Player Matchup

Nut
Nut
MacLean93
Nut
Level 114
God Stats
3W - 7L
1,399 SR
Queue Stats
23W - 35L
1,348 Elo+
Party 1
Baron Samedi
Baron Samedi
Moondogsback
Baron Samedi
Level 96
God Stats
48W - 21L
1,668 SR
Queue Stats
129W - 104L
1,557 Elo+
Party 2
Izanami
Izanami
SwankestGravy09
Izanami
Level 20
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 3L
1,680 Elo+
Party 2
Hera
Hera
garbiggins
Hera
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,452 Elo+
Party 1
Bastet
Bastet
psddtgb7x15
Bastet
Level 98
God Stats
24W - 19L
1,622 SR
Queue Stats
645W - 629L
1,605 Elo+
Solo
Team Averages
Level 91
1,502 SR
1,528 Elo+

VS

Team Averages
Level 126
1,645 SR
1,546 Elo+
Olorun
Olorun
BeetleExe
Olorun
Level 64
God Stats
6W - 3L
1,659 SR
Queue Stats
95W - 81L
1,501 Elo+
Solo
Amaterasu
Amaterasu
Il Moreno Il
Amaterasu
Level 157
God Stats
10W - 6L
1,665 SR
Queue Stats
32W - 14L
1,682 Elo+
Solo
Hades
Hades
Il420BlitzlI
Hades
Level 105
God Stats
6W - 5L
1,635 SR
Queue Stats
321W - 301L
1,492 Elo+
Solo
Mulan
Mulan
MeatTrainWOOT
Mulan
Level 153
God Stats
13W - 3L
1,644 SR
Queue Stats
510W - 485L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheBestChance
Ah Muzen Cab
Level 153
God Stats
6W - 3L
1,621 SR
Queue Stats
184W - 179L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,081
553
5,190
8,993
5,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Moondogsback
Baron Samedi
7
0 / 3 / 0
4,708
428
1,865
8,506
4,631
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 0
4,559
414
1,080
5,979
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 0
6,141
558
2,528
5,106
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
10
2 / 1 / 0
5,423
493
5,013
8,734
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BeetleExe
Olorun
10
1 / 0 / 5
5,673
516
4,589
3,071
961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
Il Moreno Il
Amaterasu
11
6 / 0 / 1
6,631
603
7,616
8,920
6,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
2 / 1 / 1
6,222
566
2,748
8,699
3,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 1 / 0
6,522
593
6,217
9,648
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
TheBestChance
Ah Muzen Cab
11
0 / 1 / 2
5,717
520
3,179
7,040
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
9
9
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
BeetleExe
Olorun
1
0
5
3.5
W
Amaterasu
Il Moreno Il
Amaterasu
6
0
1
6.5
W
2
1
1
2.5
L
0
0
0
0
W
0
1
0
0
L
Baron Samedi
Moondogsback
Baron Samedi
0
3
0
0
L
0
4
0
0
W
Ah Muzen Cab
TheBestChance
Ah Muzen Cab
0
1
2
1
L
1
1
0
1
L
Bastet
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,676
Damage
24,349
37,318
Taken
37,378
16,351
Mitigated
18,415
11,866
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BeetleExe
Olorun
4,589
1,772
732
1,471
3,071
961
420
439
2,632
26,342
5,438
W
Amaterasu
Il Moreno Il
Amaterasu
7,616
2,378
0
2,861
8,920
6,917
0
1,384
7,536
0
36,234
W
2,748
132
388
6,430
8,699
3,094
298
465
8,234
53,060
0
L
5,190
1,638
0
2,788
8,993
5,910
0
0
8,355
0
43,684
W
6,217
641
0
4,390
9,648
5,405
0
0
8,868
0
48,866
L
Baron Samedi
Moondogsback
Baron Samedi
1,865
277
212
3,249
8,506
4,631
0
3,276
5,023
10,159
569
L
1,080
575
0
828
5,979
1,310
0
1,451
4,385
0
18,937
W
Ah Muzen Cab
TheBestChance
Ah Muzen Cab
3,179
521
0
1,058
7,040
2,038
0
2,105
4,935
0
37,871
L
2,528
315
0
2,156
5,106
1,480
0
381
4,725
39,612
157
L
Bastet
5,013
905
0
2,633
8,734
3,020
0
1,898
6,634
0
35,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
30,765
302
Minions Killed
352
0
Camps Cleared
0
1,069,649
Distance Traveled
1,104,684
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,673
516
59
5
0
209,349
0
W
Amaterasu
6,631
603
56
5
0
250,837
0
W
Hades
6,222
566
97
9
0
213,719
0
L
Nut
6,081
553
84
8
0
196,974
2
W
Mulan
6,522
593
88
8
0
204,884
0
L
Baron Samedi
4,708
428
11
1
0
197,573
0
L
Izanami
4,559
414
40
4
0
214,763
0
W
Ah Muzen Cab
5,717
520
52
5
0
225,895
0
L
Hera
6,141
558
110
10
0
238,527
2
L
Bastet
5,423
493
57
5
0
221,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role