Player Matchup

Ymir
Ymir
Dziki2012
Ymir
Level 60
God Stats
7W - 5L
1,489 SR
Queue Stats
57W - 41L
1,502 Elo+
Solo
Maman Brigitte
Maman Brigitte
Flamaris
Maman Brigitte
Level 161
God Stats
6W - 2L
1,579 SR
Queue Stats
568W - 551L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Lovely0Unicon0
Nu Wa
Level 54
God Stats
12W - 15L
1,404 SR
Queue Stats
93W - 107L
1,387 Elo+
Solo
King Arthur
King Arthur
hobbits008
King Arthur
Level 124
God Stats
16W - 12L
1,566 SR
Queue Stats
54W - 41L
1,540 Elo+
Solo
Medusa
Medusa
nitrous-ping7
Medusa
Level 68
God Stats
233W - 221L
1,543 SR
Queue Stats
234W - 221L
1,463 Elo+
Solo
Team Averages
Level 93
1,516 SR
1,487 Elo+

VS

Team Averages
Level 79
1,509 SR
1,496 Elo+
Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
VallekaStrolling
Ravana
Level 113
God Stats
13W - 21L
1,421 SR
Queue Stats
415W - 434L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
Yung_Manji
Sun Wukong
Level 87
God Stats
15W - 17L
1,522 SR
Queue Stats
58W - 60L
1,464 Elo+
Solo
Olorun
Olorun
manuballistarius
Olorun
Level 60
God Stats
38W - 21L
1,604 SR
Queue Stats
64W - 52L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 2 / 4
5,287
529
2,183
7,928
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
Flamaris
Maman Brigitte
12
4 / 3 / 3
6,405
641
6,473
7,105
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 5
5,401
540
4,411
4,393
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
hobbits008
King Arthur
12
4 / 1 / 1
6,658
666
5,512
7,923
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 3 / 2
5,345
535
6,431
5,634
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
4 / 2 / 2
5,649
565
7,467
5,320
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
7
0 / 2 / 6
5,288
529
1,848
11,055
6,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
4 / 3 / 4
6,257
626
3,759
6,233
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Yung_Manji
Sun Wukong
8
1 / 4 / 0
4,893
489
3,921
7,346
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 1
6,029
603
3,935
6,900
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
13
Kills
11
11
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
2
2
2.5
L
Kumbhakarna
 
Kumbhakarna
0
2
6
1.5
W
Ymir
2
2
4
2
W
Maman Brigitte
Flamaris
Maman Brigitte
4
3
3
1.83
W
1
2
5
1.75
L
4
3
4
2
L
Sun Wukong
Yung_Manji
Sun Wukong
1
4
0
0.25
W
King Arthur
hobbits008
King Arthur
4
1
1
4.5
L
2
3
1
0.83
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,010
Damage
20,930
32,983
Taken
36,854
12,303
Mitigated
16,346
8,637
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,467
4,804
0
2,130
5,320
1,527
920
1,382
3,900
0
37,813
L
Kumbhakarna
 
Kumbhakarna
1,848
201
67
2,911
11,055
6,446
0
3,276
7,666
11,931
2,105
W
Ymir
2,183
373
0
1,895
7,928
3,508
0
1,164
6,764
14,773
0
W
Maman Brigitte
Flamaris
Maman Brigitte
6,473
461
0
2,972
7,105
1,923
0
1,422
5,683
35,784
616
W
4,411
755
0
440
4,393
1,142
0
2,266
2,127
28,227
0
L
3,759
1,167
0
636
6,233
2,312
0
2,860
3,297
0
40,656
L
Sun Wukong
Yung_Manji
Sun Wukong
3,921
1,286
0
1,952
7,346
4,112
0
492
6,814
0
23,853
W
King Arthur
hobbits008
King Arthur
5,512
939
0
2,169
7,923
4,402
0
0
7,555
0
46,032
L
3,935
2,253
60
2,485
6,900
1,949
528
4,375
2,247
44,432
3,581
W
6,431
1,753
0
1,161
5,634
1,328
0
785
4,849
0
36,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,096
Gold Earned
28,116
254
Minions Killed
282
0
Camps Cleared
0
1,005,126
Distance Traveled
901,708
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,649
565
71
7
0
174,036
0
L
Kumbhakarna
5,288
529
13
1
0
175,200
0
W
Ymir
5,287
529
16
2
0
192,593
3
W
Maman Brigitte
6,405
641
69
7
0
230,922
0
W
Nu Wa
5,401
540
43
4
0
196,809
1
L
Ravana
6,257
626
72
7
0
229,366
0
L
Sun Wukong
4,893
489
40
4
0
152,332
0
W
King Arthur
6,658
666
77
8
0
182,621
2
L
Olorun
6,029
603
86
9
0
170,774
0
W
Medusa
5,345
535
49
5
0
202,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role