Player Matchup

Anubis
Anubis
CiferX83
Anubis
Level 39
God Stats
0W - 1L
1,339 SR
Queue Stats
2W - 4L
1,454 Elo+
Solo
Hachiman
Hachiman
CryptoCobra5708
Hachiman
Level 115
God Stats
0W - 1L
1,767 SR
Queue Stats
67W - 73L
1,464 Elo+
Solo
Camazotz
Camazotz
MajorMulz
Camazotz
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 37L
1,613 Elo+
Solo
Cthulhu
Cthulhu
SacNadou
Cthulhu
Level 155
God Stats
71W - 66L
1,558 SR
Queue Stats
865W - 848L
1,561 Elo+
Solo
Surtr
Surtr
Tybouh
Surtr
Level 175
God Stats
95W - 74L
1,570 SR
Queue Stats
774W - 737L
1,523 Elo+
Solo
Team Averages
Level 132
1,547 SR
1,523 Elo+

VS

Team Averages
Level 122
1,438 SR
1,497 Elo+
Kuzenbo
Kuzenbo
Harg84
Kuzenbo
Level 189
God Stats
6W - 5L
1,417 SR
Queue Stats
123W - 123L
1,480 Elo+
Solo
Kali
Kali
JAREDGUT
Kali
Level 109
God Stats
10W - 8L
1,553 SR
Queue Stats
271W - 269L
1,485 Elo+
Party 1
Xbalanque
Xbalanque
fernanduki3001
Xbalanque
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 77L
1,547 Elo+
Solo
Horus
Horus
greatwings
Horus
Level 158
God Stats
1W - 1L
1,269 SR
Queue Stats
121W - 108L
1,463 Elo+
Solo
Kukulkan
Kukulkan
temp-317144
Kukulkan
Level 108
God Stats
3W - 3L
1,452 SR
Queue Stats
177W - 174L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CiferX83
Anubis
13
1 / 8 / 1
7,811
411
2,617
14,127
4,814
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
18
2 / 1 / 1
9,593
505
6,305
13,466
4,144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
MajorMulz
Camazotz
17
7 / 3 / 3
10,224
538
13,147
23,390
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
SacNadou
Cthulhu
14
2 / 5 / 5
9,304
490
11,437
24,695
21,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Surtr
Tybouh
Surtr
16
1 / 2 / 3
9,637
507
18,529
26,232
20,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Harg84
Kuzenbo
15
5 / 1 / 8
10,025
528
10,634
15,209
19,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
16
3 / 4 / 8
9,683
510
11,971
18,664
7,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xbalanque
fernanduki3001
Xbalanque
18
2 / 2 / 5
10,547
555
13,798
9,716
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
16
0 / 2 / 1
9,841
518
13,722
23,889
26,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
temp-317144
Kukulkan
17
9 / 4 / 5
11,198
589
23,071
9,927
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
13
Kills
19
19
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
CiferX83
Anubis
1
8
1
0.19
L
Hachiman
2
1
1
2.5
W
Kuzenbo
Harg84
Kuzenbo
5
1
8
9
W
Kali
3
4
8
1.75
L
Camazotz
MajorMulz
Camazotz
7
3
3
2.83
L
Cthulhu
SacNadou
Cthulhu
2
5
5
0.9
L
Surtr
Tybouh
Surtr
1
2
3
1.25
W
Xbalanque
fernanduki3001
Xbalanque
2
2
5
2.25
W
Horus
0
2
1
0.25
W
Kukulkan
temp-317144
Kukulkan
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,035
Damage
73,196
101,910
Taken
77,405
57,648
Mitigated
61,153
44,712
Healing
23,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CiferX83
Anubis
2,617
639
0
2,569
14,127
4,814
177
5,359
8,330
39,878
745
L
Hachiman
6,305
3,538
0
5,940
13,466
4,144
391
3,654
9,766
0
89,378
W
Kuzenbo
Harg84
Kuzenbo
10,634
3,464
0
1,997
15,209
19,533
16
4,533
10,484
41,468
1,244
W
Kali
11,971
5,993
0
5,881
18,664
7,556
0
3,731
14,802
0
75,272
L
Camazotz
MajorMulz
Camazotz
13,147
3,417
0
13,026
23,390
7,360
0
6,508
16,522
0
77,824
L
Cthulhu
SacNadou
Cthulhu
11,437
1,141
4,139
6,101
24,695
21,047
28
10,758
13,590
42,927
488
L
Surtr
Tybouh
Surtr
18,529
4,880
0
12,937
26,232
20,283
0
6,188
18,550
18,379
62,283
W
Xbalanque
fernanduki3001
Xbalanque
13,798
8,519
0
5,738
9,716
3,568
1,730
2,213
7,503
0
99,207
W
Horus
13,722
4,887
410
8,607
23,889
26,633
0
5,309
17,011
603
84,329
W
Kukulkan
temp-317144
Kukulkan
23,071
913
0
742
9,927
3,863
107
2,999
6,886
79,363
796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,569
Gold Earned
51,294
550
Minions Killed
578
0
Camps Cleared
0
1,805,032
Distance Traveled
1,839,822
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,811
411
85
4
0
288,309
0
L
Hachiman
9,593
505
180
9
0
365,771
6
W
Kuzenbo
10,025
528
44
2
0
402,967
9
W
Kali
9,683
510
97
5
0
410,530
0
L
Camazotz
10,224
538
120
6
0
418,552
0
L
Cthulhu
9,304
490
44
2
0
378,455
6
L
Surtr
9,637
507
121
6
0
353,945
5
W
Xbalanque
10,547
555
154
8
0
352,575
1
W
Horus
9,841
518
148
8
0
309,567
4
W
Kukulkan
11,198
589
135
7
0
364,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role