Player Matchup

Eset
Eset
Anorak1178509
Eset
Level 66
God Stats
52W - 55L
1,500 SR
Queue Stats
507W - 541L
1,417 Elo+
Solo
Thor
Thor
First-Avenger12
Thor
Level 123
God Stats
55W - 55L
1,502 SR
Queue Stats
331W - 338L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
Stylez XII
Jormungandr
Level 148
God Stats
3W - 2L
1,524 SR
Queue Stats
32W - 39L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
jsteven83
Heimdallr
Level 108
God Stats
29W - 21L
1,572 SR
Queue Stats
303W - 317L
1,454 Elo+
Party 2
Sol
Sol
yuurierusan
Sol
Level 29
God Stats
14W - 21L
1,505 SR
Queue Stats
30W - 38L
1,428 Elo+
Party 1
Team Averages
Level 95
1,520 SR
1,438 Elo+

VS

Team Averages
Level 121
1,491 SR
1,433 Elo+
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BigB6250
Yemoja
Level 86
God Stats
49W - 55L
1,415 SR
Queue Stats
559W - 624L
1,387 Elo+
Solo
Cu Chulainn
Cu Chulainn
Indigo757
Cu Chulainn
Level 118
God Stats
20W - 29L
1,385 SR
Queue Stats
58W - 70L
1,381 Elo+
Solo
Thanatos
Thanatos
sIaceon-
Thanatos
Level 105
God Stats
4W - 6L
1,653 SR
Queue Stats
63W - 77L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xTottyDiosx
Morgan Le Fay
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 336L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,163
916
3,300
5,249
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 8
10,123
1,012
7,494
7,749
7,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Jormungandr
Stylez XII
Jormungandr
16
4 / 0 / 6
10,406
1,041
12,617
6,905
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
jsteven83
Heimdallr
15
2 / 2 / 6
9,700
970
10,598
10,657
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 0 / 4
10,268
1,027
5,829
5,076
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

281

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 1 / 3
9,222
922
5,441
5,831
2,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
BigB6250
Yemoja
14
0 / 1 / 0
8,665
867
3,479
6,385
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
Indigo757
Cu Chulainn
15
2 / 1 / 2
9,717
972
8,009
12,475
9,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
sIaceon-
Thanatos
15
0 / 3 / 4
9,216
922
3,464
9,453
3,733
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
xTottyDiosx
Morgan Le Fay
15
2 / 4 / 2
9,747
975
10,207
8,980
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
10
Kills
5
5
Deaths
10
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
3
2.5
W
0
2
2
0.5
L
Yemoja
BigB6250
Yemoja
0
1
0
0
W
2
1
8
6
L
Cu Chulainn
Indigo757
Cu Chulainn
2
1
2
3
W
Jormungandr
Stylez XII
Jormungandr
4
0
6
7
W
Heimdallr
jsteven83
Heimdallr
2
2
6
2.5
L
Thanatos
sIaceon-
Thanatos
0
3
4
0.67
L
Morgan Le Fay
xTottyDiosx
Morgan Le Fay
2
4
2
0.75
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,838
Damage
30,600
35,636
Taken
43,124
24,083
Mitigated
22,606
3,580
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,441
4,115
0
1,317
5,831
2,173
0
2,663
2,945
0
15,150
W
3,300
270
0
731
5,249
2,101
0
2,432
2,817
22,501
0
L
Yemoja
BigB6250
Yemoja
3,479
311
1,864
590
6,385
2,819
0
3,510
2,800
9,847
597
W
7,494
1,051
0
504
7,749
7,327
0
2,334
5,415
0
13,705
L
Cu Chulainn
Indigo757
Cu Chulainn
8,009
1,387
0
0
12,475
9,979
0
5,448
6,459
0
20,361
W
Jormungandr
Stylez XII
Jormungandr
12,617
1,385
0
470
6,905
7,750
0
3,191
3,714
25,952
527
W
Heimdallr
jsteven83
Heimdallr
10,598
5,603
0
1,078
10,657
4,740
0
4,367
6,290
0
23,526
L
Thanatos
sIaceon-
Thanatos
3,464
74
0
1,687
9,453
3,733
0
4,254
4,824
0
15,427
L
Morgan Le Fay
xTottyDiosx
Morgan Le Fay
10,207
1,896
206
1,075
8,980
3,902
0
4,197
4,411
35,833
0
W
5,829
1,910
0
797
5,076
2,165
0
1,237
3,839
27,744
952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,660
Gold Earned
46,567
190
Minions Killed
165
4
Camps Cleared
3
895,827
Distance Traveled
852,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,222
922
27
3
1
112,541
0
W
Eset
9,163
916
50
5
1
167,064
0
L
Yemoja
8,665
867
14
1
1
171,077
0
W
Thor
10,123
1,012
19
2
1
191,301
0
L
Cu Chulainn
9,717
972
35
4
1
193,619
0
W
Jormungandr
10,406
1,041
16
2
0
198,856
0
W
Heimdallr
9,700
970
30
3
0
149,218
0
L
Thanatos
9,216
922
25
3
0
198,819
0
L
Morgan Le Fay
9,747
975
64
6
0
176,359
0
W
Sol
10,268
1,027
75
8
2
189,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role