Player Matchup

Kuzenbo
Kuzenbo
ASoulers
Kuzenbo
Level 129
God Stats
51W - 46L
1,512 SR
Queue Stats
138W - 149L
1,500 Elo+
Solo
Hades
Hades
BigMALIBU420
Hades
Level 148
God Stats
6W - 7L
1,415 SR
Queue Stats
161W - 155L
1,512 Elo+
Party 1
Serqet
Serqet
WheelbarrowNick
Serqet
Level 149
God Stats
7W - 8L
1,544 SR
Queue Stats
64W - 65L
1,533 Elo+
Party 1
Team Averages
Level 142
1,490 SR
1,515 Elo+

VS

Team Averages
Level 131
1,547 SR
1,492 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
FuryQuake23
Charon
Level 196
God Stats
1W - 0L
1,710 SR
Queue Stats
22W - 13L
1,574 Elo+
Solo
Kukulkan
Kukulkan
Squawwwk
Kukulkan
Level 54
God Stats
15W - 21L
1,431 SR
Queue Stats
24W - 34L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ASoulers
Kuzenbo
11
1 / 2 / 2
7,172
797
2,747
6,983
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
1 / 7 / 3
7,568
841
5,414
11,278
5,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 7 / 2
8,307
923
5,287
11,771
6,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
10 / 1 / 6
10,318
1,146
15,683
10,180
3,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
13
3 / 3 / 7
8,419
935
2,499
7,005
2,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Squawwwk
Kukulkan
15
3 / 1 / 11
9,125
1,014
6,062
4,246
1,490
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
16
16
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
1
6
13
L
Kuzenbo
ASoulers
Kuzenbo
1
2
2
1
L
1
7
3
0.36
W
Charon
3
3
7
2.17
W
Kukulkan
Squawwwk
Kukulkan
3
1
11
8.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,448
Damage
24,244
30,032
Taken
21,431
20,167
Mitigated
7,692
4,287
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,683
9,013
0
3,185
10,180
3,460
1,679
4,471
4,518
0
47,960
L
Kuzenbo
ASoulers
Kuzenbo
2,747
815
0
712
6,983
7,520
208
2,189
4,764
9,008
79
L
5,414
97
227
1,986
11,278
5,952
577
3,108
8,161
23,510
0
W
Charon
2,499
473
206
1,103
7,005
2,742
931
1,533
5,195
17,272
0
W
Kukulkan
Squawwwk
Kukulkan
6,062
711
0
807
4,246
1,490
952
1,634
2,399
22,477
1,439
L
5,287
384
0
1,362
11,771
6,695
849
2,971
8,768
225
16,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,047
Gold Earned
27,862
78
Minions Killed
135
0
Camps Cleared
0
430,437
Distance Traveled
497,328
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,318
1,146
62
7
0
159,237
0
L
Kuzenbo
7,172
797
19
2
0
148,249
2
L
Hades
7,568
841
35
4
0
125,069
0
W
Charon
8,419
935
27
3
0
162,865
0
W
Kukulkan
9,125
1,014
46
5
0
175,226
0
L
Serqet
8,307
923
24
3
0
157,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role