Player Matchup

Bellona
Bellona
DocRojas
Bellona
Level 139
God Stats
12W - 7L
1,620 SR
Queue Stats
129W - 126L
1,562 Elo+
Party 1
Charybdis
Charybdis
FullMetalBattle
Charybdis
Level 148
God Stats
6W - 2L
1,924 SR
Queue Stats
109W - 90L
1,479 Elo+
Solo
Lancelot
Lancelot
Slothyboy11
Lancelot
Level 159
God Stats
1W - 1L
1,338 SR
Queue Stats
124W - 117L
1,533 Elo+
Party 1
Terra
Terra
Zyphr8906
Terra
Level 86
God Stats
4W - 0L
1,704 SR
Queue Stats
132W - 131L
1,476 Elo+
Solo
Nox
Nox
cleotrapa
Nox
Level 155
God Stats
6W - 10L
1,203 SR
Queue Stats
196W - 184L
1,551 Elo+
Party 1
Team Averages
Level 137
1,558 SR
1,520 Elo+

VS

Team Averages
Level 148
1,577 SR
1,503 Elo+
Bakasura
Bakasura
 
Bakasura
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DamHesGood
Eset
Level 123
God Stats
13W - 6L
1,782 SR
Queue Stats
146W - 128L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SaronSium
Ah Muzen Cab
Level 135
God Stats
1W - 1L
1,478 SR
Queue Stats
113W - 97L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
Veging
Erlang Shen
Level 199
God Stats
2W - 3L
1,550 SR
Queue Stats
671W - 650L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
watchyourself24
Kumbhakarna
Level 141
God Stats
9W - 10L
1,576 SR
Queue Stats
74W - 63L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DocRojas
Bellona
13
2 / 1 / 0
7,700
592
9,977
10,153
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
FullMetalBattle
Charybdis
12
2 / 2 / 3
7,175
552
9,131
8,633
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Slothyboy11
Lancelot
14
4 / 1 / 3
7,772
598
6,216
8,569
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Terra
Zyphr8906
Terra
12
3 / 1 / 6
7,493
576
3,109
7,953
5,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 3 / 4
8,464
651
4,429
5,925
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 1 / 1
7,596
584
5,160
11,787
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
2 / 6 / 3
5,954
458
5,322
8,864
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
SaronSium
Ah Muzen Cab
11
1 / 2 / 1
6,357
489
6,426
7,848
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
Veging
Erlang Shen
13
1 / 2 / 2
7,321
563
7,022
13,675
8,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
watchyourself24
Kumbhakarna
10
0 / 3 / 1
5,884
453
2,943
8,709
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
8
8
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
1
1
4.5
L
2
6
3
0.58
W
Bellona
DocRojas
Bellona
2
1
0
2
W
Charybdis
FullMetalBattle
Charybdis
2
2
3
1.75
L
Ah Muzen Cab
SaronSium
Ah Muzen Cab
1
2
1
0.75
W
Lancelot
Slothyboy11
Lancelot
4
1
3
5.5
L
Erlang Shen
Veging
Erlang Shen
1
2
2
1
W
Terra
Zyphr8906
Terra
3
1
6
6
W
3
3
4
1.67
L
Kumbhakarna
watchyourself24
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
26,873
41,233
Taken
50,883
24,404
Mitigated
23,451
13,512
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,160
3,189
0
5,000
11,787
4,931
0
1,780
10,007
0
44,489
L
5,322
232
308
1,653
8,864
2,108
0
2,815
6,007
26,590
0
W
Bellona
DocRojas
Bellona
9,977
3,870
0
3,896
10,153
9,791
0
1,091
9,034
0
58,072
W
Charybdis
FullMetalBattle
Charybdis
9,131
5,329
0
3,002
8,633
2,643
841
1,559
6,889
0
60,690
L
Ah Muzen Cab
SaronSium
Ah Muzen Cab
6,426
2,167
0
1,041
7,848
2,450
0
645
7,203
0
55,521
W
Lancelot
Slothyboy11
Lancelot
6,216
1,446
0
1,447
8,569
4,735
0
1,163
6,910
0
67,978
L
Erlang Shen
Veging
Erlang Shen
7,022
3,188
0
6,566
13,675
8,190
0
1,080
11,927
1,011
48,612
W
Terra
Zyphr8906
Terra
3,109
284
1,369
3,270
7,953
5,159
0
2,181
5,722
14,394
0
W
4,429
0
0
528
5,925
2,076
338
3,036
2,757
58,124
1,213
L
Kumbhakarna
watchyourself24
Kumbhakarna
2,943
128
0
2,440
8,709
5,772
0
1,210
7,457
14,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
33,112
485
Minions Killed
364
0
Camps Cleared
0
1,321,598
Distance Traveled
1,289,500
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,596
584
105
8
0
315,181
1
L
Eset
5,954
458
46
4
0
230,990
0
W
Bellona
7,700
592
100
8
0
237,339
4
W
Charybdis
7,175
552
125
10
0
220,075
0
L
Ah Muzen Cab
6,357
489
104
8
0
229,156
0
W
Lancelot
7,772
598
102
8
0
332,382
0
L
Erlang Shen
7,321
563
97
7
0
247,870
1
W
Terra
7,493
576
25
2
0
279,973
7
W
Nox
8,464
651
133
10
0
251,829
4
L
Kumbhakarna
5,884
453
12
1
0
266,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role