Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Checho77
Mulan
Level 151
God Stats
2W - 3L
1,563 SR
Queue Stats
82W - 99L
1,452 Elo+
Solo
Janus
Janus
DiegoKushington
Janus
Level 154
God Stats
4W - 1L
1,410 SR
Queue Stats
46W - 49L
1,464 Elo+
Solo
Danzaburou
Danzaburou
MFSHEA
Danzaburou
Level 97
God Stats
7W - 4L
1,634 SR
Queue Stats
333W - 295L
1,506 Elo+
Solo
Maui
Maui
Philimondster
Maui
Level 156
God Stats
11W - 13L
1,439 SR
Queue Stats
161W - 135L
1,563 Elo+
Solo
Team Averages
Level 131
1,509 SR
1,497 Elo+

VS

Team Averages
Level 86
1,551 SR
1,449 Elo+
Izanami
Izanami
EBTMickeys
Izanami
Level 100
God Stats
77W - 48L
1,637 SR
Queue Stats
428W - 413L
1,507 Elo+
Party 1
Achilles
Achilles
EBTNorman
Achilles
Level 105
God Stats
31W - 32L
1,515 SR
Queue Stats
586W - 554L
1,513 Elo+
Party 1
Loki
Loki
Forsaken_Sins22
Loki
Level 124
God Stats
1W - 1L
1,827 SR
Queue Stats
102W - 100L
1,493 Elo+
Party 2
Cerberus
Cerberus
JFK_EXPERINCE-63
Cerberus
Level 16
God Stats
2W - 6L
1,276 SR
Queue Stats
5W - 12L
1,309 Elo+
Party 2
Tiamat
Tiamat
Zoro sola1992
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 6
6,387
532
4,835
11,974
7,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Checho77
Mulan
13
4 / 2 / 1
7,978
665
5,414
9,149
7,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 0 / 4
7,038
587
4,182
4,160
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
MFSHEA
Danzaburou
12
1 / 0 / 4
6,887
574
5,944
2,211
570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 0 / 2
7,867
656
6,088
8,203
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EBTMickeys
Izanami
11
0 / 1 / 1
6,009
501
3,496
4,236
1,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
EBTNorman
Achilles
10
2 / 3 / 0
5,926
494
5,993
9,917
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 1
5,779
482
3,740
9,532
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,965
497
2,352
11,272
7,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 6 / 0
5,227
436
3,006
7,879
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
18
Kills
3
3
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
6
3
W
Mulan
Checho77
Mulan
4
2
1
2.25
W
3
0
4
5
L
Izanami
EBTMickeys
Izanami
0
1
1
0.5
L
Achilles
EBTNorman
Achilles
2
3
0
0.67
L
0
5
1
0.1
L
1
3
0
0.33
W
Danzaburou
MFSHEA
Danzaburou
1
0
4
3
W
10
0
2
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,463
Damage
18,587
35,697
Taken
42,836
19,696
Mitigated
21,699
9,169
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,835
752
1,378
1,686
11,974
7,030
122
2,653
9,321
19,400
1,755
W
Mulan
Checho77
Mulan
5,414
1,183
0
1,123
9,149
7,050
0
0
8,571
0
44,331
W
4,182
65
0
610
4,160
1,197
421
1,642
2,518
42,143
1,242
L
Izanami
EBTMickeys
Izanami
3,496
2,517
0
2,099
4,236
1,126
0
1,344
2,892
0
47,873
L
Achilles
EBTNorman
Achilles
5,993
2,019
0
1,412
9,917
7,389
0
939
8,978
0
30,731
L
3,740
559
0
3,524
9,532
2,725
0
3,182
6,224
0
41,586
L
2,352
341
0
3,445
11,272
7,075
0
3,888
7,316
16,658
0
W
Danzaburou
MFSHEA
Danzaburou
5,944
2,837
0
1,180
2,211
570
763
378
1,833
0
52,266
W
6,088
2,254
0
3,192
8,203
3,849
67
685
7,484
40,999
17,819
L
3,006
418
0
745
7,879
3,384
0
4,573
3,098
25,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
28,906
400
Minions Killed
295
0
Camps Cleared
0
1,187,464
Distance Traveled
1,132,281
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,387
532
25
2
0
243,746
0
W
Mulan
7,978
665
93
8
0
179,778
0
W
Janus
7,038
587
101
8
0
236,851
5
L
Izanami
6,009
501
101
8
0
222,059
2
L
Achilles
5,926
494
51
4
0
224,011
3
L
Loki
5,779
482
86
7
0
248,952
1
L
Cerberus
5,965
497
24
2
0
235,798
0
W
Danzaburou
6,887
574
92
8
0
241,495
2
W
Maui
7,867
656
89
7
0
285,594
0
L
Tiamat
5,227
436
33
3
0
201,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role