Player Matchup

Danzaburou
Danzaburou
Silver II
AfroPandaJack
Danzaburou
Silver II
Level 109
God Stats
1W - 1L
1,573 SR
Queue Stats
74W - 75L
1,304 MMR
Solo
Charon
Charon
Silver IV
FioCartman
Charon
Silver IV
Level 81
God Stats
1W - 4L
1,367 SR
Queue Stats
33W - 56L
807 MMR
Party 1
Medusa
Medusa
Bronze I
Spiedoisback
Medusa
Bronze I
Level 61
God Stats
3W - 3L
1,604 SR
Queue Stats
60W - 93L
568 MMR
Party 1
Discordia
Discordia
Bronze V
rtyrtyrty
Discordia
Bronze V
Level 129
God Stats
0W - 1L
1,463 SR
Queue Stats
2W - 8L
1,309 MMR
Solo
King Arthur
King Arthur
Silver II
xXHARAZAXx
King Arthur
Silver II
Level 108
God Stats
3W - 9L
1,288 SR
Queue Stats
83W - 87L
1,208 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,459 SR
1,039 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,548 SR
1,033 MMR
Neith
Neith
Silver V
Nanotekker
Neith
Silver V
Level 48
God Stats
4W - 8L
1,246 SR
Queue Stats
26W - 45L
756 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
SerttasBeyy
Tsukuyomi
Gold II
Level 148
God Stats
11W - 11L
1,599 SR
Queue Stats
151W - 165L
1,349 MMR
Solo
Khepri
Khepri
Silver II
SideShowFrog
Khepri
Silver II
Level 149
God Stats
6W - 5L
1,618 SR
Queue Stats
210W - 237L
942 MMR
Solo
Mulan
Mulan
Silver IV
Stan12
Mulan
Silver IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 148L
718 MMR
Solo
Zeus
Zeus
Masters
V压脉带V
Zeus
Masters
Level 158
God Stats
42W - 25L
1,777 SR
Queue Stats
529W - 514L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AfroPandaJack
Danzaburou
7
0 / 3 / 2
4,568
457
4,507
7,173
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
FioCartman
Charon
7
1 / 1 / 0
4,885
489
1,710
4,653
2,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
10
2 / 4 / 1
5,155
516
1,889
5,176
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Discordia
rtyrtyrty
Discordia
9
0 / 3 / 0
4,993
499
2,770
4,327
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xXHARAZAXx
King Arthur
4
1 / 2 / 0
4,374
437
1,586
3,832
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
ThanatosSkadiLokiPoseidon

VS

Bans
Maman BrigitteCthulhuArachneArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
2 / 1 / 1
5,242
524
2,962
3,524
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
SerttasBeyy
Tsukuyomi
12
7 / 0 / 2
6,636
664
4,389
6,958
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
9
1 / 2 / 3
5,493
549
3,853
8,427
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Stan12
Mulan
10
0 / 1 / 4
6,011
601
2,054
5,237
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 2
6,988
699
3,541
3,456
1,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AfroPandaJack
Danzaburou
0
3
2
0.33
L
Charon
FioCartman
Charon
1
1
0
1
W
Neith
2
1
1
2.5
W
Tsukuyomi
SerttasBeyy
Tsukuyomi
7
0
2
8
W
Khepri
1
2
3
1.25
L
Medusa
2
4
1
0.63
W
Mulan
Stan12
Mulan
0
1
4
2
W
3
0
2
4
L
Discordia
rtyrtyrty
Discordia
0
3
0
0
L
King Arthur
xXHARAZAXx
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,462
Damage
16,799
25,161
Taken
27,602
8,846
Mitigated
11,878
5,554
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AfroPandaJack
Danzaburou
4,507
2,785
0
2,181
7,173
2,205
0
2,175
4,998
0
28,070
L
Charon
FioCartman
Charon
1,710
330
0
1,052
4,653
2,596
0
1,061
3,592
9,159
0
W
Neith
2,962
957
0
2,167
3,524
1,089
180
685
2,839
0
31,143
W
Tsukuyomi
SerttasBeyy
Tsukuyomi
4,389
1,518
0
4,188
6,958
2,225
0
929
6,029
0
47,063
W
Khepri
3,853
230
0
1,940
8,427
6,009
108
860
7,567
12,095
1,922
L
Medusa
1,889
712
0
1,167
5,176
1,612
0
907
4,269
0
33,132
W
Mulan
Stan12
Mulan
2,054
291
0
1,732
5,237
1,553
508
631
4,606
0
32,069
W
3,541
127
0
2,340
3,456
1,002
0
1,737
1,719
52,219
326
L
Discordia
rtyrtyrty
Discordia
2,770
0
0
424
4,327
1,040
0
2,315
2,012
31,499
0
L
King Arthur
xXHARAZAXx
King Arthur
1,586
293
0
730
3,832
1,393
0
691
3,141
0
10,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,975
Gold Earned
30,370
200
Minions Killed
316
0
Camps Cleared
0
841,298
Distance Traveled
957,545
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,568
457
43
4
0
185,782
0
L
Charon
4,885
489
18
2
0
186,084
3
W
Neith
5,242
524
54
5
0
154,962
0
W
Tsukuyomi
6,636
664
80
8
0
250,736
0
W
Khepri
5,493
549
18
2
0
179,762
0
L
Medusa
5,155
516
69
7
0
207,605
0
W
Mulan
6,011
601
59
6
0
176,027
0
W
Zeus
6,988
699
105
11
0
196,058
1
L
Discordia
4,993
499
53
5
0
189,619
3
L
King Arthur
4,374
437
17
2
0
72,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role