Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
GoddessSupreme
Loki
Level 85
God Stats
15W - 13L
1,584 SR
Queue Stats
190W - 165L
1,470 Elo+
Solo
Sylvanus
Sylvanus
GriffDollas
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,390 Elo+
Party 1
Thoth
Thoth
Queen_ornnram
Thoth
Level 128
God Stats
2W - 2L
1,635 SR
Queue Stats
187W - 186L
1,475 Elo+
Solo
Mulan
Mulan
adripr20047
Mulan
Level 129
God Stats
0W - 3L
1,310 SR
Queue Stats
146W - 145L
1,485 Elo+
Solo
Team Averages
Level 108
1,506 SR
1,464 Elo+

VS

Team Averages
Level 136
1,513 SR
1,498 Elo+
Surtr
Surtr
 
Surtr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
TheMadBubby
Bastet
Level 88
God Stats
1W - 2L
1,466 SR
Queue Stats
61W - 47L
1,519 Elo+
Solo
Ra
Ra
thundercrow8a
Ra
Level 214
God Stats
23W - 15L
1,600 SR
Queue Stats
795W - 747L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 0 / 0
4,331
619
5,222
3,009
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

2
0 / 2 / 0
2,998
428
279
1,696
284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
GriffDollas
Sylvanus
7
0 / 0 / 1
4,267
610
1,233
4,203
1,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,820
546
471
2,787
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,085
584
4,414
6,495
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
2 / 0 / 2
4,891
699
3,668
6,631
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
 
Artio
8
0 / 0 / 0
4,241
606
1,112
7,021
2,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
 
Izanami
8
0 / 1 / 0
3,997
571
2,597
2,666
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bastet
9
3 / 0 / 2
4,832
690
1,446
3,387
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 0
5,187
741
2,030
2,365
1,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
0
0
1
W
Surtr
 
Surtr
2
0
2
3
W
Artio
 
Artio
0
0
0
0
W
Izanami
 
Izanami
0
1
0
0
L
0
2
0
0
L
Sylvanus
GriffDollas
Sylvanus
0
0
1
0.5
L
0
0
0
0
W
Bastet
3
0
2
4
L
0
5
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,619
Damage
10,853
18,190
Taken
22,070
6,145
Mitigated
9,211
6,034
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,222
2,213
0
1,143
3,009
875
0
342
2,667
0
31,872
W
Surtr
 
Surtr
3,668
1,578
0
2,363
6,631
3,772
0
188
6,443
1,107
25,942
W
Artio
 
Artio
1,112
0
1,247
3,005
7,021
2,650
0
966
6,055
6,863
1,113
W
Izanami
 
Izanami
2,597
1,603
0
445
2,666
544
0
267
2,399
0
30,732
L
279
188
0
409
1,696
284
0
0
1,696
0
2,340
L
Sylvanus
GriffDollas
Sylvanus
1,233
556
1,437
1,319
4,203
1,765
0
542
3,661
7,701
0
L
471
0
0
892
2,787
627
0
972
1,783
16,169
0
W
Bastet
1,446
442
0
1,120
3,387
1,121
0
84
3,303
0
31,523
L
4,414
879
0
834
6,495
2,594
0
1,299
5,196
0
25,863
W
2,030
373
0
1,325
2,365
1,124
0
199
2,166
32,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,501
Gold Earned
23,148
164
Minions Killed
261
0
Camps Cleared
0
577,944
Distance Traveled
736,499
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,331
619
61
9
0
145,237
0
W
Surtr
4,891
699
53
8
0
140,425
0
W
Artio
4,241
606
18
3
0
145,540
2
W
Izanami
3,997
571
69
10
0
146,277
0
L
Loki
2,998
428
8
1
0
36,220
0
L
Sylvanus
4,267
610
20
3
0
143,734
0
L
Thoth
3,820
546
29
4
0
129,745
0
W
Bastet
4,832
690
58
8
0
173,897
1
L
Mulan
4,085
584
46
7
0
123,008
0
W
Ra
5,187
741
63
9
0
130,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role