Player Matchup

Maman Brigitte
Maman Brigitte
BigggTony
Maman Brigitte
Level 143
God Stats
4W - 9L
1,603 SR
Queue Stats
116W - 221L
1,432 Elo+
Party 1
Horus
Horus
GrayIy
Horus
Level 304
God Stats
4W - 0L
1,599 SR
Queue Stats
395W - 182L
1,649 Elo+
Party 1
Erlang Shen
Erlang Shen
Lizfraser
Erlang Shen
Level 178
God Stats
3W - 1L
1,700 SR
Queue Stats
107W - 48L
1,705 Elo+
Party 1
Pele
Pele
Mmmmmmmmmmmyes
Pele
Level 103
God Stats
4W - 0L
1,705 SR
Queue Stats
36W - 21L
1,648 Elo+
Party 1
Olorun
Olorun
SarcasticEmu
Olorun
Level 155
God Stats
2W - 1L
1,868 SR
Queue Stats
141W - 127L
1,495 Elo+
Party 1
Team Averages
Level 177
1,695 SR
1,586 Elo+

VS

Team Averages
Level 100
1,556 SR
1,527 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Big_bengie_3
Hercules
Level 88
God Stats
10W - 4L
1,722 SR
Queue Stats
177W - 166L
1,450 Elo+
Solo
Bacchus
Bacchus
Sloth5565834
Bacchus
Level 84
God Stats
6W - 8L
1,512 SR
Queue Stats
281W - 303L
1,422 Elo+
Solo
He Bo
He Bo
Teleleste
He Bo
Level 146
God Stats
5W - 7L
1,547 SR
Queue Stats
227W - 200L
1,530 Elo+
Solo
Chang'e
Chang'e
xXIceFoXx
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BigggTony
Maman Brigitte
10
3 / 1 / 6
5,480
685
2,772
7,162
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
GrayIy
Horus
9
5 / 2 / 5
5,681
710
5,093
7,788
4,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Lizfraser
Erlang Shen
11
10 / 1 / 4
6,491
811
7,487
7,697
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
3 / 1 / 3
5,924
741
5,064
6,872
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Olorun
9
0 / 2 / 4
5,007
626
2,659
6,048
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
4 / 1 / 0
5,672
709
6,791
4,692
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
Big_bengie_3
Hercules
8
1 / 3 / 0
4,671
584
3,676
8,902
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
Sloth5565834
Bacchus
7
0 / 5 / 2
4,127
516
2,725
6,969
4,515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Teleleste
He Bo
5
1 / 7 / 1
3,990
499
2,492
5,648
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
xXIceFoXx
Chang'e
7
1 / 5 / 1
4,431
554
2,000
6,354
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
7
7
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
1
0
4
L
Hercules
Big_bengie_3
Hercules
1
3
0
0.33
W
Maman Brigitte
BigggTony
Maman Brigitte
3
1
6
6
W
Horus
GrayIy
Horus
5
2
5
3.75
W
Erlang Shen
Lizfraser
Erlang Shen
10
1
4
12
W
3
1
3
4.5
W
Olorun
0
2
4
1
L
Bacchus
Sloth5565834
Bacchus
0
5
2
0.2
L
He Bo
Teleleste
He Bo
1
7
1
0.21
L
Chang'e
xXIceFoXx
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,075
Damage
17,684
35,567
Taken
32,565
13,341
Mitigated
15,525
16,915
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,791
4,441
0
2,667
4,692
1,460
238
1,708
2,984
0
43,447
L
Hercules
Big_bengie_3
Hercules
3,676
1,143
0
2,950
8,902
6,612
0
250
8,652
0
25,565
W
Maman Brigitte
BigggTony
Maman Brigitte
2,772
223
0
3,795
7,162
1,862
0
1,422
5,661
37,004
0
W
Horus
GrayIy
Horus
5,093
3,161
1,018
3,113
7,788
4,349
0
1,705
6,046
0
18,566
W
Erlang Shen
Lizfraser
Erlang Shen
7,487
4,051
0
3,753
7,697
3,120
0
2,432
5,045
0
39,062
W
5,064
1,202
0
2,663
6,872
2,000
0
133
6,411
0
40,563
W
Olorun
2,659
570
100
2,473
6,048
2,010
216
1,010
5,038
29,374
3,661
L
Bacchus
Sloth5565834
Bacchus
2,725
487
0
936
6,969
4,515
0
981
5,988
12,964
430
L
He Bo
Teleleste
He Bo
2,492
189
0
30
5,648
1,137
0
1,121
4,527
11,690
0
L
Chang'e
xXIceFoXx
Chang'e
2,000
116
120
690
6,354
1,801
0
1,305
5,049
21,231
601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,583
Gold Earned
22,891
273
Minions Killed
203
0
Camps Cleared
0
865,755
Distance Traveled
719,507
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,672
709
68
9
0
146,174
1
L
Hercules
4,671
584
47
6
0
164,324
0
W
Maman Brigitte
5,480
685
66
8
0
204,854
0
W
Horus
5,681
710
26
3
0
175,964
2
W
Erlang Shen
6,491
811
57
7
0
173,705
0
W
Pele
5,924
741
69
9
0
167,511
0
W
Olorun
5,007
626
55
7
0
143,721
0
L
Bacchus
4,127
516
16
2
0
160,927
2
L
He Bo
3,990
499
26
3
0
106,076
1
L
Chang'e
4,431
554
46
6
0
142,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role