Player Matchup

Bacchus
Bacchus
ConsoleBAZ
Bacchus
Level 104
God Stats
9W - 16L
1,405 SR
Queue Stats
589W - 578L
1,502 Elo+
Solo
Persephone
Persephone
FunMod
Persephone
Level 202
God Stats
0W - 1L
1,554 SR
Queue Stats
76W - 67L
1,586 Elo+
Solo
Skadi
Skadi
Maxxxtor
Skadi
Level 132
God Stats
148W - 112L
1,568 SR
Queue Stats
288W - 272L
1,526 Elo+
Solo
Thor
Thor
Sp1dwagon
Thor
Level 136
God Stats
14W - 21L
1,459 SR
Queue Stats
183W - 181L
1,493 Elo+
Party 1
Surtr
Surtr
Твоямамка1
Surtr
Level 154
God Stats
1W - 2L
1,258 SR
Queue Stats
146W - 162L
1,473 Elo+
Party 1
Team Averages
Level 146
1,449 SR
1,516 Elo+

VS

Team Averages
Level 138
1,553 SR
1,517 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MotiDeGever
Janus
Level 168
God Stats
64W - 57L
1,597 SR
Queue Stats
151W - 137L
1,580 Elo+
Solo
Geb
Geb
SacNadou
Geb
Level 155
God Stats
26W - 25L
1,549 SR
Queue Stats
804W - 785L
1,548 Elo+
Solo
Fenrir
Fenrir
Traceone
Fenrir
Level 109
God Stats
17W - 11L
1,581 SR
Queue Stats
216W - 205L
1,488 Elo+
Solo
Anubis
Anubis
xXYunoGasaiXx
Anubis
Level 97
God Stats
60W - 35L
1,539 SR
Queue Stats
209W - 176L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ConsoleBAZ
Bacchus
9
0 / 1 / 0
4,681
520
1,709
5,996
5,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
FunMod
Persephone
10
1 / 2 / 1
5,734
637
3,005
4,169
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Maxxxtor
Skadi
1
0 / 0 / 0
3,147
350
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
7
0 / 3 / 0
4,101
456
1,035
4,501
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 2 / 0
5,072
564
3,525
8,515
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 0
6,132
681
3,375
4,262
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
4 / 0 / 0
6,181
687
1,864
3,993
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 2
5,363
596
1,551
6,822
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Traceone
Fenrir
10
2 / 1 / 3
5,324
592
2,673
5,990
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 1
6,279
698
4,335
4,325
1,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
0
1
L
Bacchus
ConsoleBAZ
Bacchus
0
1
0
0
L
Persephone
FunMod
Persephone
1
2
1
0.75
L
Skadi
Maxxxtor
Skadi
0
0
0
0
W
4
0
0
4
W
0
1
2
1
L
Thor
0
3
0
0
W
Fenrir
Traceone
Fenrir
2
1
3
3.5
W
1
0
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,274
Damage
13,798
23,181
Taken
25,392
10,391
Mitigated
10,279
5,746
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,375
1,939
0
2,285
4,262
1,632
542
1,473
2,789
0
45,010
L
Bacchus
ConsoleBAZ
Bacchus
1,709
124
0
2,122
5,996
5,257
0
276
5,720
18,920
0
L
Persephone
FunMod
Persephone
3,005
253
0
922
4,169
1,020
0
1,519
2,576
36,782
0
L
Skadi
Maxxxtor
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
1,864
181
0
1,000
3,993
1,155
192
962
3,031
47,767
1,075
W
1,551
98
0
2,151
6,822
3,494
108
996
5,826
16,246
4,574
L
Thor
1,035
402
0
135
4,501
1,364
0
1,391
3,075
0
16,472
W
Fenrir
Traceone
Fenrir
2,673
673
0
867
5,990
2,356
0
1,323
4,667
0
35,344
W
4,335
192
0
2,991
4,325
1,642
42
65
4,260
42,396
733
L
3,525
1,309
0
2,567
8,515
2,750
0
4,232
4,283
518
32,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,735
Gold Earned
29,279
195
Minions Killed
359
0
Camps Cleared
0
696,708
Distance Traveled
868,654
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,132
681
87
10
0
153,007
0
L
Bacchus
4,681
520
30
3
0
198,846
0
L
Persephone
5,734
637
69
8
0
172,185
3
L
Skadi
3,147
350
0
0
0
5,929
0
W
Janus
6,181
687
90
10
0
206,446
0
W
Geb
5,363
596
32
4
0
183,108
4
L
Thor
4,101
456
41
5
0
132,780
0
W
Fenrir
5,324
592
64
7
0
196,051
0
W
Anubis
6,279
698
86
10
0
130,042
0
L
Surtr
5,072
564
55
6
0
186,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role