Player Matchup

Nu Wa
Nu Wa
Gold IV
IIIBEXIMOIII
Nu Wa
Gold IV
Level 133
God Stats
10W - 6L
1,592 SR
Queue Stats
191W - 189L
1,471 MMR
Solo
Osiris
Osiris
Silver II
Napstaz
Osiris
Silver II
Level 166
God Stats
3W - 1L
1,642 SR
Queue Stats
178W - 187L
1,091 MMR
Solo
Athena
Athena
Silver V
REPLICANTE2008
Athena
Silver V
Level 226
God Stats
2W - 1L
1,502 SR
Queue Stats
6W - 7L
1,383 MMR
Solo
Danzaburou
Danzaburou
Silver I
RealEsc0bar
Danzaburou
Silver I
Level 158
God Stats
39W - 46L
1,463 SR
Queue Stats
390W - 421L
1,294 MMR
Solo
Arachne
Arachne
Silver I
hattaka23
Arachne
Silver I
Level 107
God Stats
6W - 8L
1,424 SR
Queue Stats
394W - 420L
1,154 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 158
1,525 SR
1,279 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,497 SR
1,431 MMR
Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
DaSupremePro
Kukulkan
Gold IV
Level 116
God Stats
5W - 6L
1,517 SR
Queue Stats
160W - 164L
1,338 MMR
Solo
Ishtar
Ishtar
Gold IV
TREYMINATOR433
Ishtar
Gold IV
Level 154
God Stats
16W - 22L
1,467 SR
Queue Stats
242W - 234L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,328
703
5,621
3,041
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Napstaz
Osiris
10
2 / 3 / 1
5,721
636
4,236
8,226
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 2
5,967
663
1,189
5,975
3,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
RealEsc0bar
Danzaburou
10
4 / 1 / 0
6,265
696
4,390
4,010
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
hattaka23
Arachne
10
3 / 1 / 2
5,617
624
3,286
9,431
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetKing ArthurCthulhuAnubisAo Kuang

VS

Bans
MedusaKaliAchillesAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
3 / 3 / 0
5,251
583
3,409
6,060
1,808
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
 
Loki
10
1 / 2 / 2
5,144
572
2,250
7,856
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
 
Jormungandr
5
1 / 3 / 0
4,120
458
1,866
5,259
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
DaSupremePro
Kukulkan
9
0 / 2 / 0
5,012
557
3,118
5,322
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
3,340
371
0
658
80

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
5
5
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
0
1
L
Loki
 
Loki
1
2
2
1
L
Jormungandr
 
Jormungandr
1
3
0
0.33
L
Kukulkan
DaSupremePro
Kukulkan
0
2
0
0
W
0
0
3
1.5
W
Osiris
Napstaz
Osiris
2
3
1
0.83
W
1
0
2
2
W
Danzaburou
RealEsc0bar
Danzaburou
4
1
0
4
L
0
0
0
0
W
Arachne
hattaka23
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
10,643
30,683
Taken
25,155
14,017
Mitigated
7,547
12,253
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,409
289
0
1,777
6,060
1,808
0
1,167
4,484
21,840
0
L
Loki
 
Loki
2,250
394
0
2,153
7,856
2,153
0
894
6,704
0
33,119
L
Jormungandr
 
Jormungandr
1,866
1,162
0
1,178
5,259
2,057
0
1,181
3,906
11,399
472
L
Kukulkan
DaSupremePro
Kukulkan
3,118
262
0
1,563
5,322
1,449
0
1,936
3,138
38,177
0
W
5,621
773
0
906
3,041
887
233
1,758
1,283
40,819
2,112
W
Osiris
Napstaz
Osiris
4,236
1,002
0
1,506
8,226
5,409
0
2,561
5,665
0
33,156
W
1,189
207
0
1,427
5,975
3,830
721
1,515
4,460
14,585
1,365
W
Danzaburou
RealEsc0bar
Danzaburou
4,390
1,705
0
1,948
4,010
1,225
2,684
1,181
2,829
0
36,651
L
0
0
0
0
658
80
0
516
0
0
0
W
Arachne
hattaka23
Arachne
3,286
2,024
0
6,466
9,431
2,666
0
1,354
8,077
0
31,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,898
Gold Earned
22,867
297
Minions Killed
230
0
Camps Cleared
0
911,616
Distance Traveled
651,275
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,251
583
39
4
0
175,775
0
L
Loki
5,144
572
73
8
0
216,964
0
L
Jormungandr
4,120
458
22
2
0
94,508
0
L
Kukulkan
5,012
557
96
11
0
164,028
2
W
Nu Wa
6,328
703
86
10
0
178,392
0
W
Osiris
5,721
636
53
6
0
160,220
2
W
Athena
5,967
663
22
2
0
205,105
3
W
Danzaburou
6,265
696
73
8
0
170,601
2
L
Ishtar
3,340
371
0
0
0
0
0
W
Arachne
5,617
624
63
7
0
197,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role