Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GumGumDab
Ah Puch
Level 163
God Stats
10W - 7L
1,585 SR
Queue Stats
380W - 421L
1,410 Elo+
Solo
Apollo
Apollo
Selfish442
Apollo
Level 66
God Stats
2W - 7L
1,316 SR
Queue Stats
278W - 307L
1,459 Elo+
Solo
Sol
Sol
WickDiggles
Sol
Level 126
God Stats
12W - 9L
1,649 SR
Queue Stats
449W - 521L
1,438 Elo+
Solo
Janus
Janus
db Durban
Janus
Level 99
God Stats
9W - 8L
1,388 SR
Queue Stats
291W - 300L
1,441 Elo+
Solo
Team Averages
Level 120
1,488 SR
1,450 Elo+

VS

Team Averages
Level 121
1,451 SR
1,449 Elo+
Hercules
Hercules
BenneTT iIx
Hercules
Level 123
God Stats
1W - 1L
1,280 SR
Queue Stats
89W - 91L
1,406 Elo+
Solo
Cabrakan
Cabrakan
Grimm_Status
Cabrakan
Level 126
God Stats
2W - 0L
1,711 SR
Queue Stats
117W - 120L
1,422 Elo+
Solo
Ishtar
Ishtar
Nickelfrits
Ishtar
Level 62
God Stats
3W - 1L
1,603 SR
Queue Stats
109W - 113L
1,418 Elo+
Solo
Janus
Janus
bishop1278
Janus
Level 153
God Stats
2W - 4L
1,187 SR
Queue Stats
79W - 66L
1,490 Elo+
Solo
Scylla
Scylla
xImpiedosa
Scylla
Level 140
God Stats
5W - 4L
1,474 SR
Queue Stats
216W - 217L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
5 / 8 / 4
9,126
761
13,613
14,968
6,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
GumGumDab
Ah Puch
5
0 / 0 / 0
6,096
508
0
0
0
Apollo
Selfish442
Apollo
15
2 / 1 / 4
8,609
717
5,609
5,226
2,191
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 2 / 5
9,467
789
9,874
7,941
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
db Durban
Janus
18
4 / 2 / 4
10,088
841
12,751
6,597
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BenneTT iIx
Hercules
17
2 / 0 / 6
9,572
798
5,634
17,923
11,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cabrakan
Grimm_Status
Cabrakan
15
3 / 3 / 6
9,211
768
3,561
8,383
8,397
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ishtar
15
1 / 5 / 9
8,967
747
7,918
10,775
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
14
2 / 3 / 6
9,171
764
5,906
7,282
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
xImpiedosa
Scylla
19
5 / 2 / 6
11,103
925
7,190
5,994
2,208
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
13
Kills
13
13
Deaths
13
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
8
4
0.88
W
Hercules
BenneTT iIx
Hercules
2
0
6
5
W
Cabrakan
Grimm_Status
Cabrakan
3
3
6
2
L
Ah Puch
GumGumDab
Ah Puch
0
0
0
0
W
Ishtar
1
5
9
1.1
L
Apollo
Selfish442
Apollo
2
1
4
4
L
2
2
5
2.25
W
Janus
2
3
6
1.67
L
Janus
db Durban
Janus
4
2
4
3
W
Scylla
xImpiedosa
Scylla
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,847
Damage
30,209
34,732
Taken
50,357
14,333
Mitigated
28,450
9,439
Healing
22,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
13,613
2,142
881
2,245
14,968
6,181
0
6,400
8,340
0
29,632
W
Hercules
BenneTT iIx
Hercules
5,634
679
1,112
10,828
17,923
11,510
1,059
7,821
9,660
0
18,273
W
Cabrakan
Grimm_Status
Cabrakan
3,561
699
1,051
1,765
8,383
8,397
346
4,053
4,124
5,881
473
L
Ah Puch
GumGumDab
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
7,918
4,985
944
1,790
10,775
3,878
1,096
4,759
5,806
0
18,295
L
Apollo
Selfish442
Apollo
5,609
2,515
347
1,761
5,226
2,191
46
2,041
3,045
0
15,971
L
9,874
356
373
2,384
7,941
3,041
0
5,193
2,628
20,020
322
W
Janus
5,906
257
238
1,836
7,282
2,457
84
2,137
4,945
12,507
0
L
Janus
db Durban
Janus
12,751
0
319
1,129
6,597
2,920
0
2,248
4,267
30,072
0
W
Scylla
xImpiedosa
Scylla
7,190
832
1,367
1,441
5,994
2,208
759
2,465
3,331
30,589
228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
48,024
138
Minions Killed
133
0
Camps Cleared
0
909,518
Distance Traveled
980,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,126
761
30
3
0
243,188
0
W
Hercules
9,572
798
18
2
0
224,770
0
W
Cabrakan
9,211
768
9
1
0
176,083
0
L
Ah Puch
6,096
508
0
0
0
0
0
W
Ishtar
8,967
747
22
2
0
192,336
0
L
Apollo
8,609
717
23
2
0
246,282
0
L
Sol
9,467
789
34
3
0
200,257
0
W
Janus
9,171
764
25
2
0
195,294
0
L
Janus
10,088
841
51
4
0
219,791
0
W
Scylla
11,103
925
59
5
0
191,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role