Player Matchup

Bastet
Bastet
Hell Luzbel
Bastet
Level 145
God Stats
2W - 5L
1,402 SR
Queue Stats
510W - 460L
1,550 Elo+
Party 1
Xbalanque
Xbalanque
Jolderx
Xbalanque
Level 147
God Stats
2W - 4L
1,499 SR
Queue Stats
160W - 156L
1,544 Elo+
Solo
Poseidon
Poseidon
LitMasterEgg
Poseidon
Level 126
God Stats
7W - 4L
1,758 SR
Queue Stats
494W - 461L
1,515 Elo+
Party 1
Sobek
Sobek
Th3Skipper
Sobek
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 30L
1,631 Elo+
Solo
Anubis
Anubis
Tim Dunkln
Anubis
Level 155
God Stats
4W - 1L
1,951 SR
Queue Stats
98W - 86L
1,624 Elo+
Solo
Team Averages
Level 142
1,622 SR
1,573 Elo+

VS

Team Averages
Level 174
1,577 SR
1,539 Elo+
Surtr
Surtr
 
Surtr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Disability kun
Xbalanque
Level 169
God Stats
3W - 5L
1,502 SR
Queue Stats
182W - 218L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
Narcaido
Nu Wa
Level 205
God Stats
3W - 0L
1,725 SR
Queue Stats
8W - 3L
1,678 Elo+
Party 2
Atlas
Atlas
darkdotfail
Atlas
Level 128
God Stats
7W - 20L
1,567 SR
Queue Stats
103W - 210L
1,364 Elo+
Party 2
Mercury
Mercury
jöse
Mercury
Level 218
God Stats
1W - 0L
1,592 SR
Queue Stats
5W - 2L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 5 / 1
7,212
515
4,394
12,400
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
Jolderx
Xbalanque
13
1 / 4 / 0
7,474
534
6,900
12,108
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
LitMasterEgg
Poseidon
11
1 / 7 / 1
6,505
465
5,602
9,999
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
11
1 / 2 / 0
6,395
457
4,052
13,907
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Tim Dunkln
Anubis
13
3 / 2 / 1
7,603
543
7,086
11,650
4,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
0 / 3 / 4
8,119
580
7,596
11,851
10,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
Disability kun
Xbalanque
15
3 / 1 / 0
8,696
621
7,004
10,110
3,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Narcaido
Nu Wa
12
2 / 2 / 11
7,980
570
10,780
4,955
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 8
6,401
457
5,223
9,224
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
jöse
Mercury
17
14 / 1 / 3
10,127
723
11,653
11,075
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
9
Kills
20
20
Deaths
9
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
3
4
0.67
W
Xbalanque
Disability kun
Xbalanque
3
1
0
3
L
Bastet
3
5
1
0.7
L
Xbalanque
Jolderx
Xbalanque
1
4
0
0.25
L
Poseidon
LitMasterEgg
Poseidon
1
7
1
0.21
W
Nu Wa
Narcaido
Nu Wa
2
2
11
3.75
L
Sobek
1
2
0
0.5
L
Anubis
Tim Dunkln
Anubis
3
2
1
1.75
W
1
2
8
2.5
W
Mercury
jöse
Mercury
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
42,256
60,064
Taken
47,215
26,627
Mitigated
23,646
22,880
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,596
2,205
0
4,532
11,851
10,152
0
5,811
6,040
1,926
52,415
W
Xbalanque
Disability kun
Xbalanque
7,004
2,569
0
4,714
10,110
3,548
530
607
9,503
0
74,646
L
Bastet
4,394
1,204
0
5,391
12,400
3,929
0
2,971
9,153
0
56,010
L
Xbalanque
Jolderx
Xbalanque
6,900
2,505
0
4,218
12,108
4,481
50
1,153
10,815
0
61,174
L
Poseidon
LitMasterEgg
Poseidon
5,602
360
0
1,105
9,999
2,789
0
3,096
6,690
47,788
0
W
Nu Wa
Narcaido
Nu Wa
10,780
2,048
0
441
4,955
1,279
758
2,590
2,157
37,919
306
L
Sobek
4,052
219
0
5,582
13,907
10,799
0
5,792
7,823
20,381
0
L
Anubis
Tim Dunkln
Anubis
7,086
653
0
6,584
11,650
4,629
0
2,166
9,316
59,093
324
W
5,223
1,214
0
680
9,224
4,398
0
4,326
4,752
17,805
455
W
Mercury
jöse
Mercury
11,653
6,794
0
2,911
11,075
4,269
0
2,841
8,118
0
83,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,189
Gold Earned
41,323
438
Minions Killed
444
0
Camps Cleared
0
1,367,260
Distance Traveled
1,435,541
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,119
580
109
8
0
273,174
0
W
Xbalanque
8,696
621
137
10
0
268,227
5
L
Bastet
7,212
515
106
8
0
299,948
0
L
Xbalanque
7,474
534
112
8
0
253,141
0
L
Poseidon
6,505
465
88
6
0
274,454
1
W
Nu Wa
7,980
570
66
5
0
265,455
0
L
Sobek
6,395
457
14
1
0
302,726
7
L
Anubis
7,603
543
118
8
0
236,991
4
W
Atlas
6,401
457
19
1
0
253,944
0
W
Mercury
10,127
723
113
8
0
374,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role