Player Matchup

Hun Batz
Hun Batz
Gold III
G00seJuice01
Hun Batz
Gold III
Level 83
God Stats
0W - 1L
1,286 SR
Queue Stats
84W - 66L
1,551 MMR
Party 1
Cupid
Cupid
Gold III
alpha6789
Cupid
Gold III
Level 75
God Stats
22W - 10L
1,607 SR
Queue Stats
84W - 66L
1,551 MMR
Party 1
Sol
Sol
Gold III
tymaxer
Sol
Gold III
Level 102
God Stats
4W - 4L
1,621 SR
Queue Stats
84W - 66L
1,551 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 87
1,505 SR
1,551 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,579 SR
1,518 MMR
Terra
Terra
Gold II
TNB Ziggy
Terra
Gold II
Level 156
God Stats
1W - 1L
1,616 SR
Queue Stats
175W - 179L
1,469 MMR
Party 2
Danzaburou
Danzaburou
Gold II
domodekoracion
Danzaburou
Gold II
Level 138
God Stats
10W - 12L
1,559 SR
Queue Stats
199W - 230L
1,631 MMR
Solo
Ra
Ra
Gold II
iVenetia
Ra
Gold II
Level 145
God Stats
4W - 2L
1,563 SR
Queue Stats
175W - 179L
1,455 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
G00seJuice01
Hun Batz
14
2 / 5 / 1
8,915
743
5,420
13,614
8,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cupid
alpha6789
Cupid
16
0 / 3 / 5
9,219
768
6,396
7,655
2,604
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
16
3 / 3 / 2
9,711
809
8,068
9,359
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
AchillesBacchusKumbhakarnaNu WaDiscordia

VS

Bans
Ah Muzen CabHeraKuzenboVulcanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
TNB Ziggy
Terra
16
0 / 1 / 9
9,506
792
4,545
10,521
8,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
domodekoracion
Danzaburou
17
6 / 1 / 5
11,629
969
12,632
9,030
3,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 3 / 5
11,027
919
8,771
9,417
3,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
11
11
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
G00seJuice01
Hun Batz
2
5
1
0.5
W
Terra
TNB Ziggy
Terra
0
1
9
4.5
L
Cupid
alpha6789
Cupid
0
3
5
0.83
W
Danzaburou
domodekoracion
Danzaburou
6
1
5
8.5
W
5
3
5
2.5
L
Sol
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,884
Damage
25,948
30,628
Taken
28,968
13,366
Mitigated
15,671
6,581
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
G00seJuice01
Hun Batz
5,420
587
0
660
13,614
8,430
165
4,897
8,367
0
17,934
W
Terra
TNB Ziggy
Terra
4,545
136
675
1,610
10,521
8,955
168
2,731
7,790
20,879
1,178
L
Cupid
alpha6789
Cupid
6,396
2,241
574
2,195
7,655
2,604
655
2,581
4,689
0
32,510
W
Danzaburou
domodekoracion
Danzaburou
12,632
5,466
0
3,278
9,030
3,432
2,886
2,409
6,621
0
45,355
W
8,771
290
954
3,119
9,417
3,284
982
2,948
6,469
45,557
0
L
Sol
8,068
2,323
0
3,152
9,359
2,332
879
4,504
4,474
45,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
32,162
151
Minions Killed
179
0
Camps Cleared
0
615,019
Distance Traveled
707,655
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,915
743
23
2
0
198,244
1
W
Terra
9,506
792
44
4
0
236,589
0
L
Cupid
9,219
768
55
5
0
219,698
0
W
Danzaburou
11,629
969
70
6
0
226,992
0
W
Ra
11,027
919
65
5
0
244,074
2
L
Sol
9,711
809
73
6
0
197,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role