Player Matchup

King Arthur
King Arthur
ASYLUMM-_-
King Arthur
Level 45
God Stats
16W - 14L
1,684 SR
Queue Stats
31W - 35L
1,394 Elo+
Party 1
Skadi
Skadi
Kiioallua8005
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,295 Elo+
Party 1
Thor
Thor
Slixz0
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,227 Elo+
Party 1
Team Averages
Level 18
1,561 SR
1,305 Elo+

VS

Team Averages
Level 119
1,414 SR
1,403 Elo+
Guan Yu
Guan Yu
Bossfeller
Guan Yu
Level 121
God Stats
4W - 7L
1,378 SR
Queue Stats
165W - 189L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
Cage1000
Nu Wa
Level 147
God Stats
3W - 5L
1,395 SR
Queue Stats
413W - 439L
1,436 Elo+
Party 2
Medusa
Medusa
monkeyemperor15
Medusa
Level 88
God Stats
18W - 19L
1,471 SR
Queue Stats
94W - 111L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASYLUMM-_-
King Arthur
14
1 / 5 / 1
9,109
701
10,016
20,382
16,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 4 / 2
9,365
720
7,459
10,748
2,146
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Slixz0
Thor
14
1 / 5 / 1
9,191
707
3,928
12,985
2,553
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bossfeller
Guan Yu
17
3 / 0 / 10
10,659
820
7,271
15,099
13,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
Cage1000
Nu Wa
19
7 / 1 / 6
12,363
951
21,549
8,439
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 2 / 8
10,575
813
10,886
10,068
4,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASYLUMM-_-
King Arthur
1
5
1
0.3
W
Guan Yu
Bossfeller
Guan Yu
3
0
10
8
W
Nu Wa
Cage1000
Nu Wa
7
1
6
10
L
1
4
2
0.5
L
Thor
Slixz0
Thor
1
5
1
0.3
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,403
Damage
39,706
44,115
Taken
33,606
20,953
Mitigated
20,646
2,789
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASYLUMM-_-
King Arthur
10,016
674
405
2,173
20,382
16,254
0
7,348
11,236
0
40,383
W
Guan Yu
Bossfeller
Guan Yu
7,271
768
4,335
8,334
15,099
13,290
817
128
14,937
0
21,397
W
Nu Wa
Cage1000
Nu Wa
21,549
7,503
0
1,009
8,439
3,247
1,827
0
8,406
54,362
1,122
L
7,459
2,448
0
0
10,748
2,146
0
5,658
4,203
0
37,810
L
Thor
Slixz0
Thor
3,928
1,343
141
70
12,985
2,553
0
5,171
6,578
0
25,475
W
10,886
5,742
0
2,362
10,068
4,109
2,233
0
10,044
0
31,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
33,597
140
Minions Killed
142
0
Camps Cleared
0
661,597
Distance Traveled
742,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,109
701
53
4
0
250,055
0
W
Guan Yu
10,659
820
22
2
0
269,905
0
W
Nu Wa
12,363
951
89
7
0
237,218
0
L
Skadi
9,365
720
58
4
0
211,704
0
L
Thor
9,191
707
29
2
0
199,838
0
W
Medusa
10,575
813
31
2
0
235,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role