Player Matchup

Erlang Shen
Erlang Shen
Egardb
Erlang Shen
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
229W - 189L
1,532 Elo+
Solo
Ymir
Ymir
F7_Warrior_420
Ymir
Level 69
God Stats
1W - 1L
1,260 SR
Queue Stats
37W - 43L
1,394 Elo+
Solo
Bastet
Bastet
JOSIE378
Bastet
Level 128
God Stats
12W - 12L
1,502 SR
Queue Stats
186W - 199L
1,502 Elo+
Solo
Nu Wa
Nu Wa
MAICONIGHT89
Nu Wa
Level 231
God Stats
112W - 53L
1,680 SR
Queue Stats
1,213W - 1,179L
1,435 Elo+
Solo
Rama
Rama
PapiJahh
Rama
Level 86
God Stats
31W - 29L
1,548 SR
Queue Stats
561W - 547L
1,505 Elo+
Solo
Team Averages
Level 127
1,498 SR
1,474 Elo+

VS

Team Averages
Level 131
1,487 SR
1,498 Elo+
Gilgamesh
Gilgamesh
BreezyCruz
Gilgamesh
Level 147
God Stats
0W - 2L
1,150 SR
Queue Stats
92W - 78L
1,594 Elo+
Solo
Nike
Nike
DaBrvToaster
Nike
Level 136
God Stats
3W - 4L
1,627 SR
Queue Stats
284W - 299L
1,474 Elo+
Party 1
Medusa
Medusa
XxxRAGE69xxX
Medusa
Level 135
God Stats
29W - 38L
1,491 SR
Queue Stats
327W - 344L
1,432 Elo+
Party 1
Chronos
Chronos
idkhow2playsmite
Chronos
Level 79
God Stats
12W - 8L
1,506 SR
Queue Stats
485W - 531L
1,534 Elo+
Solo
Hades
Hades
ztar_kill3r
Hades
Level 159
God Stats
113W - 56L
1,662 SR
Queue Stats
415W - 416L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Egardb
Erlang Shen
7
1 / 0 / 0
4,256
709
2,643
5,273
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
1 / 2 / 3
3,772
629
2,035
4,936
2,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
JOSIE378
Bastet
7
3 / 0 / 2
4,187
698
3,477
3,592
1,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 0 / 0
3,882
647
1,737
354
74
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
7
3 / 0 / 1
4,019
670
2,967
3,561
841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BreezyCruz
Gilgamesh
7
0 / 1 / 0
3,976
663
2,528
5,351
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 3 / 0
3,986
664
2,646
5,739
2,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
6
0 / 3 / 2
3,542
590
4,515
4,523
1,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 2 / 0
2,951
492
440
2,009
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
3,850
642
724
3,685
1,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BreezyCruz
Gilgamesh
0
1
0
0
L
2
3
0
0.67
W
Erlang Shen
Egardb
Erlang Shen
1
0
0
1
W
1
2
3
1.25
W
Bastet
JOSIE378
Bastet
3
0
2
4
W
0
0
0
0
W
Rama
3
0
1
3.5
L
Medusa
0
3
2
0.33
L
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,859
Damage
10,853
17,716
Taken
21,307
7,342
Mitigated
8,361
5,879
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BreezyCruz
Gilgamesh
2,528
968
0
2,020
5,351
2,790
0
0
5,351
0
20,658
L
2,646
571
0
1,948
5,739
2,957
0
835
4,904
0
12,200
W
Erlang Shen
Egardb
Erlang Shen
2,643
1,360
0
2,099
5,273
3,240
0
0
5,273
0
23,020
W
2,035
578
0
1,194
4,936
2,134
0
0
4,936
4,777
0
W
Bastet
JOSIE378
Bastet
3,477
1,674
0
816
3,592
1,053
0
969
2,549
0
13,791
W
1,737
814
0
0
354
74
0
88
266
22,446
0
W
Rama
2,967
2,417
0
1,770
3,561
841
0
0
3,561
0
20,535
L
Medusa
4,515
1,778
0
1,146
4,523
1,089
0
1,200
3,323
0
18,227
L
440
0
0
535
2,009
438
0
0
2,009
6,205
0
L
724
0
20
2,070
3,685
1,087
0
1,737
1,948
22,832
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,116
Gold Earned
18,305
169
Minions Killed
159
0
Camps Cleared
0
614,125
Distance Traveled
501,899
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,976
663
46
8
0
118,837
0
L
Nike
3,986
664
20
3
0
121,520
0
W
Erlang Shen
4,256
709
51
9
0
119,561
1
W
Ymir
3,772
629
9
2
0
114,900
2
W
Bastet
4,187
698
25
4
0
145,066
0
W
Nu Wa
3,882
647
47
8
0
123,390
2
W
Rama
4,019
670
37
6
0
111,208
0
L
Medusa
3,542
590
29
5
0
103,760
0
L
Chronos
2,951
492
19
3
0
47,609
0
L
Hades
3,850
642
45
8
0
110,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role