Player Matchup

Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
Enrik88
Izanami
Silver III
Level 137
God Stats
1W - 1L
1,291 SR
Queue Stats
44W - 54L
1,107 MMR
Solo
Odin
Odin
Silver I
Jz_Vrax68
Odin
Silver I
Level 125
God Stats
81W - 79L
1,518 SR
Queue Stats
387W - 407L
1,165 MMR
Solo
Arachne
Arachne
Gold V
Kawa1i
Arachne
Gold V
Level 159
God Stats
18W - 10L
1,500 SR
Queue Stats
128W - 129L
1,319 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,462 SR
1,318 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,464 SR
1,224 MMR
Kali
Kali
Silver II
Kepler70-b
Kali
Silver II
Level 104
God Stats
10W - 10L
1,438 SR
Queue Stats
37W - 44L
1,248 MMR
Party 1
Tiamat
Tiamat
Silver I
Kyleheritage98
Tiamat
Silver I
Level 102
God Stats
45W - 40L
1,563 SR
Queue Stats
47W - 55L
1,267 MMR
Party 1
Rama
Rama
Silver I
Van7
Rama
Silver I
Level 154
God Stats
2W - 8L
1,366 SR
Queue Stats
238W - 244L
1,179 MMR
Solo
Surtr
Surtr
Silver I
gyurcitoth
Surtr
Silver I
Level 89
God Stats
190W - 157L
1,540 SR
Queue Stats
332W - 347L
1,320 MMR
Solo
Hercules
Hercules
Silver II
sali69latrik
Hercules
Silver II
Level 158
God Stats
32W - 31L
1,413 SR
Queue Stats
365W - 404L
1,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
1 / 0 / 2
3,803
761
2,144
3,612
2,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
 
Zeus
7
0 / 0 / 0
3,777
755
166
361
100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Enrik88
Izanami
7
3 / 0 / 1
3,732
746
3,527
2,277
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odin
6
3 / 0 / 1
3,792
758
2,278
4,166
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
Kawa1i
Arachne
6
2 / 0 / 0
3,659
732
1,571
3,646
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
ThanatosAo KuangCthulhuNu Wa

VS

Bans
TyrChang'eMulanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 0
2,749
550
929
3,572
794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
3,604
721
220
1,054
365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Van7
Rama
5
0 / 2 / 0
2,966
593
3,078
2,853
626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
3
0 / 1 / 0
2,716
543
1,112
1,587
652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hercules
sali69latrik
Hercules
5
0 / 2 / 0
3,155
631
1,137
6,114
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
9
Kills
0
0
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
2
2
W
Zeus
 
Zeus
0
0
0
0
W
Izanami
Enrik88
Izanami
3
0
1
3.5
W
Odin
3
0
1
3.5
W
Arachne
Kawa1i
Arachne
2
0
0
2
L
0
4
0
0
L
0
0
0
0
L
Rama
Van7
Rama
0
2
0
0
L
Surtr
0
1
0
0
L
Hercules
sali69latrik
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,686
Damage
6,476
14,062
Taken
15,180
6,063
Mitigated
4,817
4,769
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,144
694
0
1,668
3,612
2,667
0
0
3,612
7,630
0
W
Zeus
 
Zeus
166
0
0
152
361
100
0
220
141
18,515
771
W
Izanami
Enrik88
Izanami
3,527
2,589
0
1,115
2,277
654
46
0
2,277
0
23,852
W
Odin
2,278
565
0
678
4,166
1,536
0
73
4,093
0
14,139
W
Arachne
Kawa1i
Arachne
1,571
1,332
0
1,156
3,646
1,106
0
0
3,646
0
15,417
L
929
454
0
553
3,572
794
0
96
3,476
0
7,707
L
220
72
0
509
1,054
365
0
129
888
15,914
0
L
Rama
Van7
Rama
3,078
2,457
0
1,052
2,853
626
0
505
2,348
0
17,171
L
Surtr
1,112
724
0
660
1,587
652
0
0
1,587
231
5,848
L
Hercules
sali69latrik
Hercules
1,137
356
0
2,143
6,114
2,380
0
1,543
4,571
0
7,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,763
Gold Earned
15,190
154
Minions Killed
113
0
Camps Cleared
0
495,230
Distance Traveled
419,758
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,803
761
11
2
0
94,480
0
W
Zeus
3,777
755
49
10
0
82,372
0
W
Izanami
3,732
746
42
8
0
88,134
0
W
Odin
3,792
758
24
5
0
125,180
2
W
Arachne
3,659
732
28
6
0
105,064
0
L
Kali
2,749
550
12
2
0
108,144
0
L
Tiamat
3,604
721
51
10
0
98,184
0
L
Rama
2,966
593
31
6
0
76,335
0
L
Surtr
2,716
543
12
2
0
32,080
0
L
Hercules
3,155
631
7
1
0
105,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role