Player Matchup

Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
ARabidCow
Ganesha
Gold III
Level 164
God Stats
10W - 13L
1,642 SR
Queue Stats
476W - 491L
1,453 MMR
Solo
Merlin
Merlin
Silver II
Mista G9321
Merlin
Silver II
Level 98
God Stats
2W - 4L
1,490 SR
Queue Stats
5W - 18L
1,519 MMR
Solo
Chernobog
Chernobog
Gold IV
Show Me Rock
Chernobog
Gold IV
Level 125
God Stats
25W - 30L
1,491 SR
Queue Stats
246W - 248L
1,459 MMR
Solo
Bellona
Bellona
Bronze III
mcnuggetstein
Bellona
Bronze III
Level 109
God Stats
0W - 1L
1,561 SR
Queue Stats
1W - 1L
1,546 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,537 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,543 SR
1,490 MMR
Nut
Nut
Gold IV
Inca_Emperor
Nut
Gold IV
Level 148
God Stats
10W - 8L
1,523 SR
Queue Stats
123W - 131L
1,448 MMR
Solo
Sylvanus
Sylvanus
Gold IV
TheBlaziquen
Sylvanus
Gold IV
Level 127
God Stats
7W - 2L
1,704 SR
Queue Stats
48W - 55L
1,497 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
idkcruel
Sun Wukong
Platinum V
Level 134
God Stats
76W - 97L
1,497 SR
Queue Stats
84W - 125L
1,526 MMR
Solo
Thoth
Thoth
Bronze IV
lPurse
Thoth
Bronze IV
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,455 MMR
Solo
Bastet
Bastet
Gold III
naxo3012
Bastet
Gold III
Level 158
God Stats
7W - 6L
1,493 SR
Queue Stats
45W - 45L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
5
0 / 1 / 0
3,444
492
1,113
2,380
745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ARabidCow
Ganesha
6
0 / 1 / 0
4,072
582
1,101
6,063
2,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
7
0 / 1 / 1
3,655
522
1,958
3,682
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Show Me Rock
Chernobog
9
1 / 1 / 0
4,943
706
3,647
3,845
987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
8
1 / 3 / 0
4,437
634
2,362
6,291
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bans
GilgameshAthenaCthulhuAo Kuang

VS

Bans
IshtarSerqetChang'eApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,079
726
4,096
5,135
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
TheBlaziquen
Sylvanus
7
0 / 0 / 3
4,854
693
1,277
4,297
1,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
idkcruel
Sun Wukong
9
3 / 1 / 0
5,374
768
3,450
6,054
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thoth
lPurse
Thoth
9
0 / 0 / 1
4,895
699
1,663
2,341
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
naxo3012
Bastet
9
1 / 0 / 1
4,610
659
3,247
5,963
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
7
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
0
0
L
Ganesha
ARabidCow
Ganesha
0
1
0
0
W
3
1
0
3
L
Merlin
0
1
1
0.5
L
Chernobog
Show Me Rock
Chernobog
1
1
0
1
W
Sylvanus
TheBlaziquen
Sylvanus
0
0
3
1.5
W
Sun Wukong
idkcruel
Sun Wukong
3
1
0
3
W
Thoth
lPurse
Thoth
0
0
1
0.5
L
Bellona
1
3
0
0.33
W
Bastet
naxo3012
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,181
Damage
13,733
22,261
Taken
23,790
7,714
Mitigated
8,299
6,138
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,113
178
0
569
2,380
745
0
109
2,238
0
11,177
L
Ganesha
ARabidCow
Ganesha
1,101
226
0
1,264
6,063
2,535
0
1,583
4,480
11,690
0
W
4,096
2,620
0
1,963
5,135
1,632
0
698
4,437
0
27,090
L
Merlin
1,958
0
0
950
3,682
970
0
808
2,841
8,461
0
L
Chernobog
Show Me Rock
Chernobog
3,647
2,439
0
1,720
3,845
987
0
428
3,417
0
31,535
W
Sylvanus
TheBlaziquen
Sylvanus
1,277
637
2,062
2,065
4,297
1,516
104
537
3,598
12,391
0
W
Sun Wukong
idkcruel
Sun Wukong
3,450
762
0
2,910
6,054
3,132
185
100
5,914
0
27,792
W
Thoth
lPurse
Thoth
1,663
37
0
661
2,341
556
0
760
1,323
32,845
1,381
L
Bellona
2,362
172
0
1,635
6,291
2,477
0
0
5,903
0
17,583
W
Bastet
naxo3012
Bastet
3,247
709
0
4,301
5,963
1,463
0
413
5,459
0
30,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,551
Gold Earned
24,812
150
Minions Killed
217
0
Camps Cleared
0
721,626
Distance Traveled
796,786
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,444
492
22
3
0
113,863
0
L
Ganesha
4,072
582
5
1
0
142,340
1
W
Nut
5,079
726
47
7
0
138,411
4
L
Merlin
3,655
522
19
3
0
167,244
3
L
Chernobog
4,943
706
72
10
0
151,807
0
W
Sylvanus
4,854
693
21
3
0
155,870
3
W
Sun Wukong
5,374
768
42
6
0
143,536
0
W
Thoth
4,895
699
53
8
0
151,997
2
L
Bellona
4,437
634
32
5
0
146,372
0
W
Bastet
4,610
659
54
8
0
206,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role