Player Matchup

King Arthur
King Arthur
MIDNEEDDIE
King Arthur
Level 128
God Stats
57W - 41L
1,576 SR
Queue Stats
561W - 569L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
RaknarOrlock
Zhong Kui
Level 87
God Stats
13W - 5L
1,811 SR
Queue Stats
158W - 139L
1,444 Elo+
Solo
Medusa
Medusa
TheNameIsFreya
Medusa
Level 60
God Stats
2W - 0L
1,746 SR
Queue Stats
25W - 29L
1,420 Elo+
Solo
Khepri
Khepri
Vrkas Uzhul
Khepri
Level 44
God Stats
1W - 2L
1,284 SR
Queue Stats
35W - 47L
1,400 Elo+
Solo
Discordia
Discordia
splashy_kazoo92
Discordia
Level 121
God Stats
5W - 2L
1,512 SR
Queue Stats
570W - 573L
1,437 Elo+
Solo
Team Averages
Level 88
1,586 SR
1,429 Elo+

VS

Team Averages
Level 106
1,439 SR
1,436 Elo+
Ra
Ra
J Da Doughboy
Ra
Level 105
God Stats
9W - 11L
1,484 SR
Queue Stats
23W - 38L
1,345 Elo+
Solo
Cabrakan
Cabrakan
Kingslayer996
Cabrakan
Level 28
God Stats
0W - 4L
1,130 SR
Queue Stats
64W - 79L
1,416 Elo+
Party 1
Thanatos
Thanatos
Protector07
Thanatos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,497 Elo+
Solo
Bellona
Bellona
TheBasedSage
Bellona
Level 118
God Stats
11W - 9L
1,568 SR
Queue Stats
493W - 464L
1,465 Elo+
Solo
Izanami
Izanami
greenpimp143
Izanami
Level 127
God Stats
2W - 2L
1,512 SR
Queue Stats
14W - 17L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MIDNEEDDIE
King Arthur
10
4 / 0 / 1
6,118
680
4,146
7,719
7,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
RaknarOrlock
Zhong Kui
10
2 / 0 / 1
5,061
562
2,399
2,857
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
7 / 1 / 2
6,024
669
9,730
5,358
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
10
2 / 0 / 5
5,905
656
1,695
3,434
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
splashy_kazoo92
Discordia
10
1 / 1 / 1
5,601
622
2,993
3,397
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,417
602
713
4,884
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Kingslayer996
Cabrakan
8
0 / 4 / 0
4,694
522
1,514
9,311
6,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Protector07
Thanatos
9
1 / 3 / 1
4,838
538
2,346
7,909
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TheBasedSage
Bellona
7
0 / 4 / 0
4,535
504
3,308
7,179
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
greenpimp143
Izanami
9
1 / 4 / 0
5,060
562
3,839
5,825
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
16
Kills
2
2
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cabrakan
Kingslayer996
Cabrakan
0
4
0
0
W
King Arthur
MIDNEEDDIE
King Arthur
4
0
1
4.5
L
Thanatos
Protector07
Thanatos
1
3
1
0.5
W
Zhong Kui
RaknarOrlock
Zhong Kui
2
0
1
2.5
L
Bellona
TheBasedSage
Bellona
0
4
0
0
W
7
1
2
8
W
Khepri
2
0
5
4.5
L
Izanami
greenpimp143
Izanami
1
4
0
0.25
W
Discordia
splashy_kazoo92
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,963
Damage
11,720
22,765
Taken
35,108
14,005
Mitigated
16,517
7,293
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
713
41
48
1,918
4,884
1,703
0
2,671
2,213
37,070
1,069
L
Cabrakan
Kingslayer996
Cabrakan
1,514
364
0
1,244
9,311
6,747
0
1,700
7,611
5,301
0
W
King Arthur
MIDNEEDDIE
King Arthur
4,146
363
0
2,742
7,719
7,220
0
0
7,391
1,460
30,377
L
Thanatos
Protector07
Thanatos
2,346
527
0
5,021
7,909
2,446
0
1,335
6,503
0
27,173
W
Zhong Kui
RaknarOrlock
Zhong Kui
2,399
334
0
1,998
2,857
1,610
0
251
2,575
26,059
968
L
Bellona
TheBasedSage
Bellona
3,308
1,318
0
1,550
7,179
3,956
0
776
6,049
0
22,550
W
9,730
3,879
0
1,105
5,358
1,626
50
760
4,598
0
41,628
W
Khepri
1,695
0
0
698
3,434
2,720
313
546
2,888
14,809
838
L
Izanami
greenpimp143
Izanami
3,839
2,424
0
748
5,825
1,665
0
829
4,996
0
40,304
W
Discordia
splashy_kazoo92
Discordia
2,993
0
0
750
3,397
829
559
665
2,732
34,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,709
Gold Earned
24,544
286
Minions Killed
245
0
Camps Cleared
0
931,377
Distance Traveled
863,083
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,417
602
68
8
0
176,399
2
L
Cabrakan
4,694
522
8
1
0
185,501
2
W
King Arthur
6,118
680
59
7
0
198,275
0
L
Thanatos
4,838
538
54
6
0
177,433
0
W
Zhong Kui
5,061
562
58
6
0
191,118
0
L
Bellona
4,535
504
38
4
0
151,319
0
W
Medusa
6,024
669
62
7
0
173,536
1
W
Khepri
5,905
656
35
4
0
185,194
0
L
Izanami
5,060
562
77
9
0
172,431
0
W
Discordia
5,601
622
72
8
0
183,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role