Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HoLNr-
Hun Batz
Level 155
God Stats
0W - 1L
1,753 SR
Queue Stats
110W - 145L
1,460 Elo+
Party 1
Ishtar
Ishtar
RhaeTarG
Ishtar
Level 185
God Stats
1W - 6L
1,267 SR
Queue Stats
327W - 331L
1,603 Elo+
Solo
Kuzenbo
Kuzenbo
Time-To-Evolve
Kuzenbo
Level 212
God Stats
3W - 2L
1,667 SR
Queue Stats
294W - 284L
1,523 Elo+
Solo
Ix Chel
Ix Chel
sumjuanspeshal
Ix Chel
Level 128
God Stats
1W - 1L
1,452 SR
Queue Stats
122W - 149L
1,471 Elo+
Party 1
Team Averages
Level 168
1,528 SR
1,511 Elo+

VS

Team Averages
Level 145
1,524 SR
1,540 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
B0ttRobertt
Scylla
Level 156
God Stats
6W - 7L
1,382 SR
Queue Stats
442W - 386L
1,623 Elo+
Solo
Terra
Terra
S2ciTR
Terra
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 67L
1,576 Elo+
Solo
Odin
Odin
Willigis
Odin
Level 129
God Stats
5W - 3L
1,739 SR
Queue Stats
450W - 425L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 4 / 1
5,600
622
2,843
3,514
1,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
HoLNr-
Hun Batz
12
0 / 3 / 2
6,187
687
6,279
10,435
10,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
RhaeTarG
Ishtar
12
2 / 5 / 3
6,918
769
5,279
7,664
3,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 3 / 5
7,154
795
6,571
11,218
17,731
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 1
7,172
797
6,921
7,031
2,740
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 2 / 12
8,486
943
10,459
11,438
10,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
 
Zeus
12
2 / 3 / 10
7,987
887
8,153
5,989
2,384
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
16
7 / 0 / 6
9,715
1,079
7,322
5,436
2,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
S2ciTR
Terra
13
2 / 0 / 11
7,567
841
5,260
11,227
9,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odin
12
2 / 2 / 13
7,615
846
5,890
9,893
8,655
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
7
Kills
17
17
Deaths
7
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
1
0.13
W
Jormungandr
 
Jormungandr
4
2
12
5
W
Zeus
 
Zeus
2
3
10
2.33
W
Scylla
7
0
6
10
L
Hun Batz
HoLNr-
Hun Batz
0
3
2
0.33
L
Ishtar
RhaeTarG
Ishtar
2
5
3
0.7
W
Terra
S2ciTR
Terra
2
0
11
7.5
L
1
3
5
1.17
W
Odin
2
2
13
4.25
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,893
Damage
37,084
39,862
Taken
43,983
34,948
Mitigated
33,976
11,825
Healing
19,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,843
70
0
36
3,514
1,273
0
2,843
559
6,311
113
W
Jormungandr
 
Jormungandr
10,459
2,020
243
1,912
11,438
10,810
104
3,367
8,071
14,631
3,324
W
Zeus
 
Zeus
8,153
381
437
524
5,989
2,384
348
2,685
3,304
16,607
58
W
Scylla
7,322
375
678
551
5,436
2,606
2,169
2,237
3,199
30,644
783
L
Hun Batz
HoLNr-
Hun Batz
6,279
735
873
2,086
10,435
10,053
0
6,625
3,484
0
12,159
L
Ishtar
RhaeTarG
Ishtar
5,279
2,748
374
1,046
7,664
3,151
0
5,084
2,266
0
12,538
W
Terra
S2ciTR
Terra
5,260
601
7,915
5,428
11,227
9,521
362
5,506
5,721
8,976
408
L
6,571
1,981
292
3,054
11,218
17,731
0
8,075
2,608
10,799
0
W
Odin
5,890
717
721
809
9,893
8,655
738
2,468
7,425
0
8,141
L
6,921
1,019
2,108
1,956
7,031
2,740
0
5,478
1,430
16,013
189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,031
Gold Earned
41,370
69
Minions Killed
125
0
Camps Cleared
0
679,692
Distance Traveled
837,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,600
622
12
1
0
59,952
0
W
Jormungandr
8,486
943
22
2
0
148,345
0
W
Zeus
7,987
887
21
2
0
158,542
0
W
Scylla
9,715
1,079
68
8
0
186,706
0
L
Hun Batz
6,187
687
8
1
0
157,656
0
L
Ishtar
6,918
769
18
2
0
132,617
0
W
Terra
7,567
841
10
1
0
188,635
0
L
Kuzenbo
7,154
795
13
1
0
154,473
0
W
Odin
7,615
846
4
0
0
155,647
0
L
Ix Chel
7,172
797
18
2
0
174,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role