Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlexE88
Ah Muzen Cab
Level 127
God Stats
3W - 1L
1,291 SR
Queue Stats
174W - 179L
1,501 Elo+
Solo
Anhur
Anhur
KILL100PPL
Anhur
Level 149
God Stats
7W - 2L
1,736 SR
Queue Stats
81W - 53L
1,555 Elo+
Solo
Xing Tian
Xing Tian
RadiationKIng34
Xing Tian
Level 158
God Stats
11W - 5L
1,537 SR
Queue Stats
306W - 300L
1,518 Elo+
Solo
Thor
Thor
nReup
Thor
Level 104
God Stats
4W - 6L
1,335 SR
Queue Stats
157W - 155L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
whotookwaters
Zhong Kui
Level 123
God Stats
3W - 3L
1,216 SR
Queue Stats
194W - 171L
1,544 Elo+
Solo
Team Averages
Level 132
1,423 SR
1,514 Elo+

VS

Team Averages
Level 142
1,609 SR
1,519 Elo+
Danzaburou
Danzaburou
Farpet33
Danzaburou
Level 123
God Stats
6W - 6L
1,587 SR
Queue Stats
440W - 428L
1,479 Elo+
Solo
Mercury
Mercury
Geminice_-_
Mercury
Level 181
God Stats
42W - 44L
1,419 SR
Queue Stats
626W - 757L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
John A Myth
Baron Samedi
Level 73
God Stats
8W - 18L
1,454 SR
Queue Stats
416W - 473L
1,483 Elo+
Party 2
Izanami
Izanami
QforBussy
Izanami
Level 81
God Stats
9W - 3L
1,966 SR
Queue Stats
125W - 117L
1,591 Elo+
Party 1
Bacchus
Bacchus
defendedmehow8
Bacchus
Level 251
God Stats
2W - 2L
1,621 SR
Queue Stats
185W - 189L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexE88
Ah Muzen Cab
5
0 / 2 / 0
3,083
617
2,385
2,978
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anhur
7
3 / 1 / 2
4,277
855
3,340
3,026
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Xing Tian
RadiationKIng34
Xing Tian
6
1 / 0 / 0
3,674
735
2,784
4,348
2,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
nReup
Thor
7
2 / 0 / 2
3,937
787
958
3,162
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
whotookwaters
Zhong Kui
7
1 / 0 / 0
4,054
811
882
1,939
936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Farpet33
Danzaburou
4
0 / 1 / 0
2,917
583
838
2,080
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Geminice_-_
Mercury
5
1 / 3 / 0
3,179
636
1,565
4,039
499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
John A Myth
Baron Samedi
5
0 / 2 / 0
3,127
625
594
2,553
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
QforBussy
Izanami
6
2 / 1 / 0
3,556
711
2,582
3,141
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 2
3,280
656
1,782
4,240
2,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlexE88
Ah Muzen Cab
0
2
0
0
L
Danzaburou
Farpet33
Danzaburou
0
1
0
0
L
Mercury
Geminice_-_
Mercury
1
3
0
0.33
L
Baron Samedi
John A Myth
Baron Samedi
0
2
0
0
W
Anhur
3
1
2
4
L
Izanami
QforBussy
Izanami
2
1
0
2
W
Xing Tian
RadiationKIng34
Xing Tian
1
0
0
1
L
0
0
2
1
W
Thor
nReup
Thor
2
0
2
3
W
Zhong Kui
whotookwaters
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,349
Damage
7,361
15,453
Taken
16,053
5,430
Mitigated
4,560
7,652
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlexE88
Ah Muzen Cab
2,385
1,165
0
815
2,978
704
0
754
2,224
0
16,309
L
Danzaburou
Farpet33
Danzaburou
838
305
0
1,133
2,080
481
0
824
1,256
0
9,428
L
Mercury
Geminice_-_
Mercury
1,565
811
0
1,173
4,039
499
0
0
4,039
0
10,227
L
Baron Samedi
John A Myth
Baron Samedi
594
157
34
665
2,553
560
0
0
2,553
10,852
0
W
Anhur
3,340
2,171
0
1,799
3,026
703
0
506
2,520
0
20,859
L
Izanami
QforBussy
Izanami
2,582
1,925
0
1,038
3,141
723
0
1,227
1,914
0
19,540
W
Xing Tian
RadiationKIng34
Xing Tian
2,784
272
0
1,193
4,348
2,268
0
923
3,425
8,734
1,578
L
1,782
343
0
2,072
4,240
2,297
0
961
3,279
5,909
0
W
Thor
nReup
Thor
958
202
0
2,096
3,162
819
0
193
2,969
0
15,370
W
Zhong Kui
whotookwaters
Zhong Kui
882
207
0
1,749
1,939
936
0
0
1,939
16,834
5,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,025
Gold Earned
16,059
169
Minions Killed
123
0
Camps Cleared
0
485,852
Distance Traveled
461,661
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
3,083
617
25
5
0
92,350
0
L
Danzaburou
2,917
583
21
4
0
41,854
0
L
Mercury
3,179
636
24
5
0
117,573
0
L
Baron Samedi
3,127
625
28
6
0
91,173
1
W
Anhur
4,277
855
47
9
0
91,287
0
L
Izanami
3,556
711
46
9
0
99,905
0
W
Xing Tian
3,674
735
15
3
0
100,349
0
L
Bacchus
3,280
656
4
1
0
111,156
0
W
Thor
3,937
787
29
6
0
110,506
0
W
Zhong Kui
4,054
811
53
11
0
91,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role