Player Matchup

Arachne
Arachne
Kai_Perinja
Arachne
Level 68
God Stats
17W - 13L
1,605 SR
Queue Stats
63W - 56L
1,463 Elo+
Solo
Ares
Ares
Matermarshall
Ares
Level 100
God Stats
2W - 5L
1,674 SR
Queue Stats
92W - 72L
1,605 Elo+
Solo
Hou Yi
Hou Yi
SmailBoy
Hou Yi
Level 124
God Stats
4W - 2L
1,509 SR
Queue Stats
233W - 228L
1,476 Elo+
Solo
Osiris
Osiris
ValkyrieEros
Osiris
Level 52
God Stats
2W - 1L
1,735 SR
Queue Stats
20W - 19L
1,486 Elo+
Solo
Anubis
Anubis
develinside
Anubis
Level 164
God Stats
22W - 20L
1,615 SR
Queue Stats
490W - 473L
1,528 Elo+
Solo
Team Averages
Level 102
1,627 SR
1,511 Elo+

VS

Team Averages
Level 114
1,564 SR
1,478 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FoTH-_-KoBA
Pele
Level 124
God Stats
15W - 12L
1,589 SR
Queue Stats
372W - 341L
1,506 Elo+
Solo
Hun Batz
Hun Batz
J_ortiiiz
Hun Batz
Level 80
God Stats
9W - 7L
1,525 SR
Queue Stats
114W - 92L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Poves
Nu Wa
Level 131
God Stats
6W - 5L
1,618 SR
Queue Stats
100W - 103L
1,415 Elo+
Solo
Hades
Hades
juvetroppoforte
Hades
Level 122
God Stats
20W - 16L
1,587 SR
Queue Stats
535W - 507L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kai_Perinja
Arachne
10
4 / 3 / 0
5,613
561
2,423
6,213
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 2
5,226
523
3,726
7,853
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
SmailBoy
Hou Yi
9
0 / 3 / 3
4,935
494
3,012
5,493
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
10
1 / 2 / 1
6,152
615
3,511
6,123
4,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
10
0 / 5 / 1
5,712
571
3,015
7,292
2,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
3 / 1 / 5
6,205
621
3,247
4,147
2,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 5
5,720
572
8,532
9,525
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
J_ortiiiz
Hun Batz
12
6 / 2 / 1
6,455
646
2,872
7,573
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
Poves
Nu Wa
10
1 / 1 / 3
5,927
593
3,429
4,117
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 3
6,421
642
4,204
5,518
3,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
15
15
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
5
5.5
W
3
2
5
2.75
W
Hun Batz
J_ortiiiz
Hun Batz
6
2
1
3.25
L
Arachne
Kai_Perinja
Arachne
4
3
0
1.33
L
1
2
2
1
W
Nu Wa
Poves
Nu Wa
1
1
3
2.5
L
Hou Yi
SmailBoy
Hou Yi
0
3
3
0.5
L
Osiris
1
2
1
0.75
L
Anubis
0
5
1
0.1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,687
Damage
22,284
32,974
Taken
30,880
15,485
Mitigated
11,908
6,733
Healing
17,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,247
565
2,477
1,812
4,147
2,278
150
629
3,518
18,994
0
W
8,532
2,217
0
2,590
9,525
2,972
420
2,398
7,127
0
36,986
W
Hun Batz
J_ortiiiz
Hun Batz
2,872
745
0
4,506
7,573
2,169
0
892
6,681
0
38,389
L
Arachne
Kai_Perinja
Arachne
2,423
1,879
0
724
6,213
2,537
0
992
5,117
0
32,944
L
3,726
771
0
1,973
7,853
4,158
0
1,487
6,324
11,557
1,966
W
Nu Wa
Poves
Nu Wa
3,429
1,006
0
2,236
4,117
1,475
0
194
3,923
27,910
0
L
Hou Yi
SmailBoy
Hou Yi
3,012
1,345
0
1,130
5,493
1,639
0
1,433
4,018
0
29,977
L
Osiris
3,511
1,424
0
1,000
6,123
4,746
0
2,105
3,748
1,677
42,712
L
Anubis
3,015
212
0
1,906
7,292
2,405
0
4,311
2,939
41,603
580
W
4,204
73
40
3,700
5,518
3,014
0
2,151
3,367
39,913
931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,638
Gold Earned
30,728
293
Minions Killed
297
0
Camps Cleared
0
943,578
Distance Traveled
1,003,902
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,205
621
45
5
0
180,301
3
W
Pele
5,720
572
53
5
0
221,075
2
W
Hun Batz
6,455
646
58
6
0
229,030
0
L
Arachne
5,613
561
59
6
0
219,549
0
L
Ares
5,226
523
17
2
0
192,349
0
W
Nu Wa
5,927
593
65
7
0
188,889
5
L
Hou Yi
4,935
494
58
6
0
173,826
0
L
Osiris
6,152
615
78
8
0
199,190
0
L
Anubis
5,712
571
81
8
0
158,664
0
W
Hades
6,421
642
76
8
0
184,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role