Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LuciARexUwu
Sylvanus
Level 105
God Stats
0W - 2L
1,508 SR
Queue Stats
10W - 8L
1,642 Elo+
Solo
Neith
Neith
Porela__nodoy20
Neith
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 97L
1,395 Elo+
Party 1
Vulcan
Vulcan
W4ntedM4r1n
Vulcan
Level 58
God Stats
20W - 21L
1,482 SR
Queue Stats
191W - 270L
1,394 Elo+
Solo
Hachiman
Hachiman
toniieet
Hachiman
Level 27
God Stats
47W - 77L
1,424 SR
Queue Stats
47W - 77L
1,375 Elo+
Party 1
Team Averages
Level 84
1,483 SR
1,461 Elo+

VS

Team Averages
Level 161
1,577 SR
1,523 Elo+
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Blaziken777
Tyr
Level 178
God Stats
10W - 5L
1,911 SR
Queue Stats
73W - 40L
1,668 Elo+
Solo
Nu Wa
Nu Wa
RKoreshkova
Nu Wa
Level 87
God Stats
125W - 121L
1,475 SR
Queue Stats
202W - 215L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 1 / 1
4,801
960
3,184
1,940
521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
LuciARexUwu
Sylvanus
8
0 / 3 / 1
4,374
875
1,921
3,703
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
4,921
984
2,076
1,814
520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
10
0 / 2 / 0
4,865
973
2,560
2,142
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
toniieet
Hachiman
9
0 / 0 / 1
4,518
904
798
1,802
494
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 0 / 2
5,241
1,048
1,074
2,279
739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
 
Khepri
9
0 / 0 / 4
4,847
969
817
1,807
1,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
 
Arachne
9
0 / 2 / 5
4,746
949
1,239
3,873
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
4 / 0 / 2
5,276
1,055
3,092
4,322
1,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 0 / 2
5,034
1,007
2,818
1,472
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
1
Kills
6
6
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
1
0.5
W
Olorun
 
Olorun
1
0
2
2
W
Khepri
 
Khepri
0
0
4
2
W
Arachne
 
Arachne
0
2
5
1.25
W
4
0
2
5
L
Sylvanus
LuciARexUwu
Sylvanus
0
3
1
0.17
L
1
0
0
1
W
1
0
2
2
L
Vulcan
0
2
0
0
L
Hachiman
toniieet
Hachiman
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,539
Damage
9,040
11,401
Taken
13,753
3,735
Mitigated
5,445
1,537
Healing
3,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,184
467
0
402
1,940
521
0
313
1,627
0
13,868
W
Olorun
 
Olorun
1,074
298
404
1,246
2,279
739
0
653
1,612
16,678
1,304
W
Khepri
 
Khepri
817
0
0
162
1,807
1,112
0
460
1,307
5,539
0
W
Arachne
 
Arachne
1,239
733
74
286
3,873
1,309
0
1,676
2,051
0
5,674
W
3,092
559
0
629
4,322
1,919
0
1,298
2,910
0
5,314
L
Sylvanus
LuciARexUwu
Sylvanus
1,921
38
60
186
3,703
1,549
0
1,609
1,996
2,109
0
L
2,076
43
0
801
1,814
520
0
966
848
0
17,812
W
2,818
729
0
344
1,472
366
52
0
1,472
12,836
0
L
Vulcan
2,560
93
0
0
2,142
651
0
416
1,689
13,551
313
L
Hachiman
toniieet
Hachiman
798
82
0
88
1,802
494
36
1,225
577
0
6,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,479
Gold Earned
25,144
122
Minions Killed
98
0
Camps Cleared
0
459,428
Distance Traveled
504,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,801
960
30
6
0
104,318
0
W
Olorun
5,241
1,048
48
10
0
97,643
0
W
Khepri
4,847
969
13
3
0
94,233
0
W
Arachne
4,746
949
12
2
0
100,231
0
W
Tyr
5,276
1,055
8
2
0
119,606
0
L
Sylvanus
4,374
875
2
0
0
62,014
0
L
Neith
4,921
984
41
8
0
99,143
0
W
Nu Wa
5,034
1,007
17
3
0
92,906
0
L
Vulcan
4,865
973
33
7
0
110,085
0
L
Hachiman
4,518
904
16
3
0
83,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role