Player Matchup

Tsukuyomi
Tsukuyomi
FireEmperorSabo
Tsukuyomi
Level 24
God Stats
8W - 6L
1,401 SR
Queue Stats
133W - 132L
1,402 Elo+
Party 1
Nemesis
Nemesis
Lil_Kenja
Nemesis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 256L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
Mercenary--X--
Jormungandr
Level 120
God Stats
1W - 1L
1,581 SR
Queue Stats
24W - 18L
1,646 Elo+
Solo
Sol
Sol
Xkcire24
Sol
Level 99
God Stats
9W - 6L
1,685 SR
Queue Stats
120W - 134L
1,428 Elo+
Solo
Cupid
Cupid
drkush420420
Cupid
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 63L
1,394 Elo+
Solo
Team Averages
Level 88
1,533 SR
1,467 Elo+

VS

Team Averages
Level 88
1,571 SR
1,469 Elo+
Izanami
Izanami
Danielp0605
Izanami
Level 69
God Stats
27W - 9L
1,703 SR
Queue Stats
60W - 44L
1,440 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GELO408
Morgan Le Fay
Level 122
God Stats
4W - 5L
1,409 SR
Queue Stats
514W - 512L
1,462 Elo+
Solo
The Morrigan
The Morrigan
RaccMex
The Morrigan
Level 102
God Stats
9W - 1L
1,623 SR
Queue Stats
133W - 126L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
Thegan-
Nu Wa
Level 104
God Stats
83W - 41L
1,626 SR
Queue Stats
182W - 175L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
ZER010
Cthulhu
Level 44
God Stats
26W - 24L
1,495 SR
Queue Stats
46W - 38L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FireEmperorSabo
Tsukuyomi
18
3 / 4 / 3
10,159
462
5,380
20,930
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nemesis
Lil_Kenja
Nemesis
18
4 / 7 / 5
11,402
518
18,846
27,322
18,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
Mercenary--X--
Jormungandr
15
2 / 0 / 4
10,121
460
9,063
16,961
17,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 6 / 1
10,748
489
3,997
19,493
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 7 / 3
10,166
462
11,828
18,088
6,649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danielp0605
Izanami
18
4 / 4 / 2
11,374
517
12,894
15,554
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
GELO408
Morgan Le Fay
20
10 / 6 / 6
13,029
592
20,726
22,377
12,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
RaccMex
The Morrigan
20
6 / 1 / 10
12,052
548
17,614
12,806
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Thegan-
Nu Wa
20
2 / 1 / 6
12,674
576
17,463
4,910
1,802
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ZER010
Cthulhu
12
1 / 4 / 3
8,953
407
5,779
17,528
13,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
16
Kills
23
24
Deaths
16
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Danielp0605
Izanami
4
4
2
1.25
L
Tsukuyomi
FireEmperorSabo
Tsukuyomi
3
4
3
1.13
W
Morgan Le Fay
GELO408
Morgan Le Fay
10
6
6
2.17
L
Nemesis
Lil_Kenja
Nemesis
4
7
5
0.93
L
Jormungandr
Mercenary--X--
Jormungandr
2
0
4
4
W
The Morrigan
RaccMex
The Morrigan
6
1
10
11
W
Nu Wa
Thegan-
Nu Wa
2
1
6
5
L
1
6
1
0.25
W
Cthulhu
ZER010
Cthulhu
1
4
3
0.63
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,114
Damage
74,476
102,794
Taken
73,175
53,478
Mitigated
39,751
35,911
Healing
24,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Danielp0605
Izanami
12,894
9,199
0
5,559
15,554
6,122
303
4,672
10,786
0
109,134
L
Tsukuyomi
FireEmperorSabo
Tsukuyomi
5,380
917
0
8,421
20,930
6,293
181
12,019
8,649
0
97,978
W
Morgan Le Fay
GELO408
Morgan Le Fay
20,726
3,528
170
7,971
22,377
12,927
983
751
20,687
72,717
0
L
Nemesis
Lil_Kenja
Nemesis
18,846
5,612
0
9,737
27,322
18,188
0
18,537
7,813
0
83,798
L
Jormungandr
Mercenary--X--
Jormungandr
9,063
1,454
0
3,864
16,961
17,728
508
7,233
9,728
50,436
4,515
W
The Morrigan
RaccMex
The Morrigan
17,614
3,123
60
6,175
12,806
5,060
1,378
1,165
11,563
83,886
1,265
W
Nu Wa
Thegan-
Nu Wa
17,463
5,407
0
461
4,910
1,802
797
1,952
2,813
115,919
3,467
L
3,997
723
0
9,280
19,493
4,620
994
14,633
4,698
100,043
18,079
W
Cthulhu
ZER010
Cthulhu
5,779
811
417
3,610
17,528
13,840
23
4,460
13,019
20,224
0
L
11,828
6,518
58
4,551
18,088
6,649
0
8,019
9,939
0
64,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,596
Gold Earned
58,082
627
Minions Killed
567
0
Camps Cleared
0
2,110,065
Distance Traveled
2,090,575
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,374
517
146
7
0
396,576
0
L
Tsukuyomi
10,159
462
147
7
0
464,329
0
W
Morgan Le Fay
13,029
592
90
4
0
402,840
4
L
Nemesis
11,402
518
117
5
0
448,745
0
L
Jormungandr
10,121
460
75
3
0
441,119
1
W
The Morrigan
12,052
548
122
6
0
451,359
7
W
Nu Wa
12,674
576
192
9
0
444,228
4
L
Sol
10,748
489
202
9
0
364,457
2
W
Cthulhu
8,953
407
17
1
0
395,572
0
L
Cupid
10,166
462
86
4
0
391,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role