Player Matchup

Ymir
Ymir
Silver III
BULLxSZN
Ymir
Silver III
Level 40
God Stats
15W - 7L
1,582 SR
Queue Stats
31W - 48L
807 MMR
Solo
Chiron
Chiron
Bronze IV
McGirbo
Chiron
Bronze IV
Level 117
God Stats
1W - 0L
1,880 SR
Queue Stats
7W - 21L
1,003 MMR
Solo
Ah Puch
Ah Puch
Silver I
Uncle_McKnuckles
Ah Puch
Silver I
Level 149
God Stats
6W - 5L
1,452 SR
Queue Stats
218W - 254L
983 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,638 SR
931 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,524 SR
861 MMR
Atlas
Atlas
Bronze V
Chillax_Snorlax
Atlas
Bronze V
Level 65
God Stats
0W - 1L
1,562 SR
Queue Stats
2W - 21L
778 MMR
Party 1
Anubis
Anubis
Bronze V
Eloc_Lazy1
Anubis
Bronze V
Level 67
God Stats
1W - 1L
1,318 SR
Queue Stats
3W - 23L
791 MMR
Party 1
Thor
Thor
Silver III
navygunman88
Thor
Silver III
Level 61
God Stats
4W - 2L
1,692 SR
Queue Stats
76W - 107L
1,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 0 / 6
8,779
878
6,143
8,645
7,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
McGirbo
Chiron
14
5 / 1 / 5
8,914
891
6,499
4,463
1,190
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 1 / 9
8,902
890
8,567
4,338
1,998
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
HeraVulcanPoseidonHadesBacchus

VS

Bans
PersephoneSylvanusCthulhuKuzenboKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,257
726
4,496
9,840
5,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Eloc_Lazy1
Anubis
12
1 / 5 / 1
7,536
754
1,889
8,689
3,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 0
6,765
677
3,114
7,401
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
0
6
8
L
1
3
1
0.5
L
Anubis
Eloc_Lazy1
Anubis
1
5
1
0.3
W
Chiron
McGirbo
Chiron
5
1
5
7.5
W
2
1
9
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,209
Damage
9,499
17,446
Taken
25,930
10,210
Mitigated
12,219
3,624
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,143
468
0
250
8,645
7,022
468
2,804
5,434
22,646
547
L
4,496
1,194
0
348
9,840
5,822
0
5,879
3,932
11,949
0
L
Anubis
Eloc_Lazy1
Anubis
1,889
75
170
1,726
8,689
3,929
0
5,198
3,491
23,968
0
W
Chiron
McGirbo
Chiron
6,499
2,043
423
1,338
4,463
1,190
2,191
2,103
2,081
0
26,747
W
8,567
163
0
1,613
4,338
1,998
1,015
824
3,389
31,320
894
L
3,114
384
0
735
7,401
2,468
0
3,330
4,040
0
17,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,595
Gold Earned
21,558
116
Minions Killed
91
0
Camps Cleared
0
551,520
Distance Traveled
476,985
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,779
878
31
3
0
161,498
0
L
Atlas
7,257
726
21
2
0
175,798
1
L
Anubis
7,536
754
44
4
0
144,838
0
W
Chiron
8,914
891
39
4
0
191,747
2
W
Ah Puch
8,902
890
46
5
0
198,275
2
L
Thor
6,765
677
26
3
0
156,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role