Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DinoCostume7
Kumbhakarna
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 21L
1,461 Elo+
Party 2
Anhur
Anhur
Foococheita
Anhur
Level 148
God Stats
15W - 26L
1,480 SR
Queue Stats
240W - 226L
1,432 Elo+
Solo
Ishtar
Ishtar
Kalolinka
Ishtar
Level 41
God Stats
0W - 6L
1,090 SR
Queue Stats
42W - 57L
1,337 Elo+
Party 1
Anubis
Anubis
Vanes_vany
Anubis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 38L
1,164 Elo+
Party 1
Team Averages
Level 55
1,414 SR
1,379 Elo+

VS

Team Averages
Level 94
1,439 SR
1,432 Elo+
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Burnt_Toast_013
Vulcan
Level 48
God Stats
5W - 10L
1,390 SR
Queue Stats
17W - 25L
1,581 Elo+
Solo
Charybdis
Charybdis
Chaka vro
Charybdis
Level 43
God Stats
2W - 1L
1,482 SR
Queue Stats
4W - 11L
1,213 Elo+
Solo
Bellona
Bellona
guilleeem_2005
Bellona
Level 68
God Stats
7W - 10L
1,388 SR
Queue Stats
50W - 46L
1,399 Elo+
Solo
Lancelot
Lancelot
sagegamer411
Lancelot
Level 161
God Stats
21W - 26L
1,434 SR
Queue Stats
284W - 281L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 1 / 1
5,468
497
2,055
9,974
5,627
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
DinoCostume7
Kumbhakarna
9
2 / 2 / 1
5,724
520
2,674
7,481
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
0 / 3 / 0
6,129
557
2,966
6,446
2,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Kalolinka
Ishtar
8
1 / 3 / 1
5,306
482
2,813
7,600
1,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Vanes_vany
Anubis
9
0 / 6 / 0
5,067
461
488
9,356
2,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 1 / 5
6,658
605
5,175
8,094
4,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
5 / 1 / 2
7,525
684
7,815
3,066
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Chaka vro
Charybdis
11
2 / 2 / 0
6,295
572
6,448
5,851
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 1
7,619
693
2,427
6,048
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
sagegamer411
Lancelot
12
4 / 0 / 1
6,977
634
2,714
5,681
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
14
15
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
1
1
1.5
W
Shiva
 
Shiva
1
1
5
3.5
W
5
1
2
6
W
Charybdis
Chaka vro
Charybdis
2
2
0
1
L
Kumbhakarna
DinoCostume7
Kumbhakarna
2
2
1
1.25
L
0
3
0
0
L
Ishtar
Kalolinka
Ishtar
1
3
1
0.5
L
Anubis
Vanes_vany
Anubis
0
6
0
0
W
2
0
1
2.5
W
Lancelot
sagegamer411
Lancelot
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,996
Damage
24,579
40,857
Taken
28,740
15,092
Mitigated
13,789
7,759
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,055
79
0
2,040
9,974
5,627
0
0
9,974
21,174
0
W
Shiva
 
Shiva
5,175
814
41
2,793
8,094
4,830
164
1,497
6,597
0
25,332
W
7,815
508
0
132
3,066
979
780
1,827
1,239
41,939
1,192
W
Charybdis
Chaka vro
Charybdis
6,448
3,182
0
2,272
5,851
1,725
444
1,771
4,080
0
47,903
L
Kumbhakarna
DinoCostume7
Kumbhakarna
2,674
524
0
1,767
7,481
2,611
0
618
6,863
18,876
7,031
L
2,966
1,353
0
1,562
6,446
2,664
0
0
6,097
0
44,610
L
Ishtar
Kalolinka
Ishtar
2,813
2,073
59
1,489
7,600
1,788
0
464
7,136
0
25,050
L
Anubis
Vanes_vany
Anubis
488
0
0
842
9,356
2,402
279
6,679
2,677
20,124
0
W
2,427
511
0
3,725
6,048
3,706
0
0
6,048
0
46,810
W
Lancelot
sagegamer411
Lancelot
2,714
380
0
490
5,681
2,549
0
47
5,634
0
54,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,694
Gold Earned
35,074
242
Minions Killed
369
0
Camps Cleared
0
1,038,274
Distance Traveled
1,100,289
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,468
497
32
3
0
221,384
2
W
Shiva
6,658
605
36
3
0
229,759
6
W
Vulcan
7,525
684
79
7
0
195,095
0
W
Charybdis
6,295
572
77
7
0
213,312
0
L
Kumbhakarna
5,724
520
49
4
0
254,546
0
L
Anhur
6,129
557
81
7
0
174,265
4
L
Ishtar
5,306
482
42
4
0
202,668
0
L
Anubis
5,067
461
38
3
0
185,411
0
W
Bellona
7,619
693
99
9
0
186,333
1
W
Lancelot
6,977
634
78
7
0
275,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role