Player Matchup

Fenrir
Fenrir
Gold IV
AOKY321
Fenrir
Gold IV
Level 107
God Stats
16W - 15L
1,539 SR
Queue Stats
336W - 334L
1,472 MMR
Solo
Bellona
Bellona
Gold II
AreYouSkunked
Bellona
Gold II
Level 44
God Stats
1W - 2L
1,156 SR
Queue Stats
32W - 25L
1,675 MMR
Solo
Bacchus
Bacchus
Platinum II
Georgemoko
Bacchus
Platinum II
Level 158
God Stats
78W - 56L
1,641 SR
Queue Stats
488W - 491L
1,841 MMR
Solo
Ra
Ra
Diamond V
Kanėki
Ra
Diamond V
Level 98
God Stats
6W - 1L
1,961 SR
Queue Stats
101W - 87L
2,042 MMR
Solo
Skadi
Skadi
Gold IV
SebachikoPL
Skadi
Gold IV
Level 245
God Stats
1W - 1L
1,477 SR
Queue Stats
85W - 92L
1,287 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,555 SR
1,663 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,470 SR
1,637 MMR
Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
Fatheredrelic56
Cernunnos
Silver V
Level 58
God Stats
1W - 5L
1,379 SR
Queue Stats
52W - 72L
729 MMR
Solo
Ravana
Ravana
Platinum II
Jeník
Ravana
Platinum II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,873 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
SirSeegert
Cthulhu
Diamond IV
Level 127
God Stats
1W - 3L
1,313 SR
Queue Stats
155W - 139L
2,139 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
nexpure
Ah Muzen Cab
Diamond V
Level 177
God Stats
18W - 17L
1,659 SR
Queue Stats
691W - 688L
1,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AOKY321
Fenrir
15
7 / 3 / 5
9,382
586
7,579
13,936
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
17
1 / 0 / 5
10,682
668
6,835
8,966
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Georgemoko
Bacchus
13
2 / 2 / 9
8,961
560
6,248
13,497
16,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

18
7 / 3 / 2
10,752
672
14,404
12,031
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 0 / 5
9,860
616
8,732
7,460
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SusanoAgniAthenaAo Kuang

VS

Bans
MedusaHou YiAresAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 5 / 2
7,527
470
7,624
13,527
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Fatheredrelic56
Cernunnos
13
0 / 4 / 1
7,511
469
2,899
7,903
3,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Jeník
Ravana
15
5 / 4 / 2
8,619
539
7,049
11,302
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
SirSeegert
Cthulhu
15
0 / 3 / 3
8,466
529
6,391
12,529
11,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
nexpure
Ah Muzen Cab
14
2 / 5 / 3
8,252
516
8,872
12,816
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
21
Kills
8
8
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
2
0.4
W
Fenrir
AOKY321
Fenrir
7
3
5
3.17
W
Bellona
1
0
5
3.5
L
Cernunnos
Fatheredrelic56
Cernunnos
0
4
1
0.13
W
Bacchus
Georgemoko
Bacchus
2
2
9
3.25
L
Ravana
Jeník
Ravana
5
4
2
1.5
W
7
3
2
2.67
W
4
0
5
6.5
L
Cthulhu
SirSeegert
Cthulhu
0
3
3
0.5
L
Ah Muzen Cab
nexpure
Ah Muzen Cab
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,798
Damage
32,835
55,890
Taken
58,077
36,848
Mitigated
30,284
23,924
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,624
875
0
4,019
13,527
8,684
0
3,155
10,317
0
46,043
W
Fenrir
AOKY321
Fenrir
7,579
2,070
0
4,628
13,936
5,516
0
1,852
11,972
0
52,990
W
Bellona
6,835
1,168
0
3,531
8,966
6,435
0
3,931
4,361
0
83,103
L
Cernunnos
Fatheredrelic56
Cernunnos
2,899
1,263
0
1,764
7,903
3,012
0
1,462
6,441
0
42,716
W
Bacchus
Georgemoko
Bacchus
6,248
1,497
453
4,350
13,497
16,730
236
1,404
12,063
23,517
1,705
L
Ravana
Jeník
Ravana
7,049
1,282
0
3,529
11,302
4,125
0
5,361
5,802
0
67,868
W
14,404
1,602
2,734
5,488
12,031
5,134
105
573
11,398
95,923
1,668
W
8,732
3,607
0
2,740
7,460
3,033
576
0
7,460
0
87,905
L
Cthulhu
SirSeegert
Cthulhu
6,391
425
0
3,115
12,529
11,079
0
979
10,677
57,348
282
L
Ah Muzen Cab
nexpure
Ah Muzen Cab
8,872
2,980
0
1,060
12,816
3,384
0
8,835
3,866
0
69,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,637
Gold Earned
40,375
598
Minions Killed
541
0
Camps Cleared
0
1,699,711
Distance Traveled
1,566,732
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,527
470
76
5
0
332,138
0
W
Fenrir
9,382
586
81
5
0
351,539
1
W
Bellona
10,682
668
168
11
0
317,941
6
L
Cernunnos
7,511
469
85
5
0
239,929
2
W
Bacchus
8,961
560
32
2
0
323,570
2
L
Ravana
8,619
539
124
8
0
362,949
1
W
Ra
10,752
672
176
11
0
357,941
0
W
Skadi
9,860
616
141
9
0
348,720
6
L
Cthulhu
8,466
529
133
8
0
320,225
2
L
Ah Muzen Cab
8,252
516
123
8
0
311,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role