Player Matchup

Janus
Janus
A stack of WooD
Janus
Level 146
God Stats
5W - 1L
1,784 SR
Queue Stats
157W - 152L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
Lucifherb
Cernunnos
Level 211
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 127L
1,510 Elo+
Party 1
Atlas
Atlas
WhiteLotusMonk
Atlas
Level 149
God Stats
4W - 6L
1,113 SR
Queue Stats
168W - 172L
1,509 Elo+
Party 1
Kuzenbo
Kuzenbo
konioko
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 145L
1,480 Elo+
Party 1
Thoth
Thoth
thecosmiccrunch
Thoth
Level 145
God Stats
1W - 2L
1,143 SR
Queue Stats
164W - 166L
1,465 Elo+
Party 1
Team Averages
Level 156
1,408 SR
1,492 Elo+

VS

Team Averages
Level 126
1,419 SR
1,456 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
JenovasWitnesss
Kuzenbo
Level 147
God Stats
1W - 3L
1,291 SR
Queue Stats
229W - 269L
1,476 Elo+
Solo
Janus
Janus
MJ_Gamer_12
Janus
Level 28
God Stats
0W - 2L
1,279 SR
Queue Stats
15W - 21L
1,409 Elo+
Party 2
Apollo
Apollo
dennis_xeneise
Apollo
Level 200
God Stats
11W - 13L
1,526 SR
Queue Stats
714W - 746L
1,496 Elo+
Solo
Thoth
Thoth
i_like_milk43434
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 14
9,161
916
8,237
4,815
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Lucifherb
Cernunnos
16
5 / 1 / 12
9,287
929
9,963
8,066
3,892
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 1 / 13
9,256
926
9,251
9,156
7,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
konioko
Kuzenbo
16
4 / 2 / 14
9,950
995
6,661
12,301
15,650
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 10
8,837
884
8,288
5,757
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
1 / 6 / 1
7,332
733
3,130
10,741
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 2
7,462
746
7,975
12,604
13,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 4 / 1
7,240
724
4,672
6,232
1,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 1
7,823
782
7,034
7,548
2,894
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 3
7,360
736
7,404
9,026
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
21
Kills
5
6
Deaths
21
63
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
6
1
0.25
W
4
1
14
11
L
0
3
2
0.33
W
Cernunnos
Lucifherb
Cernunnos
5
1
12
11
L
1
4
1
0.38
W
4
1
13
10.5
L
2
3
1
0.83
L
1
5
3
0.5
W
Kuzenbo
konioko
Kuzenbo
4
2
14
5.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,400
Damage
30,215
40,095
Taken
46,151
30,769
Mitigated
24,961
21,200
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
3,130
0
219
1,239
10,741
3,515
0
6,233
4,508
10,224
196
W
8,237
234
884
1,569
4,815
1,925
672
3,882
933
22,810
0
L
7,975
2,886
4,219
3,820
12,604
13,809
0
7,926
4,678
12,275
490
W
Cernunnos
Lucifherb
Cernunnos
9,963
4,117
239
2,194
8,066
3,892
1,369
3,273
4,793
0
26,176
L
4,672
337
564
329
6,232
1,953
0
4,970
1,262
10,272
422
W
9,251
2,318
2,536
3,170
9,156
7,064
0
3,730
5,426
15,043
1,535
L
7,034
3,431
0
917
7,548
2,894
0
5,718
1,830
0
18,074
L
7,404
154
125
2,483
9,026
2,790
0
6,547
2,479
21,914
0
W
Kuzenbo
konioko
Kuzenbo
6,661
2,342
4,181
4,133
12,301
15,650
489
6,382
5,919
18,164
1,778
W
8,288
73
1,098
1,196
5,757
2,238
1,126
5,341
416
16,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,491
Gold Earned
37,217
153
Minions Killed
110
0
Camps Cleared
0
1,064,018
Distance Traveled
816,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,332
733
21
2
0
162,522
0
W
Janus
9,161
916
47
5
0
218,481
0
L
Kuzenbo
7,462
746
12
1
0
175,348
0
W
Cernunnos
9,287
929
42
4
0
191,245
0
L
Janus
7,240
724
18
2
0
179,429
0
W
Atlas
9,256
926
14
1
0
220,029
0
L
Apollo
7,823
782
32
3
0
131,981
0
L
Thoth
7,360
736
27
3
0
167,480
0
W
Kuzenbo
9,950
995
24
2
0
222,106
0
W
Thoth
8,837
884
26
3
0
212,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role