0
W
11,995
5,128
0
6,257
12,233
3,684
348
2,992
9,241
75,887
9,875
L
Cerberus
6,480
62
93
7,017
19,345
12,005
0
8,065
11,280
28,890
226
L
Jormungandr
Savvysatsuma760
Jormungandr
6,218
2,115
0
2,850
10,574
4,475
441
3,356
7,133
59,495
8,285
W
Amaterasu
ShoGarroth
Amaterasu
6,101
2,187
0
7,414
15,731
12,420
377
2,406
13,325
0
37,570
L
Rama
8,216
6,220
0
3,818
12,151
4,068
431
6,736
5,415
0
77,501
W
Horus
7,242
2,473
869
5,018
13,237
9,597
0
5,429
7,808
0
24,874
W
Sylvanus
tastyBreadXD
Sylvanus
7,064
1,463
488
3,882
11,623
5,233
18
3,171
8,452
39,137
14,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,905
Gold Earned
41,107
368
Minions Killed
516
0
Camps Cleared
0
1,488,241
Distance Traveled
1,449,751
23
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,109
507
67
4
0
270,942
1
L
Scylla
8,722
545
145
9
0
317,043
0
W
Nu Wa
7,848
491
59
4
0
287,687
2
W
Sol
9,479
592
139
9
0
290,648
3
L
Cerberus
6,786
424
64
4
0
275,216
0
L
Jormungandr
8,131
508
100
6
0
302,557
0
W
Amaterasu
7,309
457
66
4
0
306,749
7
L
Rama
9,359
585
140
9
0
283,993
0
W
Horus
8,994
562
31
2
0
303,301
7
W
Sylvanus
7,275
455
73
5
0
299,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role