Player Matchup

Artio
Artio
Platinum V
Ardis-24
Artio
Platinum V
Level 205
God Stats
58W - 71L
1,548 SR
Queue Stats
661W - 656L
1,727 MMR
Solo
Zeus
Zeus
Platinum III
GodSent-_-SiicK
Zeus
Platinum III
Level 116
God Stats
135W - 87L
1,740 SR
Queue Stats
230W - 232L
1,901 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Sikked-
Cthulhu
Gold II
Level 151
God Stats
4W - 3L
1,628 SR
Queue Stats
582W - 589L
1,625 MMR
Party 1
Chiron
Chiron
Platinum V
clamtastik
Chiron
Platinum V
Level 180
God Stats
19W - 17L
1,585 SR
Queue Stats
88W - 83L
1,788 MMR
Solo
Ravana
Ravana
Diamond V
iLINK20
Ravana
Diamond V
Level 182
God Stats
58W - 49L
1,638 SR
Queue Stats
154W - 135L
1,997 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 167
1,628 SR
1,808 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,530 SR
1,698 MMR
Skadi
Skadi
Platinum V
 
Skadi
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond IV
Absolry
Tiamat
Diamond IV
Level 155
God Stats
3W - 6L
1,493 SR
Queue Stats
164W - 145L
2,075 MMR
Solo
Bastet
Bastet
Gold I
MARCOS7654
Bastet
Gold I
Level 48
God Stats
2W - 4L
1,530 SR
Queue Stats
26W - 26L
1,705 MMR
Solo
Ymir
Ymir
Platinum IV
SequitoDePollo
Ymir
Platinum IV
Level 116
God Stats
38W - 22L
1,626 SR
Queue Stats
186W - 173L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ardis-24
Artio
5
1 / 0 / 0
3,723
745
1,517
3,408
1,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 0
4,265
853
1,309
2,446
592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Sikked-
Cthulhu
7
1 / 1 / 0
3,715
743
3,383
3,715
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
clamtastik
Chiron
6
0 / 2 / 1
3,279
656
3,522
3,041
659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
iLINK20
Ravana
2
0 / 0 / 0
2,603
521
0
360
61
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
MedusaThorAmaterasuIx Chel

VS

Bans
AnhurAresHeraGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 0 / 1
3,452
690
2,711
2,164
475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
 
Cerberus
5
1 / 1 / 1
3,447
689
1,241
4,323
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Absolry
Tiamat
7
0 / 1 / 0
3,683
737
1,343
2,449
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
MARCOS7654
Bastet
4
0 / 0 / 0
2,901
580
419
1,989
500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,614
723
1,586
4,874
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
1
1.5
W
Cerberus
 
Cerberus
1
1
1
1.5
W
Tiamat
Absolry
Tiamat
0
1
0
0
L
Artio
Ardis-24
Artio
1
0
0
1
L
1
0
0
1
W
Bastet
MARCOS7654
Bastet
0
0
0
0
W
1
1
0
1
L
Cthulhu
Sikked-
Cthulhu
1
1
0
1
L
Chiron
clamtastik
Chiron
0
2
1
0.25
L
Ravana
iLINK20
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,731
Damage
7,300
12,970
Taken
15,799
4,115
Mitigated
5,645
5,934
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,711
934
0
734
2,164
475
3
450
1,714
0
18,464
W
Cerberus
 
Cerberus
1,241
23
0
2,207
4,323
2,077
0
1,027
3,296
7,119
574
W
Tiamat
Absolry
Tiamat
1,343
103
0
740
2,449
1,055
0
1,304
1,145
16,532
1,517
L
Artio
Ardis-24
Artio
1,517
76
36
1,712
3,408
1,484
0
431
2,977
6,901
191
L
1,309
98
0
1,392
2,446
592
0
1,131
1,115
28,244
403
W
Bastet
MARCOS7654
Bastet
419
143
0
708
1,989
500
0
114
1,835
0
7,377
W
1,586
342
0
1,844
4,874
1,538
0
2,835
1,645
15,133
696
L
Cthulhu
Sikked-
Cthulhu
3,383
192
0
1,803
3,715
1,319
0
1,557
2,158
16,779
0
L
Chiron
clamtastik
Chiron
3,522
1,586
150
715
3,041
659
0
606
2,435
0
20,966
L
Ravana
iLINK20
Ravana
0
0
0
126
360
61
0
0
360
0
1,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,585
Gold Earned
17,097
138
Minions Killed
153
0
Camps Cleared
0
442,451
Distance Traveled
479,843
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,452
690
29
6
0
97,302
4
W
Cerberus
3,447
689
25
5
0
103,535
0
W
Tiamat
3,683
737
49
10
0
96,558
0
L
Artio
3,723
745
11
2
0
111,305
0
L
Zeus
4,265
853
66
13
0
93,327
1
W
Bastet
2,901
580
18
4
0
75,897
0
W
Ymir
3,614
723
32
6
0
106,551
0
L
Cthulhu
3,715
743
29
6
0
108,149
0
L
Chiron
3,279
656
28
6
0
103,330
0
L
Ravana
2,603
521
4
1
0
26,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role