Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Kiing_JKiller
Anubis
Level 88
God Stats
9W - 7L
1,490 SR
Queue Stats
30W - 45L
1,349 Elo+
Party 2
Odin
Odin
PerFecTDC
Odin
Level 214
God Stats
3W - 3L
1,621 SR
Queue Stats
131W - 77L
1,620 Elo+
Solo
Baron Samedi
Baron Samedi
Tamaariel
Baron Samedi
Level 170
God Stats
9W - 11L
1,511 SR
Queue Stats
392W - 392L
1,499 Elo+
Solo
Mercury
Mercury
mrfatdaddy
Mercury
Level 29
God Stats
2W - 8L
1,282 SR
Queue Stats
31W - 49L
1,337 Elo+
Party 2
Team Averages
Level 105
1,481 SR
1,461 Elo+

VS

Team Averages
Level 142
1,470 SR
1,491 Elo+
Hachiman
Hachiman
 
Hachiman
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
BigKaktus94
Ares
Level 120
God Stats
20W - 10L
1,435 SR
Queue Stats
108W - 124L
1,421 Elo+
Party 1
Ullr
Ullr
D1ncked
Ullr
Level 208
God Stats
1W - 0L
1,412 SR
Queue Stats
16W - 17L
1,488 Elo+
Party 3
Sol
Sol
GoldPatii
Sol
Level 145
God Stats
16W - 14L
1,545 SR
Queue Stats
294W - 290L
1,459 Elo+
Party 1
Tyr
Tyr
GuiltyHelsing
Tyr
Level 214
God Stats
1W - 1L
1,459 SR
Queue Stats
127W - 114L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
3 / 2 / 1
5,389
539
4,271
5,522
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 7 / 0
5,146
515
3,167
8,694
3,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
11
1 / 2 / 0
6,301
630
6,036
8,552
5,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Tamaariel
Baron Samedi
10
1 / 2 / 2
6,249
625
4,790
6,731
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
mrfatdaddy
Mercury
10
2 / 4 / 1
5,783
578
2,083
8,213
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 1 / 4
4,693
469
1,385
3,961
1,064
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 3
4,857
486
3,692
10,269
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
D1ncked
Ullr
12
7 / 1 / 2
7,393
739
7,712
6,310
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 1
5,692
569
3,665
6,478
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
9 / 1 / 2
7,269
727
8,261
8,935
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
16
17
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
2
1
1.75
W
Hachiman
 
Hachiman
0
1
4
2
W
0
4
3
0.38
W
Ullr
D1ncked
Ullr
7
1
2
8
W
0
1
1
0.5
W
9
1
2
10
L
0
7
0
0
L
Odin
1
2
0
0.5
L
Baron Samedi
Tamaariel
Baron Samedi
1
2
2
1
L
Mercury
mrfatdaddy
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,347
Damage
24,715
37,712
Taken
35,953
19,010
Mitigated
14,035
6,514
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,271
2,762
0
628
5,522
1,856
0
1,773
3,749
0
26,686
W
Hachiman
 
Hachiman
1,385
640
0
290
3,961
1,064
9
1,491
2,470
0
17,818
W
3,692
93
0
2,376
10,269
6,207
0
2,828
7,441
14,117
0
W
Ullr
D1ncked
Ullr
7,712
1,948
0
830
6,310
1,731
0
2,306
4,004
0
50,233
W
3,665
1,812
0
3,575
6,478
1,624
0
0
6,478
30,457
4,102
W
8,261
1,457
0
6,376
8,935
3,409
0
1,001
7,934
0
48,568
L
3,167
0
0
1,750
8,694
3,075
0
0
8,694
30,683
666
L
Odin
6,036
1,146
0
988
8,552
5,889
0
3,098
5,454
0
39,959
L
Baron Samedi
Tamaariel
Baron Samedi
4,790
531
204
2,293
6,731
5,241
0
1,585
5,146
31,237
2,801
L
Mercury
mrfatdaddy
Mercury
2,083
877
0
651
8,213
2,949
0
562
7,651
0
38,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
29,904
311
Minions Killed
283
0
Camps Cleared
0
1,012,165
Distance Traveled
1,090,769
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,389
539
46
5
0
187,480
0
W
Hachiman
4,693
469
41
4
0
192,787
0
W
Ares
4,857
486
10
1
0
212,602
1
W
Ullr
7,393
739
87
9
0
213,916
0
W
Sol
5,692
569
65
7
0
190,960
0
W
Tyr
7,269
727
80
8
0
280,504
0
L
Anubis
5,146
515
61
6
0
191,409
0
L
Odin
6,301
630
78
8
0
193,409
0
L
Baron Samedi
6,249
625
54
5
0
192,528
3
L
Mercury
5,783
578
72
7
0
247,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role