Player Matchup

Da Ji
Da Ji
Apacheco123
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,565 Elo+
Solo
Charon
Charon
ItsPainCaster
Charon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,563 Elo+
Party 1
Artemis
Artemis
XxGodLevelxX
Artemis
Level 148
God Stats
1W - 1L
1,799 SR
Queue Stats
8W - 10L
1,514 Elo+
Party 1
Olorun
Olorun
daft_punk77
Olorun
Level 141
God Stats
5W - 4L
1,589 SR
Queue Stats
565W - 578L
1,615 Elo+
Solo
The Morrigan
The Morrigan
xxrecon911xx
The Morrigan
Level 156
God Stats
1W - 1L
1,734 SR
Queue Stats
13W - 14L
1,560 Elo+
Party 1
Team Averages
Level 124
1,624 SR
1,564 Elo+

VS

Team Averages
Level 124
1,509 SR
1,509 Elo+
Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Chargedpower
Artio
Level 145
God Stats
3W - 2L
1,534 SR
Queue Stats
244W - 231L
1,583 Elo+
Solo
Shiva
Shiva
pudding2442
Shiva
Level 139
God Stats
14W - 9L
1,509 SR
Queue Stats
329W - 340L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 4
6,443
586
6,631
8,945
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 6
8,504
773
9,843
11,806
12,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
XxGodLevelxX
Artemis
12
1 / 8 / 3
7,064
642
9,085
11,640
3,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
15
3 / 3 / 5
8,295
754
10,428
10,940
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
xxrecon911xx
The Morrigan
15
3 / 3 / 6
8,228
748
9,474
5,606
2,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 1 / 19
9,557
869
7,279
13,212
10,755
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hercules
 
Hercules
16
9 / 0 / 13
9,344
849
12,085
13,218
14,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
 
Ymir
16
5 / 2 / 16
9,131
830
6,382
11,679
15,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 2 / 13
9,884
899
9,261
15,908
22,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 4 / 17
8,407
764
10,855
13,279
13,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
9
Kills
24
24
Deaths
9
24
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
19
11.5
W
Hercules
 
Hercules
9
0
13
15.5
W
Ymir
 
Ymir
5
2
16
6.5
L
1
6
4
0.5
W
5
2
13
5.75
L
1
4
6
1
L
Artemis
XxGodLevelxX
Artemis
1
8
3
0.31
L
Olorun
3
3
5
1.83
W
3
4
17
2.88
L
The Morrigan
xxrecon911xx
The Morrigan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,461
Damage
45,862
48,937
Taken
67,296
27,752
Mitigated
77,804
14,420
Healing
32,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,279
138
4,374
4,127
13,212
10,755
309
4,775
8,437
20,559
3,755
W
Hercules
 
Hercules
12,085
2,220
1,772
5,043
13,218
14,531
131
6,607
6,611
0
18,705
W
Ymir
 
Ymir
6,382
450
1,477
1,339
11,679
15,850
34
3,731
7,948
12,927
0
L
6,631
1,127
556
358
8,945
4,353
0
3,173
5,073
0
7,173
W
9,261
118
4,061
5,140
15,908
22,985
360
6,341
9,567
25,087
0
L
9,843
1,594
567
1,556
11,806
12,200
0
5,577
5,297
20,234
1,507
L
Artemis
XxGodLevelxX
Artemis
9,085
2,412
428
884
11,640
3,788
0
4,883
6,276
0
13,132
L
Olorun
10,428
4,842
3,663
5,178
10,940
5,096
0
4,809
5,715
21,378
0
W
10,855
1,022
3,290
2,124
13,279
13,683
200
6,295
6,984
624
21,443
L
The Morrigan
xxrecon911xx
The Morrigan
9,474
2,975
458
772
5,606
2,315
0
2,438
2,960
22,242
2,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,534
Gold Earned
46,323
94
Minions Killed
133
0
Camps Cleared
0
903,704
Distance Traveled
1,137,571
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,557
869
27
2
0
223,877
0
W
Hercules
9,344
849
20
2
0
258,716
0
W
Ymir
9,131
830
17
2
0
228,877
0
L
Da Ji
6,443
586
1
0
0
174,054
0
W
Artio
9,884
899
43
4
0
216,994
0
L
Charon
8,504
773
27
2
0
178,768
0
L
Artemis
7,064
642
8
1
0
182,792
0
L
Olorun
8,295
754
23
2
0
177,115
0
W
Shiva
8,407
764
26
2
0
209,107
0
L
The Morrigan
8,228
748
35
3
0
190,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role