Player Matchup

Bakasura
Bakasura
Chuucheee
Bakasura
Level 155
God Stats
28W - 18L
1,630 SR
Queue Stats
224W - 211L
1,647 Elo+
Party 1
Gilgamesh
Gilgamesh
ElGordoPedazo
Gilgamesh
Level 325
God Stats
4W - 5L
1,379 SR
Queue Stats
885W - 804L
1,595 Elo+
Party 1
Hachiman
Hachiman
NoneNarrow
Hachiman
Level 166
God Stats
8W - 9L
1,486 SR
Queue Stats
410W - 338L
1,606 Elo+
Party 1
Ares
Ares
Pichincha69
Ares
Level 99
God Stats
5W - 2L
1,789 SR
Queue Stats
353W - 291L
1,596 Elo+
Party 1
Aphrodite
Aphrodite
Shebas
Aphrodite
Level 162
God Stats
37W - 4L
1,848 SR
Queue Stats
68W - 26L
1,757 Elo+
Party 1
Team Averages
Level 181
1,626 SR
1,640 Elo+

VS

Team Averages
Level 149
1,552 SR
1,488 Elo+
Maui
Maui
 
Maui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
F1xgg
Ah Muzen Cab
Level 105
God Stats
2W - 1L
1,715 SR
Queue Stats
88W - 100L
1,462 Elo+
Party 2
Mercury
Mercury
HellPunisher
Mercury
Level 158
God Stats
1W - 6L
1,219 SR
Queue Stats
55W - 61L
1,438 Elo+
Solo
Ra
Ra
Kunx
Ra
Level 129
God Stats
9W - 3L
1,825 SR
Queue Stats
82W - 75L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chuucheee
Bakasura
12
5 / 0 / 3
7,044
640
4,835
9,680
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ElGordoPedazo
Gilgamesh
14
3 / 0 / 3
8,238
749
4,463
9,288
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hachiman
NoneNarrow
Hachiman
13
4 / 2 / 2
7,928
721
6,521
7,512
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
6 / 1 / 3
6,960
633
5,617
7,660
5,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Shebas
Aphrodite
14
6 / 1 / 1
7,990
726
5,988
6,223
2,132
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 5 / 1
5,813
528
2,350
8,586
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
 
Poseidon
11
0 / 4 / 0
5,554
505
2,781
6,463
3,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
F1xgg
Ah Muzen Cab
9
1 / 7 / 2
5,412
492
5,556
9,259
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mercury
HellPunisher
Mercury
9
0 / 4 / 3
5,152
468
3,717
7,432
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
Kunx
Ra
10
1 / 4 / 0
5,942
540
3,590
5,940
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
24
Kills
4
4
Deaths
24
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
5
1
0.5
L
Poseidon
 
Poseidon
0
4
0
0
W
Bakasura
Chuucheee
Bakasura
5
0
3
6.5
W
Gilgamesh
ElGordoPedazo
Gilgamesh
3
0
3
4.5
L
Ah Muzen Cab
F1xgg
Ah Muzen Cab
1
7
2
0.29
L
Mercury
HellPunisher
Mercury
0
4
3
0.38
L
Ra
Kunx
Ra
1
4
0
0.25
W
Hachiman
NoneNarrow
Hachiman
4
2
2
2.5
W
6
1
3
7.5
W
Aphrodite
Shebas
Aphrodite
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,424
Damage
17,994
40,363
Taken
37,680
18,001
Mitigated
15,457
16,994
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,350
1,101
0
1,347
8,586
5,134
0
1,869
6,186
10,152
0
L
Poseidon
 
Poseidon
2,781
493
0
2,446
6,463
3,720
0
339
5,974
38,176
0
W
Bakasura
Chuucheee
Bakasura
4,835
3,425
0
5,871
9,680
3,307
0
508
9,172
0
38,144
W
Gilgamesh
ElGordoPedazo
Gilgamesh
4,463
1,241
0
1,176
9,288
4,473
0
3,262
6,026
0
59,481
L
Ah Muzen Cab
F1xgg
Ah Muzen Cab
5,556
1,571
0
649
9,259
2,586
0
2,287
6,807
0
33,715
L
Mercury
HellPunisher
Mercury
3,717
1,647
0
391
7,432
2,282
0
3,400
3,801
0
29,348
L
Ra
Kunx
Ra
3,590
793
235
1,662
5,940
1,735
0
2,954
2,584
42,032
0
W
Hachiman
NoneNarrow
Hachiman
6,521
3,932
0
3,597
7,512
2,310
535
578
6,934
0
53,869
W
5,617
592
0
1,476
7,660
5,779
0
1,109
6,551
27,537
381
W
Aphrodite
Shebas
Aphrodite
5,988
346
730
4,144
6,223
2,132
485
3,264
2,959
51,494
1,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,160
Gold Earned
27,873
460
Minions Killed
259
0
Camps Cleared
0
1,265,107
Distance Traveled
1,106,879
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,813
528
20
2
0
224,775
0
L
Poseidon
5,554
505
64
6
0
207,507
2
W
Bakasura
7,044
640
91
8
0
281,597
0
W
Gilgamesh
8,238
749
105
10
0
272,265
2
L
Ah Muzen Cab
5,412
492
41
4
0
211,598
0
L
Mercury
5,152
468
55
5
0
254,021
0
L
Ra
5,942
540
79
7
0
208,978
0
W
Hachiman
7,928
721
115
10
0
232,207
1
W
Ares
6,960
633
32
3
0
240,730
2
W
Aphrodite
7,990
726
117
11
0
238,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role