Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RGK DeMon8106
Zeus
Level 107
God Stats
8W - 11L
1,524 SR
Queue Stats
445W - 470L
1,481 Elo+
Solo
Fenrir
Fenrir
Rosatom
Fenrir
Level 69
God Stats
2W - 1L
1,804 SR
Queue Stats
221W - 239L
1,541 Elo+
Solo
Janus
Janus
Smalys
Janus
Level 144
God Stats
4W - 8L
1,447 SR
Queue Stats
193W - 219L
1,450 Elo+
Solo
Artemis
Artemis
distantdreamm
Artemis
Level 88
God Stats
21W - 27L
1,444 SR
Queue Stats
424W - 451L
1,486 Elo+
Solo
Team Averages
Level 114
1,544 SR
1,492 Elo+

VS

Team Averages
Level 95
1,559 SR
1,490 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Skahars
Thoth
Level 69
God Stats
56W - 57L
1,570 SR
Queue Stats
153W - 144L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Term3nator
Kukulkan
Level 34
God Stats
22W - 23L
1,460 SR
Queue Stats
23W - 23L
1,448 Elo+
Solo
Loki
Loki
YøLøCrYøLø
Loki
Level 157
God Stats
33W - 20L
1,638 SR
Queue Stats
60W - 41L
1,570 Elo+
Solo
Artemis
Artemis
marius09r1
Artemis
Level 128
God Stats
29W - 21L
1,625 SR
Queue Stats
561W - 618L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 1 / 2
6,007
1,201
2,211
4,309
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 1 / 1
5,221
1,044
611
3,418
841
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Rosatom
Fenrir
9
0 / 2 / 1
4,999
1,000
1,237
3,176
1,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Janus
Smalys
Janus
9
1 / 1 / 1
5,527
1,105
983
2,466
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
10
1 / 2 / 1
5,851
1,170
2,449
4,607
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

357

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 5
5,969
1,194
2,272
3,055
3,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Skahars
Thoth
11
1 / 1 / 4
6,054
1,211
5,871
1,334
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Term3nator
Kukulkan
10
1 / 1 / 2
5,696
1,139
1,786
1,910
643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 0
6,566
1,313
2,364
1,621
458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Artemis
marius09r1
Artemis
10
1 / 0 / 5
5,889
1,178
4,342
1,638
474
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
7
7
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
2
2
W
Kuzenbo
 
Kuzenbo
0
1
5
2.5
L
0
1
1
0.5
L
Fenrir
Rosatom
Fenrir
0
2
1
0.25
W
Thoth
Skahars
Thoth
1
1
4
3
L
Janus
Smalys
Janus
1
1
1
1.5
W
Kukulkan
Term3nator
Kukulkan
1
1
2
2
W
4
0
0
4
L
Artemis
1
2
1
0.75
W
Artemis
marius09r1
Artemis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,491
Damage
16,635
17,976
Taken
9,558
7,202
Mitigated
5,028
2,609
Healing
516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,211
188
0
1,294
4,309
2,842
0
1,729
2,314
19,672
0
W
Kuzenbo
 
Kuzenbo
2,272
1,203
0
456
3,055
3,054
0
1,119
1,715
4,263
0
L
611
34
0
300
3,418
841
0
1,236
2,090
4,710
0
L
Fenrir
Rosatom
Fenrir
1,237
364
0
358
3,176
1,613
0
1,476
1,632
0
1,995
W
Thoth
Skahars
Thoth
5,871
120
0
30
1,334
399
0
745
479
13,934
322
L
Janus
Smalys
Janus
983
117
0
0
2,466
611
0
1,493
931
8,403
0
W
Kukulkan
Term3nator
Kukulkan
1,786
75
0
30
1,910
643
0
634
1,196
17,156
902
W
2,364
773
0
0
1,621
458
0
100
1,490
0
10,567
L
Artemis
2,449
902
0
657
4,607
1,295
0
3,087
1,314
0
8,571
W
Artemis
marius09r1
Artemis
4,342
825
0
0
1,638
474
0
712
781
0
8,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,605
Gold Earned
30,174
91
Minions Killed
99
3
Camps Cleared
7
375,008
Distance Traveled
476,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,007
1,201
26
5
1
103,270
0
W
Kuzenbo
5,969
1,194
13
3
0
98,685
0
L
Zeus
5,221
1,044
19
4
0
73,579
0
L
Fenrir
4,999
1,000
2
0
1
41,465
0
W
Thoth
6,054
1,211
27
5
0
87,272
0
L
Janus
5,527
1,105
22
4
0
84,193
0
W
Kukulkan
5,696
1,139
43
9
1
84,175
0
W
Loki
6,566
1,313
6
1
6
108,112
0
L
Artemis
5,851
1,170
22
4
1
72,501
0
W
Artemis
5,889
1,178
10
2
0
98,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role