Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Wozards
Khepri
Level 189
God Stats
1W - 2L
1,458 SR
Queue Stats
155W - 161L
1,591 Elo+
Solo
Thanatos
Thanatos
Yslwandel
Thanatos
Level 180
God Stats
1W - 3L
1,181 SR
Queue Stats
169W - 181L
1,496 Elo+
Solo
Cernunnos
Cernunnos
rufflan
Cernunnos
Level 158
God Stats
5W - 8L
1,467 SR
Queue Stats
752W - 791L
1,489 Elo+
Solo
Artio
Artio
ztuNzeeDMD
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 277L
1,516 Elo+
Solo
Team Averages
Level 163
1,421 SR
1,519 Elo+

VS

Team Averages
Level 105
1,616 SR
1,521 Elo+
Charon
Charon
 
Charon
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BROWNS ELF
Arachne
Level 156
God Stats
1W - 0L
1,737 SR
Queue Stats
250W - 272L
1,541 Elo+
Solo
Kukulkan
Kukulkan
DaNaGazz_
Kukulkan
Level 119
God Stats
2W - 1L
1,780 SR
Queue Stats
63W - 71L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Hopelesswar
Danzaburou
Level 129
God Stats
4W - 3L
1,562 SR
Queue Stats
369W - 377L
1,476 Elo+
Solo
Olorun
Olorun
SnHypoZ
Olorun
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 1 / 3
6,493
1,082
7,593
4,815
2,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Khepri
Wozards
Khepri
12
1 / 3 / 5
6,433
1,072
2,195
10,278
8,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Yslwandel
Thanatos
10
0 / 3 / 3
5,433
906
4,145
5,580
2,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
rufflan
Cernunnos
9
0 / 2 / 1
5,232
872
2,886
4,434
1,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
12
3 / 3 / 2
6,573
1,096
5,152
8,651
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 1 / 11
7,460
1,243
3,718
5,525
4,102
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
BROWNS ELF
Arachne
10
2 / 2 / 6
6,640
1,107
4,651
6,542
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
DaNaGazz_
Kukulkan
13
1 / 0 / 8
6,980
1,163
3,680
4,403
1,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Hopelesswar
Danzaburou
12
4 / 2 / 6
7,286
1,214
8,404
4,740
1,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
SnHypoZ
Olorun
13
4 / 2 / 5
7,426
1,238
9,164
5,462
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
7
Kills
12
12
Deaths
7
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
1
3
4.5
W
Charon
 
Charon
1
1
11
6.5
W
Arachne
BROWNS ELF
Arachne
2
2
6
2.5
W
Kukulkan
DaNaGazz_
Kukulkan
1
0
8
5
W
Danzaburou
Hopelesswar
Danzaburou
4
2
6
3.5
W
Olorun
SnHypoZ
Olorun
4
2
5
3.25
L
Khepri
Wozards
Khepri
1
3
5
1.17
L
Thanatos
Yslwandel
Thanatos
0
3
3
0.5
L
Cernunnos
rufflan
Cernunnos
0
2
1
0.25
L
Artio
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
29,617
33,758
Taken
26,672
20,247
Mitigated
14,402
13,619
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,593
33
565
1,949
4,815
2,154
0
2,493
2,251
17,321
450
W
Charon
 
Charon
3,718
722
54
1,283
5,525
4,102
289
2,400
2,932
7,695
0
W
Arachne
BROWNS ELF
Arachne
4,651
3,586
0
910
6,542
5,073
452
2,608
3,738
0
5,138
W
Kukulkan
DaNaGazz_
Kukulkan
3,680
273
2,242
915
4,403
1,600
341
2,392
1,997
21,052
0
W
Danzaburou
Hopelesswar
Danzaburou
8,404
4,266
0
718
4,740
1,630
421
2,390
2,228
0
14,020
W
Olorun
SnHypoZ
Olorun
9,164
3,867
1,985
1,981
5,462
1,997
786
3,398
1,878
17,056
634
L
Khepri
Wozards
Khepri
2,195
175
1,639
2,702
10,278
8,177
0
3,855
6,293
7,722
202
L
Thanatos
Yslwandel
Thanatos
4,145
229
295
2,336
5,580
2,392
0
2,986
2,555
0
8,885
L
Cernunnos
rufflan
Cernunnos
2,886
1,035
399
1,068
4,434
1,732
0
2,158
2,170
0
10,078
L
Artio
5,152
162
880
1,786
8,651
5,792
0
5,030
3,515
9,876
823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
35,792
83
Minions Killed
106
0
Camps Cleared
0
557,483
Distance Traveled
701,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,493
1,082
21
4
0
119,823
0
W
Charon
7,460
1,243
12
2
0
141,193
0
W
Arachne
6,640
1,107
3
1
0
136,656
0
W
Kukulkan
6,980
1,163
47
8
0
164,861
0
W
Danzaburou
7,286
1,214
16
3
0
126,432
0
W
Olorun
7,426
1,238
28
5
0
132,196
0
L
Khepri
6,433
1,072
12
2
0
119,299
0
L
Thanatos
5,433
906
10
2
0
120,716
0
L
Cernunnos
5,232
872
18
3
0
78,063
0
L
Artio
6,573
1,096
22
4
0
119,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role