Player Matchup

Jormungandr
Jormungandr
BiLiBiLi茶米
Jormungandr
Level 106
God Stats
1W - 0L
1,700 SR
Queue Stats
25W - 26L
1,509 Elo+
Solo
Hera
Hera
MIKE327
Hera
Level 159
God Stats
14W - 3L
1,857 SR
Queue Stats
346W - 350L
1,482 Elo+
Solo
Ah Puch
Ah Puch
Malte1604
Ah Puch
Level 146
God Stats
10W - 2L
1,767 SR
Queue Stats
552W - 533L
1,563 Elo+
Solo
Lancelot
Lancelot
RoyHard
Lancelot
Level 86
God Stats
9W - 6L
1,676 SR
Queue Stats
394W - 401L
1,494 Elo+
Solo
Vamana
Vamana
插进你的身体看你仰头娇喘
Vamana
Level 191
God Stats
5W - 4L
1,538 SR
Queue Stats
705W - 712L
1,525 Elo+
Solo
Team Averages
Level 138
1,708 SR
1,514 Elo+

VS

Team Averages
Level 139
1,357 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
Steaadd
Cu Chulainn
Level 140
God Stats
1W - 4L
1,388 SR
Queue Stats
310W - 307L
1,484 Elo+
Solo
Bastet
Bastet
jumox77
Bastet
Level 169
God Stats
7W - 8L
1,385 SR
Queue Stats
496W - 477L
1,518 Elo+
Solo
Nu Wa
Nu Wa
rabbit12380
Nu Wa
Level 122
God Stats
0W - 6L
1,115 SR
Queue Stats
223W - 208L
1,541 Elo+
Solo
Nemesis
Nemesis
troja_03
Nemesis
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
441W - 410L
1,528 Elo+
Solo
Hercules
Hercules
vii-coo
Hercules
Level 156
God Stats
12W - 22L
1,395 SR
Queue Stats
517W - 530L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BiLiBiLi茶米
Jormungandr
14
0 / 2 / 12
8,878
807
9,375
17,289
13,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
MIKE327
Hera
16
5 / 2 / 9
9,911
901
12,009
7,426
4,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Malte1604
Ah Puch
15
5 / 2 / 5
9,854
896
14,666
6,422
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
RoyHard
Lancelot
16
5 / 4 / 7
9,820
893
15,026
21,818
17,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

16
3 / 4 / 9
9,662
878
9,014
12,038
11,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Steaadd
Cu Chulainn
15
4 / 3 / 6
8,258
751
11,548
16,236
14,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
jumox77
Bastet
14
1 / 5 / 8
7,350
668
10,810
12,514
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 4 / 7
8,129
739
13,446
9,322
3,705
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
troja_03
Nemesis
12
0 / 3 / 7
6,794
618
2,099
8,079
6,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
vii-coo
Hercules
16
6 / 3 / 6
8,992
817
6,895
18,878
18,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
48
18
Kills
14
14
Deaths
18
42
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BiLiBiLi茶米
Jormungandr
0
2
12
3
W
Hera
MIKE327
Hera
5
2
9
4.75
W
Ah Puch
Malte1604
Ah Puch
5
2
5
3.75
W
Lancelot
RoyHard
Lancelot
5
4
7
2.13
L
Cu Chulainn
Steaadd
Cu Chulainn
4
3
6
2.33
L
Bastet
jumox77
Bastet
1
5
8
1
L
3
4
7
1.63
L
Nemesis
troja_03
Nemesis
0
3
7
1.17
L
Hercules
vii-coo
Hercules
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,090
Damage
44,798
64,993
Taken
65,029
49,052
Mitigated
47,858
23,011
Healing
23,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BiLiBiLi茶米
Jormungandr
9,375
2,241
1,005
6,342
17,289
13,713
696
3,218
13,618
23,960
2,322
W
Hera
MIKE327
Hera
12,009
2,049
501
2,081
7,426
4,468
1,333
626
6,621
30,828
1,096
W
Ah Puch
Malte1604
Ah Puch
14,666
179
488
939
6,422
2,491
1,978
1,943
4,357
39,661
0
W
Lancelot
RoyHard
Lancelot
15,026
1,962
1,509
8,392
21,818
17,046
663
4,565
16,847
694
28,851
L
Cu Chulainn
Steaadd
Cu Chulainn
11,548
1,392
1,564
3,833
16,236
14,500
0
9,089
6,785
0
20,365
L
Bastet
jumox77
Bastet
10,810
1,652
1,396
2,805
12,514
5,133
0
5,951
6,311
0
19,220
L
13,446
4,336
1,965
622
9,322
3,705
0
4,632
4,690
22,013
468
L
Nemesis
troja_03
Nemesis
2,099
497
0
1,879
8,079
6,505
0
4,319
3,632
0
8,877
L
Hercules
vii-coo
Hercules
6,895
1,409
702
8,445
18,878
18,015
0
11,352
7,218
264
17,760
W
9,014
3,065
264
1,490
12,038
11,334
1,278
2,315
9,627
0
17,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,125
Gold Earned
39,523
186
Minions Killed
94
0
Camps Cleared
0
1,087,547
Distance Traveled
934,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,878
807
37
3
0
209,544
0
W
Hera
9,911
901
54
5
0
209,981
0
W
Ah Puch
9,854
896
53
5
0
173,095
0
W
Lancelot
9,820
893
16
1
0
253,299
0
L
Cu Chulainn
8,258
751
19
2
0
201,014
0
L
Bastet
7,350
668
15
1
0
217,309
0
L
Nu Wa
8,129
739
25
2
0
170,921
0
L
Nemesis
6,794
618
12
1
0
147,355
0
L
Hercules
8,992
817
23
2
0
198,156
0
W
Vamana
9,662
878
26
2
0
241,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role