Player Matchup

Chiron
Chiron
Diamond III
 
Chiron
Diamond III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
Lampasák
Kumbhakarna
Platinum I
Level 155
God Stats
1W - 0L
1,672 SR
Queue Stats
39W - 22L
2,137 MMR
Solo
Thoth
Thoth
Masters
Plaγer
Thoth
Masters
Level 106
God Stats
15W - 2L
1,849 SR
Queue Stats
122W - 34L
2,584 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,674 SR
2,074 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 97
1,838 SR
1,945 MMR
Charybdis
Charybdis
Platinum I
AMSRetribis
Charybdis
Platinum I
Level 77
God Stats
0W - 2L
1,905 SR
Queue Stats
46W - 24L
2,058 MMR
Party 1
Sobek
Sobek
Platinum I
JohnQuina
Sobek
Platinum I
Level 61
God Stats
17W - 8L
1,818 SR
Queue Stats
44W - 22L
2,050 MMR
Party 1
Ra
Ra
Platinum IV
Maesh
Ra
Platinum IV
Level 154
God Stats
8W - 3L
1,789 SR
Queue Stats
40W - 26L
1,728 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
2 / 2 / 7
10,442
870
5,912
6,846
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Lampasák
Kumbhakarna
17
2 / 0 / 10
10,274
856
7,132
14,203
14,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Plaγer
Thoth
18
8 / 0 / 4
11,700
975
16,914
4,641
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KuzenboXing TianArachnePersephoneNe Zha

VS

Bans
SerqetAresCthulhuOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AMSRetribis
Charybdis
15
0 / 2 / 2
8,942
745
5,453
9,073
2,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sobek
JohnQuina
Sobek
14
0 / 4 / 2
8,429
702
2,546
13,258
10,491
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ra
14
2 / 6 / 0
8,924
744
3,414
9,394
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
2
7
2.75
L
Charybdis
AMSRetribis
Charybdis
0
2
2
0.5
L
Sobek
JohnQuina
Sobek
0
4
2
0.25
W
Kumbhakarna
Lampasák
Kumbhakarna
2
0
10
7
L
Ra
2
6
0
0.33
W
Thoth
Plaγer
Thoth
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,958
Damage
11,413
25,690
Taken
31,725
18,154
Mitigated
15,168
5,037
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,912
1,965
695
1,220
6,846
2,419
1,484
2,048
4,618
0
37,529
L
Charybdis
AMSRetribis
Charybdis
5,453
2,349
0
1,876
9,073
2,435
0
6,777
2,107
0
31,065
L
Sobek
JohnQuina
Sobek
2,546
142
0
1,983
13,258
10,491
0
7,485
5,503
9,615
0
W
Kumbhakarna
Lampasák
Kumbhakarna
7,132
218
0
2,391
14,203
14,146
161
2,804
10,556
21,622
4,502
L
Ra
3,414
299
2,342
2,189
9,394
2,242
0
7,650
1,573
33,299
0
W
Thoth
Plaγer
Thoth
16,914
804
0
731
4,641
1,589
1,397
691
3,912
62,395
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
26,295
192
Minions Killed
154
0
Camps Cleared
0
712,278
Distance Traveled
710,159
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,442
870
73
6
0
236,553
0
L
Charybdis
8,942
745
56
5
0
262,185
0
L
Sobek
8,429
702
22
2
0
229,939
0
W
Kumbhakarna
10,274
856
21
2
0
247,936
0
L
Ra
8,924
744
76
6
0
218,035
2
W
Thoth
11,700
975
98
8
0
227,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role