Player Matchup

Chernobog
Chernobog
AntisocialRage
Chernobog
Level 15
God Stats
2W - 1L
1,641 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
FOXXXXXXXXXXXX
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Pele
Pele
JSH14-
Pele
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SiLLy-RaNg3R-_x
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
bbyguhrl
Nu Wa
Level 139
God Stats
15W - 13L
1,547 SR
Queue Stats
271W - 243L
1,489 Elo+
Solo
Team Averages
Level 81
1,538 SR
1,498 Elo+

VS

Team Averages
Level 150
1,404 SR
1,499 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Bro_Husky
Set
Level 231
God Stats
2W - 4L
1,446 SR
Queue Stats
347W - 331L
1,496 Elo+
Party 2
Ares
Ares
MacLean93
Ares
Level 114
God Stats
2W - 5L
1,315 SR
Queue Stats
16W - 25L
1,426 Elo+
Party 3
Nox
Nox
aParagon
Nox
Level 129
God Stats
5W - 5L
1,317 SR
Queue Stats
119W - 73L
1,570 Elo+
Solo
Hachiman
Hachiman
garbiggins
Hachiman
Level 126
God Stats
1W - 4L
1,443 SR
Queue Stats
85W - 85L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AntisocialRage
Chernobog
12
3 / 2 / 7
7,065
642
7,911
7,598
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 7
6,273
570
3,177
7,488
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
JSH14-
Pele
11
1 / 2 / 7
5,971
543
4,621
9,079
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
SiLLy-RaNg3R-_x
Sun Wukong
12
5 / 0 / 1
7,196
654
6,146
8,162
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
bbyguhrl
Nu Wa
12
4 / 2 / 3
6,947
632
6,613
3,565
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 3 / 0
5,664
515
4,158
9,552
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 3 / 0
6,073
552
2,625
8,384
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
9
0 / 4 / 2
5,284
480
3,325
10,570
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 2
6,778
616
5,096
4,819
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
garbiggins
Hachiman
10
1 / 5 / 1
5,489
499
4,758
7,442
2,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
7
7
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
0
0.33
W
Chernobog
AntisocialRage
Chernobog
3
2
7
3.25
L
2
3
0
0.67
W
2
1
7
5.5
W
Pele
JSH14-
Pele
1
2
7
2.25
L
Ares
0
4
2
0.25
W
Sun Wukong
SiLLy-RaNg3R-_x
Sun Wukong
5
0
1
5.5
L
3
0
2
4
W
Nu Wa
bbyguhrl
Nu Wa
4
2
3
2.75
L
Hachiman
garbiggins
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,468
Damage
19,962
35,892
Taken
40,767
16,581
Mitigated
20,388
11,383
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,158
1,436
0
367
9,552
7,526
0
443
8,554
23,803
2,048
W
Chernobog
AntisocialRage
Chernobog
7,911
5,095
0
3,825
7,598
2,402
567
2,333
5,229
0
57,629
L
2,625
680
0
1,122
8,384
3,866
0
1,533
6,685
0
47,058
W
3,177
869
0
2,320
7,488
4,454
28
2,720
4,768
9,613
0
W
Pele
JSH14-
Pele
4,621
1,098
0
2,074
9,079
3,342
0
1,618
7,461
0
37,122
L
Ares
3,325
529
0
1,651
10,570
5,743
0
3,861
6,522
11,365
0
W
Sun Wukong
SiLLy-RaNg3R-_x
Sun Wukong
6,146
1,591
0
2,856
8,162
5,473
141
2,517
5,242
0
46,215
L
5,096
425
0
695
4,819
1,241
0
2,538
1,971
49,546
0
W
Nu Wa
bbyguhrl
Nu Wa
6,613
2,235
0
308
3,565
910
0
2,052
1,513
43,755
1,337
L
Hachiman
garbiggins
Hachiman
4,758
1,733
0
1,977
7,442
2,012
0
659
6,743
0
33,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,452
Gold Earned
29,288
367
Minions Killed
325
0
Camps Cleared
0
1,125,446
Distance Traveled
1,146,937
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,664
515
55
5
0
206,730
3
W
Chernobog
7,065
642
102
9
0
201,226
0
L
Set
6,073
552
82
7
0
248,322
0
W
Ymir
6,273
570
15
1
0
212,526
0
W
Pele
5,971
543
65
6
0
268,908
5
L
Ares
5,284
480
15
1
0
212,502
4
W
Sun Wukong
7,196
654
90
8
0
228,863
1
L
Nox
6,778
616
107
10
0
261,050
0
W
Nu Wa
6,947
632
95
9
0
213,923
2
L
Hachiman
5,489
499
66
6
0
218,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role